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  1. ๐…๐”๐‘๐ˆ๐€๐™ - ๐Œ๐“๐€ ๐ƒ๐€๐˜๐™ โ•”โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• โ—เน‹โ€ขโžค ๐„๐•๐„๐๐“๐Ž๐’ ๐ƒ๐ˆ๐€๐‘๐ˆ๐Ž๐’ โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐€๐ˆ๐‘๐ƒ๐‘๐Ž๐ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐Ž โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐’๐”๐๐ˆ๐‘ ๐„๐’๐‚๐€๐ƒ๐€๐’ โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐’๐‡๐Ž๐ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐Ž โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐๐€๐’๐„ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐Ž ๐‚๐Ž๐Œ ๐๐€๐ˆ๐๐„๐‹ ๐€๐ƒ๐Œ๐ˆ๐๐ˆ๐’๐“๐‘๐€๐“๐ˆ๐•๐Ž โ—เน‹โ€ขโžค ๐•๐€๐‘๐ˆ๐„๐ƒ๐€๐ƒ๐„๐’ ๐ƒ๐„ ๐‡๐„๐‹๐Œ๐„๐“๐’/๐•๐„๐’๐“๐’ โ—เน‹โ€ขโžค ๐•๐€๐‘๐ˆ๐„๐ƒ๐€๐ƒ๐„๐’ ๐ƒ๐„ ๐€๐‘๐Œ๐€๐’ โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐’๐˜๐๐‚ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐Ž โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐ˆ๐๐…๐‘๐€๐•๐„๐‘๐Œ๐„๐‹๐‡๐Ž ๐„๐Œ ๐€๐‘๐Œ๐€๐’ โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐Œ๐ˆ๐‘๐€๐’ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐€๐’ ๐„๐Œ ๐‘๐ˆ๐…๐‹๐„๐’ โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐€๐๐‘๐ˆ๐‘ ๐‚๐€๐ˆ๐—๐€S ๐”๐’๐€๐๐ƒ๐Ž '๐๐Ž๐— ๐‚๐€๐‘๐ƒ' โ—เน‹โ€ขโžค ๐„๐•๐„๐๐“๐Ž ๐ƒ๐ˆ๐€๐‘๐ˆ๐Ž๐’ ๐ƒ๐„ ๐๐Ž๐’๐’ ๐‚๐Ž๐Œ ๐€๐‹๐“๐Ž ๐ƒ๐‘๐Ž๐ ๐ƒ๐„ ๐‹๐Ž๐Ž๐“ โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐’๐๐€๐–๐ ๐ƒ๐„ ๐‹๐Ž๐Ž๐“ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐Ž ๐ƒ๐ˆ๐•๐ˆ๐ƒ๐ˆ๐ƒ๐Ž๐’ ๐๐Ž๐‘ ๐‚๐€๐“๐„๐†๐Ž๐‘๐ˆ๐€๐’ (๐Œ๐ˆ๐‹๐ˆ๐“๐€๐‘๐˜/๐…๐€๐‘๐Œ/๐‘๐„๐’๐ˆ๐ƒ๐„๐๐‚๐ˆ๐€๐‹/๐’๐”๐๐„๐‘๐Œ๐€๐‘๐Š๐„๐“/๐“๐Ž๐๐‹๐Ž๐Ž๐“/๐–๐„๐€๐๐Ž๐๐’/๐Œ๐„๐ƒ๐ˆ๐‚) โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐Ž ๐ƒ๐„ ๐Œ๐€๐๐€ ๐๐Ž '๐…11' โ—เน‹โ€ขโžค ๐’๐„๐‘๐•๐ˆ๐ƒ๐Ž๐‘ ๐‚๐Ž๐Œ ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐Œ๐ˆ๐‘๐€ ๐„๐—๐‚๐‹๐”๐’๐ˆ๐•๐€ ๐๐€๐’ ๐’๐๐ˆ๐๐„๐‘๐’ ( ๐’๐๐ˆ๐๐„๐‘ ๐๐€๐Ž ๐๐”๐†๐€ ๐๐€ ๐Œ๐ˆ๐‘๐€ ๐€๐Ž ๐Œ๐ˆ๐‘๐€๐‘ ๐Ž๐” ๐€๐๐€๐‘๐„๐‚๐„๐‘ ๐€๐‹๐†๐Ž ๐๐”๐„ ๐„๐’๐“๐„๐‰๐€ ๐„๐๐”๐ˆ๐๐€๐ƒ๐Ž ๐๐€ ๐Œ๐ˆ๐‘๐€ ) โ—เน‹โ€ขโžค ๐„๐•๐„๐๐“๐Ž๐’ ๐’๐„๐Œ๐€๐๐€๐ˆ๐’ ๐ƒ๐„ ๐‚๐€๐‘๐‘๐Ž๐’ ๐”๐๐ˆ๐‚๐Ž๐’ ๐๐Ž ๐’๐„๐‘๐•๐ˆ๐ƒ๐Ž๐‘ ( ๐„๐•๐„๐๐“๐Ž๐’ ๐’๐€๐Ž ๐€๐”๐“๐Ž๐Œ๐€๐“๐ˆ๐‚๐Ž๐’ ) โ—เน‹โ€ขโžค ๐’๐ˆ๐’๐“๐„๐Œ๐€ ๐ƒ๐„ ๐๐‹๐ˆ๐๐ƒ๐€๐†๐„๐Œ ๐„๐Œ ๐•๐„๐ˆ๐‚๐”๐‹๐Ž๐’ ( ๐€๐‹๐†๐”๐๐’ ๐•๐„๐ˆ๐‚๐”๐‹๐Ž๐’ ๐“๐„๐Œ ๐Œ๐€๐ˆ๐’ ๐•๐ˆ๐ƒ๐€ ๐๐”๐„ ๐Ž๐”๐“๐‘๐Ž๐’ ) โ—เน‹โ€ขโžค CAMPEONATOS DE PVP SEMANAIS COM PREMIACOES EM BASES, LOOT OU DINHEIRO, PAGAMENTO VIA PIX โ•”โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• โ•‘ โ—เน‹โ€ขโžค https://discord.gg/CdsFZN4kDY โ•‘โ—เน‹โ€ขโžค www.facebook.com/furiazmtadayz โ•‘โ—เน‹โ€ขโžค ๐ˆ๐: ๐ฆ๐ญ๐š๐ฌ๐š:// โ•šโ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ• https://www.youtube.com/channel/UCtJHFcXnpKnpb-IawEDc78g
  2. Talvez o servidor esteja utilizando setFarClipDistance e setFogDistance para diminuir a distancia do horizonte, ajudaria muito uma print
