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NoviceWithManyProblems

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Everything posted by NoviceWithManyProblems

  1. tak, da się użyj https://www.apachefriends.org/pl/index.html pobierz XAMPP dla windows to takie coś co tworzy ci lokalny serwer mysql, uruchamiasz MySQL przyciskiem start, klikasz Admin i przekierowywuje cię na stronę bazy jakbyś korzystał z hostingu. a następnie połącz się używając jakiegoś skryptu, lub sam go napisz korzystając z wiki https://wiki.multitheftauto.com/wiki/DbConnect host: localhost (ew. 127.0.0.1) login: root hasło: domyślnie puste noi nazwa bazy danych taka jaka sobie utworzysz w phpMyAdmin
  2. local colShape = createColSphere(0, 0, 5, 5) addEventHandler("onColShapeHit", colShape, function(he, md) if getElementType(he) == "player" then -- what will be displayed else cancelEvent() end end) to view colShape "grid" or make it use resource https://community.multitheftauto.com/index.php?p=resources&s=details&id=3804 commands: /editcol /showcol (I think so, I don't know this by heart)
  3. How can I cancel the camera matrix and return the camera to the default position in client side?
  4. is now being sent, but the error is still showing up and I want it to be without error in db3
  5. s.Lua: triggerClientEvent(root, "trig1", root, var1) c.Lua: outputChatBox("Test") -- good addEvent("trig1", true) addEventHandler("trig1", root, function() outputChatBox("trig111") end) meta.xml: <meta> <script src="s.Lua" type="server"/> <script src="c.Lua" type="client"/> </meta>
  6. function func1() outputChatBox(tostring(getElementData(picint, "unique_id"))) end addEventHandler("onMarkerHit", marker, func1, false) in the database, each new marker has an id greater by 1 it displays the largest record in the database instead of displaying the correct id connected to the marker
  7. table = --[[...]]("SELECT * FROM table") for i, v in pairs(table) do marker = createMarker(...) setElementData(marker, "unique_id", v.id) end Element data to all marker it's always last I want his id to be displayed after entering the marker, but always the highest record is displayed, e.g. 5 yes, id from database is correct
  8. local var1 = "Bobby_Bob" --.. local var1.1 = "Bobby" local var1.2 = "Bob" It's possible to do?
  9. it's posibble to delete this gliched tram from Liberty City by CodyJL (https://github.com/CodyJL/JLiberty-City)? I wanted to ask him but he was last seen almost twenty days ago
  10. Yes, https://wiki.multitheftauto.com/wiki/CreateMarker https://wiki.multitheftauto.com/wiki/OnMarkerHit https://wiki.multitheftauto.com/wiki/SetVehicleHandling or you can edit https://community.multitheftauto.com/index.php?p=resources&s=details&id=3716 and instead of bindKey B move to the marker sample code to replace all createMarker in any image Or check this is similar https://www26.zippyshare.com/v/4tnjYDCh/file.html
  11. Hi! I saw the vice city, map from gta iii but it does not suit me, I am looking for some well optimized map, please suggestion!
  12. Hi! Where is this text in code? this is the default mta scoreboard, I was looking for the text "hold rmb" but nothing like that in any file. Scoreboard: https://gofile.io/?c=3jvKVx
  13. yes, music start play correctly but only person who start this can hear music. All works good, no problems in DB3 - music play correctly but I one person who can hear this music I want everyone to hear her
  14. @IIYAMA do you need more informations? please help to me.
  15. I did it 1: 1 as you specified, checked from another computer, the same does not work, someone play something - I can't hear, I play something - he can't hear
  16. Code: CLIENT: triggerServerEvent("musics", root) SERVER: addEvent("musics", true) addEventHandler("musics", root, function() triggerClientEvent("music", root) end) CLIENT: (...) addEvent("music", true) addEventHandler("music", root, function() local url = guiGetText(edit) sound = playSound3D(tostring(url), x, y, z, true) setSoundMaxDistance(sound, 100) exports.bone_attach:attachElementToBone(sound, player, 11, 0, 0, 0.4, 180) (...) after calling this code, play3DSound can be heard only by the person who called it. Please help to me.
  17. does not work, the object does not create at all, no errors in db3
  18. I wanted to do something like this: and i have db3 error: (nice cut) code: addCommandHandler("test", function(plr, cmd) local x, y, z = getElementPosition(plr) obj = createObject(1234, x, y, z) addEvent("trigger", true) addEventHandler("trigger", root, function() destroyElement(obj) end) end)
  19. how is difference between cancelEvent() and return?
  20. I maked something like this: addEventHandler("onColShapeHit", bank_col, function(he, md) if he == player then outputChatBox("good") else cancelEvent() end end) but this doesn't work. I solved it myself Working code: addEventHandler("onColShapeHit", bank_col, function(he, md) if getElementType(he) == "ped" then cancelEvent() else outputChatBox("good") end end)
  21. It doesn't cause any problem, I just did something like that. createBlip(v[1], v[2], v[3], 17, 1, r, g, b, a, 0, 320) Script is on server (before client) side, and still doesn't work. Blip it is being created right. Current code: local drivethru = { {2376.21, -1908.87, 13.11}, {2409.42, -1488.03, 23.56}, {789.30, -1619.01, 13.11} } function usunGui() outputChatBox("test2") end function triggerujKupno() outputChatBox("test") end local index = 1; local m_dthru = {}; for k,v in ipairs(drivethru) do m_dthru[index] = createMarker(v[1], v[2], v[3]-1, "cylinder", 4.0, 255, 255, 0, 200) createBlip(v[1], v[2], v[3], 17, 1, r, g, b, a, 0, 320) index = index + 1; end addEventHandler("onMarkerHit", root, function(hitElement, matchingDimension) if (source == m_dthru) then if ((getElementType(hitElement) == "vehicle") and matchingDimension) then triggerujKupno() end end end ) addEventHandler("onMarkerLeave", root, function(leaveElement, matchingDimension) if (source == m_dthru) then if ((getElementType(leaveElement) == "vehicle") and matchingDimension) then usunGui() end end end ) Result in game: https://i.imgur.com/SDJVerr.mp4
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