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Ziemo

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Everything posted by Ziemo

  1. It works, shows the info in debug, and outputs skin and money from database! Thanks you both guys.
  2. This new function doesn't work, but when I delete: iprint( "qh " .. qh ..", result: ".. result ) from the older code, error doesn't show up EDIT: never mind it showed, I just missed it
  3. It works, It outputted valid values, but I see an error: attempt to concatenate local 'result' (a table value)
  4. @DNL291 I have set player's name in mta to the same as in database
  5. Hi, I've started writing scripts connected to the database, and I struggle why the current script that I am working on doesn't work. Info: - Name of the table: accounts - Columns: username, skin, money - No errors Here is my script: function showStats(player) local playerName = getPlayerName(player) local qh = dbQuery(db, "SELECT skin, money FROM accounts WHERE username=?", playerName) local result = dbPoll(qh, -1) if result then for _, row in ipairs(result) do outputChatBox("Skin: " ..row["skin"].. "Money: "..row["money"] .. "") end end end addCommandHandler("stats", showStats)
  6. It's working, thank you both so much!
  7. I changed my code to this: SERVER: local characterName = 'John Doe' triggerClientEvent('showCharacters', root, characterName) CLIENT: function showCharacters(characterName) outputChatBox(characterName, localPlayer) end addEvent('showCharacters', true) addEventHandler('onResourceStart', localPlayer, showCharacters) But it isn't working. I have an error: Server triggered clientside event showCharacters, but event is not added clientside.
  8. I think it will work, but I want to make the opposite thing, pass a variable from server to client.
  9. so this variable in client script should look like this? characterName = triggerServerEvent('getCharacterName', localPlayer, characterName)
  10. so client variable should look like this? characterName = triggerServerEvent('getCharacterName', localPlayer, characterName)
  11. So how can i make a function that calls server-side variable?
  12. But it won't open up the whole gui. I want to open this gui after successful client login.
  13. Hi, I have a little problem with my script. I wanted to use server variable in client-side script, so I used trigger server and client event, but unfortunately, it didn't work. Do you know why? PS: This script has to display variable characterName in grid row. SERVER SIDE SCRIPT: function getCharacterName(characterName) local characterName = 'James' triggerClientEvent ( thePlayer, 'getCharName', thePlayer, characterName ) end addEvent('getCharacterName', true) addEventHandler('getCharacterName', root, getCharacterName) CLIENT-SIDE SCRIPT: function openCharacterMenu(characterName) menu = guiCreateWindow(0.5, 0.5, 0.2, 0.25, 'Characters', true) charactersList = guiCreateGridList(0.5, 0.5, 0.4, 0.6, true, menu) charactersColumn = guiGridListAddColumn(charactersList, 'Characters', 0.6) charactersRow = guiGridListAddRow(charactersList, 'No characters found') guiGridListSetItemText(charactersList, charactersColumn, charactersRow, characterName, false, false) end addEvent('getCharName', true) addEventHandler('login.success', localPlayer, openCharacterMenu) I see one error in client debug: Bad argument @ 'gu'iGridListSetItemText [expected string at argument 4 got, nil] Event 'login.success' opens up characters gui
  14. Hello everyone, i wanted to make custom texures (vinyls) for vehs on my mta server. I wanted it to look like this: The main function of this script should be putting textures on every part of my car. I don't want to replace txd, because I want to replace only one car at once. The main problem is, I have no idea how to make this kind of script. Does anyone in here knows how to write this kind of script? PS: I want to make this as simple as possible.
  15. Hello, I wanned to add vehicle variant, but I have no idea how to do this. I already read MTA wiki, but it still doesn't work.
  16. I was building my map in editor (it was working) and suddenly when i was testing it and try to open it i saw black screen and cant open it in editor
  17. Hi , i made a map for my server and when i try to load it's nothing happend and in console i see that this map is not compatible with 'play'. What i can do to run my map?
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