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Everything posted by Mr.Mostafa
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				New Server : طارات العرب - قيم مود ( هجولة - مهمآت ) ء
Mr.Mostafa replied to Mr.Mostafa's topic in Arabic / العربية
آرآئكم , آقترآحتكم ؟ @N3xT @#DesTroeyR @Trefeor @#[K]iLLeR<3 @+1HidroNex @+Source|> @MARIY @Rakan# @#,xiRocKyz #َxLysandeR @Sha67 @iMr.Wifi..! @Abdul KariM @*AnGeL @#SnpêŘ ــ جميع آلمنتدي عمومآ . - 
	
	
				New Server : طارات العرب - قيم مود ( هجولة - مهمآت ) ء
Mr.Mostafa replied to Mr.Mostafa's topic in Arabic / العربية
تسلم , ولك آن شآء آلله :) - 
	
	
				New Server : طارات العرب - قيم مود ( هجولة - مهمآت ) ء
Mr.Mostafa posted a topic in Arabic / العربية
سلام عليكم ورحمة آلله وبركآته # تم بحمد آلله آفتتآح سيرفري طآرآت آلعرب [Q.6] ــــ فكرة آلسيرفر : آول لمآ تخلص تحميل , بتخش بغرفة تختآر وش تبي , مهمآت ولآ هجولة لو دخلت هجولة , بيكون لك آلفري آلروم آلعآدي ( وزنيآت - موآتر - آلخ ) نظآم آلهجولة آلعآدي لو دخلت مهمآت , بيظهر لك تآيمر علي آلشآشة كل 6 دقآيق , يشغل مهمة .. طبعآ لو آنت دآخل متآخر مثلا , وآلمهمة لسآ مآ بدآت بينقلك فيهآ تلقآئي ــــ عدد مهمآت آلسيرفر : 6 ــــ آهدآف آلسيرفر : بآذن آلله لو في دعم , بكثر في آلمهمآت مرة وآن شآء آلله , بسوي نظآم آلتيمآت في كل آلمهمآت .. وآلتيم آلي يفوز يآخد نقطة وهكذآ .. ( آحتمآل )ء ــــ رتب آلسيرفر : Player , ModerAtor , SuperModerator , Support , Admin , Console ــــ آلتوزيع بآلسيرفر : 100 سآعة ــــ معلومآت آلسيرفر : Ip : mtasa://212.237.1.48:27015 Server Name : ● طارات العرب [Q.6] هجولة , مهمات , حرب ● Server id : Q.6 GameMode : Missions + Hjawllah ــــ بعض من صور آلسيرفر : 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - وآلبآقي تكتشفوه بنفسكم آن شآء آلله ــــ يآريت آرآئكم وآقترآحتكم , بآلسيرفر وآسف آني طولت وشكرآ - 
	تمت آلآفآدة
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	يب تمآم ظبط تسلم + نصيحة لآ تستخدم setPlayerMoney مع آلقآعدة خليهآ مع setAcountData آفضل عشآن تنحفظ آلفلوس علي آلحسآب , لآن لو كدآ بتنحفظ علي سيريآل ولو دخلت آي حسآب بتيجي نفس آلفلوس
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	لالا onPlayerWasted ظبطتهآ آنآ تمآم لكن آلمشكلة ب onPlayerLogin مدري ليه مآ يجي , بجرب تآني
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	addEventHandler('onPlayerWasted',root, function() if (isGuestAccount(getPlayerAccount(source)) == false) then local Check = executeSQLQuery('SELECT * FROM Statess WHERE ACC = ?',getAccountName(getPlayerAccount(source))) if (#Check == 0 or not Check) then return end giveWeapon(source,Check[1]['weponID0'],Check[1]['Ammo0'],true) giveWeapon(source,Check[1]['weponID1'],Check[1]['Ammo1'],false) giveWeapon(source,Check[1]['weponID2'],Check[1]['Ammo2'],false) giveWeapon(source,Check[1]['weponID3'],Check[1]['Ammo3'],false) giveWeapon(source,Check[1]['weponID4'],Check[1]['Ammo4'],false) giveWeapon(source,Check[1]['weponID5'],Check[1]['Ammo5'],false) giveWeapon(source,Check[1]['weponID6'],Check[1]['Ammo6'],false) giveWeapon(source,Check[1]['weponID7'],Check[1]['Ammo7'],false) giveWeapon(source,Check[1]['weponID8'],Check[1]['Ammo8'],false) giveWeapon(source,Check[1]['weponID9'],Check[1]['Ammo9'],false) giveWeapon(source,Check[1]['weponID10'],Check[1]['Ammo10'],false) giveWeapon(source,Check[1]['weponID11'],Check[1]['Ammo11'],false) giveWeapon(source,Check[1]['weponID12'],Check[1]['Ammo12'],false) end end ) ضيف عليهم كدآ عشآن يكون كود كآمل متكآمل ض1 onPlayerWasted هآدآ آشتغل , لكن لمآ خرجت ودخلت مآ حصلته معي