  3. Segue abaixo algumas dicas que podem ajudar: Procure dentro da gamemode: spawnDayZPlayer E subistitua toda a funรงรฃo por essa: function spawnDayZPlayer(player) if isElement ( player ) then local number = math.random(table.size(spawnPositions)) local x,y,z = spawnPositions[number][1],spawnPositions[number][2],spawnPositions[number][3] spawnPlayer (player, x,y,z, math.random(0,360), 0, 0, 0) setElementFrozen(player, true) fadeCamera (player, true) setCameraTarget (player, player) setTimer( function(player) if isElement(player) then setElementFrozen(player, false) end end,500,1,player) playerCol = createColSphere(x,y,z,1.5) setElementData(player,"playerCol",playerCol) attachElements ( playerCol, player, 0, 0, 0 ) setElementData(playerCol,"parent",player) setElementData(playerCol,"player",true) local account = getPlayerAccount(player) setElementData(player,"headless",false) setPedHeadless(player, false) setElementAlpha(player,255) setAccountData(account,"isDead",false) setElementData(player,"Sprints",false) setElementData(player,"isDead",false) setElementData(player,"logedin",true) setElementData(player,"admin",getAccountData(account,"admin") or false) setElementData(player,"supporter",getAccountData(account,"supporter") or false) for i,data in ipairs(playerDataTable) do setElementData(player,data[1],data[2]) end end end Em seguida procure por kilLDayZPlayer E substitua toda a funรงรฃo por essa function kilLDayZPlayer (killer,headshot,weapon) if getElementData(source,"isDead") then return end setElementData(source,"isDead",true) setElementData(source,"pain",0) if getPedOccupiedVehicle ( source ) then removePedFromVehicle ( source ) end pedCol = false local account = getPlayerAccount(source) if not account then return end killPed(source) setElementAlpha(source,0) triggerClientEvent(source,"hideInventoryManual",source) triggerEvent("removeBackWeaponOnDrop",source) if getElementData(source,"repairerTab") == true then triggerEvent("onClientMovesWhileAnimation",source) end if getElementData(source,"alivetime") > 0 then if not isElementInWater(source) then local x,y,z = getElementPosition(source) if getDistanceBetweenPoints3D (x,y,z,6000,6000,0) > 200 then local x,y,z = getElementPosition(source) local rotX,rotY,rotZ = getElementRotation(source) local skin = getElementModel(source) local ped = createPed(skin,x,y,z,rotZ) setPedClothes(ped, 0, getElementData(source,"cloth0") or 0) setPedClothes(ped, 1, getElementData(source,"cloth1") or 0) setPedClothes(ped, 2, getElementData(source,"cloth2") or 0) setPedClothes(ped, 3, getElementData(source,"cloth3") or 0) setPedClothes(ped, 15, getElementData(source,"cloth15") or -1) setPedClothes(ped, 16, getElementData(source,"cloth16") or -1) pedCol = createColSphere(x,y,z,1.5) setTimer(destroyDeadPlayer,3600000*0.75,1,ped,pedCol) attachElements (pedCol,ped,0,0,0) setElementData(pedCol,"parent",ped) setElementData(pedCol,"playername",getPlayerName(source)) setElementData(pedCol,"deadman",true) local time = getRealTime() local hours = time.hour local minutes = time.minute setElementData(pedCol,"deadreason",getPlayerName(source).." dead! Cause of death: "..(weapon or "Unknown")..". Time of death: "..hours..":"..minutes.." hours.") end end end Espero ter ajudado qualquer duvida pode me chamar no discord, abraรงo.
