في غلط ايش هو اللوحة التوزيع ما تشتغل غير لما احط سيريال حساب واحد
الكلينت
local sx, sy = guiGetScreenSize()
local Values = { }
local maxB = 500
local size = 45
guiSetInputMode("no_binds_when_editing")
function dxDrawFramedText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, frameColor)
color = color or tocolor(255, 255, 255, 255)
frameColor = frameColor or tocolor(0, 0, 0, 255)
scale = scale or 1.1
font = font or "default"
alignX = alignX or "left"
alignY = alignY or "top"
clip = clip or false
wordBreak = wordBreak or false
postGUI = postGUI or false
dxDrawText(message, left + 1, top + 1, width + 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI)
dxDrawText(message, left + 1, top - 1, width + 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI)
dxDrawText(message, left - 1, top + 1, width - 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI)
dxDrawText(message, left - 1, top - 1, width - 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI)
dxDrawText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI)
end
addEvent("OnPauseBoom", true)
addEventHandler("OnPauseBoom",root,
function()
addEventHandler("onClientRender", root,startBoomb)
fadeCamera(false)
end
)
addEvent("OnOffPauseBoom", true)
addEventHandler("OnOffPauseBoom",root,
function()
removeEventHandler("onClientRender",root,startBoomb)
fadeCamera(true)
end
)
function startBoomb( )
dxDrawFramedText("Pause",sx*0.43, sy*0.450, sx*0.99, sy*0.97, tocolor(255, 255, 255, 255),5, "default-bold", "left", "top", false, false, true, false, false)
local now = getTickCount( )
for k=1,maxB do
if not Values[k] then
Values[k] = {start = getTickCount( ),x = math.random(sx), y = math.random(sy),r = math.random(155), g = math.random(155), b = math.random(155),}
end
local values = Values[k]
alpha = math.abs(math.sin(now / (500+k*10500/500)) * 100)
dxDrawImage(values.x, values.y, size, size, "bokeh.png", 0, 0, 0, tocolor(values.r, values.g, values.b, alpha))
if now >= values.start + 500 + (500+k*10500/500) then
Values[k].start = getTickCount( )
end
end
end
function centerWindow ( center_window )
local sx, sy = guiGetScreenSize ( )
local windowW, windowH = guiGetSize ( center_window, false )
local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2
guiSetPosition ( center_window, x, y, false )
end
local WeaponeID = "ID"
local WeaponeAmmo = "Ammo"
Home = guiCreateWindow(218, 135, 353, 500, "Stats Player", false)
centerWindow(Home)
guiSetVisible(Home, false)
guiWindowSetSizable(Home,false)
L_lbl = guiCreateLabel(14, 33, 116, 15, "Launcher : ", false, Home)
guiSetFont(L_lbl, "default-bold-small")
Launcher_edit = guiCreateEdit(80, 30, 168, 24, "", false, Home)
sendLauncher = guiCreateButton(250, 30, 100, 24, "Send Launcher !", false, Home)
guiSetProperty(sendLauncher, "NormalTextColour", "FF00FF00")
guiSetFont(sendLauncher, "default-bold-small")
Le_lbl = guiCreateLabel(14, 63, 116, 15, "XP : " ,false, Home)
guiSetFont(Le_lbl, "default-bold-small")
XP_edit = guiCreateEdit(80, 60, 168, 24, "", false, Home)
sendXP = guiCreateButton(250, 60, 100, 24, "Send XP !", false, Home)
guiSetFont(sendXP, "default-bold-small")
guiSetProperty(sendXP, "NormalTextColour", "FFDD00CD")
Cost_lbl = guiCreateLabel(14, 93, 116, 15, "Coins : ", false, Home)
guiSetFont(Cost_lbl, "default-bold-small")
Cost_edit = guiCreateEdit(80, 90, 168, 24, "", false, Home)
sendCost = guiCreateButton(250, 90, 100, 24, "Send Cost !", false, Home)
guiSetFont(sendCost, "default-bold-small")
guiSetProperty(sendCost, "NormalTextColour", "7B26A9AE")
Zp_lbl = guiCreateLabel(14, 123, 116, 15, "CarsFire : ", false, Home)
guiSetFont(Zp_lbl, "default-bold-small")
CarsFire2_edit = guiCreateEdit(80, 120, 168, 24, "", false, Home)
sendCarsFire = guiCreateButton(250, 120, 100, 24, "Send Fire !", false, Home)
guiSetFont(sendCarsFire, "default-bold-small")
guiSetProperty(sendCarsFire, "NormalTextColour", "C8223BF6")
Money_lbl = guiCreateLabel(14, 153, 116, 15, "Money : ", false, Home)
guiSetFont(Money_lbl, "default-bold-small")
Money_edit = guiCreateEdit(80, 150, 168, 24, "", false, Home)
sendMoney = guiCreateButton(250, 150, 100, 24, "Send Money !", false, Home)
guiSetFont(sendMoney, "default-bold-small")
guiSetProperty(sendMoney, "NormalTextColour", "C8FB2E1E")
PauseTime = guiCreateButton(10, 180, 353, 24, "Pause/Start All !", false, Home)
guiSetFont(PauseTime, "default-bold-small")
guiSetProperty(PauseTime, "NormalTextColour", "C8B59D65")
Weapone_lbl = guiCreateLabel(14, 213, 116, 15, "Weapon : ", false, Home)
guiSetFont(Weapone_lbl, "default-bold-small")
Weapone_edit = guiCreateEdit(80, 210, 84, 24, WeaponeID, false, Home)
ammo_edit = guiCreateEdit(164, 210, 84, 24,WeaponeAmmo, false, Home)
sendWeapone = guiCreateButton(250, 210, 100, 24, "Send Weapon !", false, Home)