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	كفو بس ليه سويت setPlayerNametagColor لو آخد لون وهمي مآفي مشكلة؟
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	متفآعل , آستآهل رتبة ^,^ + نص موآضيعي آلي موجودة حآليآ بتآريخ قديم , لكن لم تتم آلمسآعدة يمكن شرح جميل وآلله تسلم , كذآ فهمت
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	هآدآ ب onPlayerWasted بس ؟ ولآ حتي لو خرج ودخل آقدر آحفظ بيهم + رد خآص تمآم
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	لآ هآدآ خويي , فآ دآيم آطقطق عليه هنآ وكذآ , ض1 - لكن لو شخص تآني آكيد لا ض1 تمآم مآ قصرت :D
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	لوحة تسجيل مآ تحفظ ؟ آقرآ آلموضوع
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	مآ حصلت آي شي غير دآ ووآحد تآني , وآلتآني حتي نفسه مآ آشتغل
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	تمآم + عشآن آحط شي علي آلخريطة كنت قولتلي آستخدم مود آسمه كذآ custom blibs ممكن آلرآبط حق آلويكي حقه
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	وعآدي لو سويت if not getElementData صح ؟
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	سلام عليكم معي مشكلة بلوب آلحين آبي آسوي لو كتبت كومآند يسوي كيل بيد لكل آلآعبين آلآ آلآعبين آلي عندهم دآتآ فقط , لكن آلمشكلة هآدآ آلكود لو حصل لآعب وآحد عنده دآتآ آلمهمة , مآ يسوي كيل بيد لآحد addCommandHandler("killAll", function() local Players = getElementsByType ( 'player' ) for _ , v in ipairs ( Players ) do if ( getElementData ( v, "playerOnMission" ) == true ) then return end killPed(v) end end )
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	موجود كل آلي قلت عليه آنت
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	سلام عليكم آلسكربت هآدآ مآ يحفظ شي ,, وش آلمشكلة فيه ( ملحوظة : مب حقي ) function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) if not (isGuestAccount (getPlayerAccount (source))) then local accountData = getAccountData (theCurrentAccount, "funmodev2-money") if (accountData) then local playerMoney = getAccountData (theCurrentAccount, "funmodev2-money") local playerSkin = getAccountData (theCurrentAccount, "funmodev2-skin") local playerHealth = getAccountData (theCurrentAccount, "funmodev2-health") local playerArmor = getAccountData (theCurrentAccount, "funmodev2-armor") local R = getAccountData (theCurrentAccount, "funmodev2-R") local G = getAccountData (theCurrentAccount, "funmodev2-G") local B = getAccountData (theCurrentAccount, "funmodev2-B") local playerX = getAccountData (theCurrentAccount, "funmodev2-x") local playerY = getAccountData (theCurrentAccount, "funmodev2-y") local playerZ = getAccountData (theCurrentAccount, "funmodev2-z") local playerInt = getAccountData (theCurrentAccount, "funmodev2-int") local playerDim = getAccountData (theCurrentAccount, "funmodev2-dim") local playerWanted = getAccountData (theCurrentAccount, "funmodev2-wantedlevel") local playerWeaponID0 = getAccountData (theCurrentAccount, "funmodev2-weaponID0") local playerWeaponID1 = getAccountData (theCurrentAccount, "funmodev2-weaponID1") local playerWeaponID2 = getAccountData (theCurrentAccount, "funmodev2-weaponID2") local playerWeaponID3 = getAccountData (theCurrentAccount, "funmodev2-weaponID3") local playerWeaponID4 = getAccountData (theCurrentAccount, "funmodev2-weaponID4") local playerWeaponID5 = getAccountData (theCurrentAccount, "funmodev2-weaponID5") local playerWeaponID6 = getAccountData (theCurrentAccount, "funmodev2-weaponID6") local playerWeaponID7 = getAccountData (theCurrentAccount, "funmodev2-weaponID7") local playerWeaponID8 = getAccountData (theCurrentAccount, "funmodev2-weaponID8") local playerWeaponID9 = getAccountData (theCurrentAccount, "funmodev2-weaponID9") local playerWeaponID10 = getAccountData (theCurrentAccount, "funmodev2-weaponID10") local playerWeaponID11 = getAccountData (theCurrentAccount, "funmodev2-weaponID11") local playerWeaponID12 = getAccountData (theCurrentAccount, "funmodev2-weaponID12") local playerWeaponAmmo0 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo0") local playerWeaponAmmo1 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo1") local playerWeaponAmmo2 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo2") local playerWeaponAmmo3 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo3") local playerWeaponAmmo4 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo4") local playerWeaponAmmo5 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo5") local playerWeaponAmmo6 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo6") local playerWeaponAmmo7 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo7") local playerWeaponAmmo8 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo8") local playerWeaponAmmo9 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo9") local playerWeaponAmmo10 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo10") local playerWeaponAmmo11 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo11") local playerWeaponAmmo12 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo12") spawnPlayer (source, playerX, playerY, playerZ +1, 0, playerSkin, playerInt, playerDim) setPlayerMoney (source, playerMoney) setTimer (setElementHealth, 500, 1, source, playerHealth) setTimer (setPedArmor, 500, 1, source, playerArmor) setTimer (setPlayerWantedLevel, 500, 1, source, playerWanted) giveWeapon(source, playerWeaponID0, playerWeaponAmmo0, true) giveWeapon(source, playerWeaponID1, playerWeaponAmmo1, false) giveWeapon(source, playerWeaponID2, playerWeaponAmmo2, false) giveWeapon(source, playerWeaponID3, playerWeaponAmmo3, false) giveWeapon(source, playerWeaponID4, playerWeaponAmmo4, false) giveWeapon(source, playerWeaponID5, playerWeaponAmmo5, false) giveWeapon(source, playerWeaponID6, playerWeaponAmmo6, false) giveWeapon(source, playerWeaponID7, playerWeaponAmmo7, false) giveWeapon(source, playerWeaponID8, playerWeaponAmmo8, false) giveWeapon(source, playerWeaponID9, playerWeaponAmmo9, false) giveWeapon(source, playerWeaponID10, playerWeaponAmmo10, false) giveWeapon(source, playerWeaponID11, playerWeaponAmmo11, false) giveWeapon(source, playerWeaponID12, playerWeaponAmmo12, false) setCameraTarget (source, source) fadeCamera(source, true, 2.0) setPlayerNametagColor (source, R, G, B) else spawnPlayer (source, 1481.0855712891, -1771.2996826172, 18.795753479004, 0,78, 0, 0) setPlayerMoney (source, 200) setCameraTarget (source, source) fadeCamera(source, true, 2.0) setPlayerNametagColor (source, 255, 255, 255) end end end addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) function onQuit (quitType, reason, responsibleElement) if not (isGuestAccount (getPlayerAccount (source))) then account = getPlayerAccount (source) if (account) then local x,y,z = getElementPosition (source) local r,g,b = getPlayerNametagColor (source) setAccountData (account, "funmodev2-money", tostring (getPlayerMoney (source))) setAccountData (account, "funmodev2-skin", tostring (getPedSkin (source))) setAccountData (account, "funmodev2-health", tostring (getElementHealth (source))) setAccountData (account, "funmodev2-armor", tostring (getPedArmor (source))) setAccountData (account, "funmodev2-R", r) setAccountData (account, "funmodev2-G", g) setAccountData (account, "funmodev2-B", b) setAccountData (account, "funmodev2-x", x) setAccountData (account, "funmodev2-y", y) setAccountData (account, "funmodev2-z", z) setAccountData (account, "funmodev2-int", getElementInterior (source)) setAccountData (account, "funmodev2-dim", getElementDimension (source)) setAccountData (account, "funmodev2-wantedlevel", getPlayerWantedLevel (source)) setAccountData (account, "funmodev2-weaponID0", getPedWeapon (source, 0)) setAccountData (account, "funmodev2-weaponID1", getPedWeapon (source, 1)) setAccountData (account, "funmodev2-weaponID2", getPedWeapon (source, 2)) setAccountData (account, "funmodev2-weaponID3", getPedWeapon (source, 3)) setAccountData (account, "funmodev2-weaponID4", getPedWeapon (source, 4)) setAccountData (account, "funmodev2-weaponID5", getPedWeapon (source, 5)) setAccountData (account, "funmodev2-weaponID6", getPedWeapon (source, 6)) setAccountData (account, "funmodev2-weaponID7", getPedWeapon (source, 7)) setAccountData (account, "funmodev2-weaponID8", getPedWeapon (source, 8)) setAccountData (account, "funmodev2-weaponID9", getPedWeapon (source, 9)) setAccountData (account, "funmodev2-weaponID10", getPedWeapon (source, 10)) setAccountData (account, "funmodev2-weaponID11", getPedWeapon (source, 11)) setAccountData (account, "funmodev2-weaponID12", getPedWeapon (source, 12)) setAccountData (account, "funmodev2-weaponAmmo0", getPedTotalAmmo (source, 0)) setAccountData (account, "funmodev2-weaponAmmo1", getPedTotalAmmo (source, 1)) setAccountData (account, "funmodev2-weaponAmmo2", getPedTotalAmmo (source, 2)) setAccountData (account, "funmodev2-weaponAmmo3", getPedTotalAmmo (source, 3)) setAccountData (account, "funmodev2-weaponAmmo4", getPedTotalAmmo (source, 4)) setAccountData (account, "funmodev2-weaponAmmo5", getPedTotalAmmo (source, 5)) setAccountData (account, "funmodev2-weaponAmmo6", getPedTotalAmmo (source, 6)) setAccountData (account, "funmodev2-weaponAmmo7", getPedTotalAmmo (source, 7)) setAccountData (account, "funmodev2-weaponAmmo8", getPedTotalAmmo (source, 8)) setAccountData (account, "funmodev2-weaponAmmo9", getPedTotalAmmo (source, 9)) setAccountData (account, "funmodev2-weaponAmmo10", getPedTotalAmmo (source, 10)) setAccountData (account, "funmodev2-weaponAmmo11", getPedTotalAmmo (source, 11)) setAccountData (account, "funmodev2-weaponAmmo12", getPedTotalAmmo (source, 12)) end end end addEventHandler ("onPlayerQuit", getRootElement(), onQuit) function onWasted(totalAmmo, killer, killerWeapon, bodypart, stealth) if not( isGuestAccount (getPlayerAccount(source)) ) then local theWeapon = getPedWeapon (source) local weaponAmmo = getPedTotalAmmo (source) --[[ fadeCamera (source, false) setTimer (spawnPlayer, 1000, 1, source, 2036.1735839844, -1413.0563964844, 16.9921875, 0, getPedSkin (source), 0, 0, getPlayerTeam(source)) setTimer (setCameraTarget, 1250, 1, source, source) setTimer (fadeCamera, 2000, 1, source, true)]] setTimer (giveWeapon, 2000, 1, source, theWeapon, weaponAmmo, true) end end addEventHandler ("onPlayerWasted", getRootElement(), onWasted)
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	نفس آلمشكلة , آب للموضوع
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	يب وش آلملف آلآصلي عشآن آعدله ض1
 
