Não entendi! Assim?
function DNL_Hud()
for _, component in ipairs( components ) do
setPlayerHudComponentVisible( component, false )
end
dxDrawRectangle(x*835, y*50, x*521, y*34, tocolor(32, 32, 33), false)
dxDrawRectangle(x*835, y*50, x*521, y*34, tocolor(150, 16, 148), false)
dxDrawLine(x*835, y*74, x*1356, y*74, tocolor(0, 0, 0), x*2, false)
dxDrawLine(x*998, y*73, x*998, y*40, tocolor(0, 0, 0), x*1, false)
dxDrawLine(x*1170, y*74, x*1170, y*41, tocolor(0, 0, 0), x*1, false)