  4. @KimbaGOD Olรก Tudo bem? entรฃo amigo recomendo que coloque o login na acl.xml para que funcione normalmente . <object name="resource.login"></object>
  5. Pessoal vejo algumas pessoas reclamando do game crashando e problemas de FPS entรฃo tive uma ideia pra ajudar o pessoal, segue ai abaixo a dica que tenho pra vocรชs: (PC COM 2 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 1792 -- Pressione Enter . Depois disso, vocรช deve reiniciar o seu PC. (PC COM 4 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 3072 (PC COM 8 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 8000 (PC COM 16 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 16000 Testei com alguns amigos que estavam tendo esses problema citados acima e ajudou muito, espero que ajude a vocรชs.
  6. Segue abaixo algumas dicas e vรช se vai ajudar vocรช (PC COM 4 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 1792 -- Pressione Enter . Depois disso, vocรช deve reiniciar o seu PC. (PC COM 4 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 3072 (PC COM 8 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 8000 (PC COM 8 GB de RAM) Abra cmd.exe e digite bcdedit/set Increaseuserva 16000
  7. Olรก @Big Smoker tem a possibilidade sim! Segue abaixo o script: Lado Cliente: sprint = function () local player = getLocalPlayer() controlSprint = getElementData(player,"sprint") or false if controlSprint ~= true then setElementData(player,"sprint",true) move_speed = 1.5 -- velocidade que o jogador irรก mover (1.0 provavelmente รฉ o padrรฃo) else setElementData(player,"sprint",false) end triggerServerEvent("OnStartSpint",player,controlSprint) end bindKey("1","down",sprint) Lado Server: OnStartSpint = function(controlSprint) if controlSprint then setGlitchEnabled("fastsprint", true) move_speed = 1.5 -- velocidade que o jogador irรก mover (1.0 provavelmente รฉ o padrรฃo) else setGlitchEnabled("fastsprint", false) end end addEvent("OnStartSpint",true) addEventHandler("OnStartSpint",getRootElement(),OnStartSpint) Coloquei uma bind para ativar e desativar o Sprint, vocรช tambรฉm pode utilizar um "addcommandhandler" se quiser. Bom proveito
  8. Caraca vcs me ajudaram muito, muito obrigado, vou utilizar muito essa ferramenta.
  9. function teste (thePlayer ) if ( getElementModel (thePlayer) == ) then toggleControl ( source, "sprint", false ) else toggleControl ( source, "sprint", true ) end end addEventHandler ( "onElementModelChange", teste )
  10. Ola, estou procurando programador para fazer pequenos serviรงos, pago os preรงos sugeridos, estou sem tempo e preciso de alguem com um pouco de experiรชncia, desde ja agradeรงo a atenรงรฃo. Obs: deixar discord abaixo para contato ou e-mail?
  11. Muito obrigado pela ajuda, sem querer pedir muito poderia me ajudar na ultima coisa, precisava de um script que faria o boneco andar somente no modo walk('ALT') por id, se ru adicionar o id da skin 200, somente essa skin vai andar no walk. Bom desde ja agradeรงo
  12. muito bom obrigado, vc quer fazer uns trabalhos pra min? pago o preรงo que sugerir! add discord L0KZERA#1826
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