guiSetFont(sendWeapone, "default-bold-small")
guiSetProperty(sendWeapone, "NormalTextColour", "7042BEF0")
Armour_lbl = guiCreateLabel(14, 243, 116, 15, "Armour : ", false, Home)
guiSetFont(Armour_lbl, "default-bold-small")
Armour_edit = guiCreateEdit(80, 240, 168, 24,"", false, Home)
sendArmour = guiCreateButton(250, 240, 100, 24, "Send Armour !", false, Home)
guiSetFont(sendArmour, "default-bold-small")
guiSetProperty(sendArmour, "NormalTextColour", "B4B70000")
Health_lbl = guiCreateLabel(14, 273, 116, 15, "Health : ", false, Home)
guiSetFont(Health_lbl, "default-bold-small")
Health_edit = guiCreateEdit(80, 270, 168, 24,"", false, Home)
sendHealth = guiCreateButton(250, 270, 100, 24, "Send Health !", false, Home)
guiSetFont(sendHealth, "default-bold-small")
guiSetProperty(sendHealth, "NormalTextColour", "FF00FFFF")
sendSuperHealth = guiCreateButton(10,300, 353, 25, "Send Super Health !", false, Home)
guiSetFont(sendSuperHealth, "default-bold-small")
guiSetProperty(sendSuperHealth, "NormalTextColour", "D48F950F")
Kick_lbl = guiCreateLabel(14, 333, 116, 15, "Reason : ", false, Home)
guiSetFont(Kick_lbl, "default-bold-small")
Kick_edit = guiCreateEdit(80, 330, 168, 24,"", false, Home)
sendKick = guiCreateButton(250, 330, 100, 24, "Kick !", false, Home)
guiSetFont(sendKick, "default-bold-small")
guiSetProperty(sendKick, "NormalTextColour", "C30FF684")
vehicle_lbl = guiCreateLabel(14, 363, 116, 15, "ID vehicle : ", false, Home)
guiSetFont(vehicle_lbl, "default-bold-small")
vehicle_edit = guiCreateEdit(80, 360, 168, 24,"", false, Home)
sendvehicle = guiCreateButton(250, 360, 100, 24, "vehicle !", false, Home)
guiSetFont(sendvehicle, "default-bold-small")
guiSetProperty(sendvehicle, "NormalTextColour", "FFFFF00")
sendUnJail = guiCreateButton(10, 390, 353, 25, "UnJail !", false, Home)
guiSetFont(sendUnJail, "default-bold-small")
guiSetProperty(sendUnJail, "NormalTextColour", "FFFFFF00")
sendUnKidnapper = guiCreateButton(10, 420, 353, 25, "UnKidnapper !", false, Home)
guiSetFont(sendUnKidnapper, "default-bold-small")
guiSetProperty(sendUnKidnapper, "NormalTextColour", "FFFF1010")
Level_lbl = guiCreateLabel(14, 453, 116, 15, "Level : ", false, Home)
guiSetFont(Level_lbl, "default-bold-small")
Levels_edit = guiCreateEdit(80, 450, 168, 24,"", false, Home)
sendLevels = guiCreateButton(250, 450, 100, 24, "Send Level !", false, Home)
guiSetFont(sendLevels, "default-bold-small")
guiSetProperty(sendLevels, "NormalTextColour", "FFF01F10")
addEventHandler("onClientGUIClick", root, function ()
if (source == ammo_edit) then
if (guiGetText(source) == WeaponeAmmo) then
guiSetText(source, "")
end
end
end)
function ControlSttas()
-- if getElementData(localPlayer,"OnOpenSendAll") then
if getPlayerSerial(player) == "54F3E3E171AE71FF5282D8923BBEBC81" -- messi
or getPlayerSerial(player) == "" -- shady
or getPlayerSerial(player) == "" -- pro
or getPlayerSerial(player) == "" -- noor
or getPlayerSerial(player) == "39FAB1157C944724A978933AD214C293" -- ASD
then
if (guiGetVisible(Home) == false) then
guiSetVisible(Home,true)
showCursor(true)
else
guiSetVisible(Home,false)
showCursor(false)
end
end
end
addCommandHandler("GA",ControlSttas)
addEventHandler ( "onClientGUIClick", root,
function ()
if source == sendUnJail then
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGsendUnJailAll",getRootElement(),Name)
elseif source == sendUnKidnapper then
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGsendUnKidnapperAll",getRootElement(),Name)
elseif source == sendLevels then
local Level = guiGetText(Levels_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveLevelall",getRootElement(),Level,Name)
elseif source == sendLauncher then
local Launcher = guiGetText(Launcher_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveLauncherall",getRootElement(),Launcher,Name)
elseif source == sendXP then
local XP = guiGetText(XP_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveXPall",getRootElement(),XP,Name)
elseif source == sendCost then
local Cost = guiGetText(Cost_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveCostall",getRootElement(),Cost,Name)
elseif source == sendCarsFire then
local CarsFire2 = guiGetText(CarsFire2_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveCarsFireall",getRootElement(),CarsFire2,Name)
elseif source == PauseTime then
triggerServerEvent("PauseAllPlayer",getRootElement())
elseif source == sendMoney then
local Money = guiGetText(Money_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveMoneyall",getRootElement(),Money,Name)
elseif source == sendWeapone then
local Weapone = guiGetText(Weapone_edit)
local ammo = guiGetText(ammo_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveWeaponeall",getRootElement(),Weapone,ammo,Name)
elseif source == sendArmour then
local Armour = guiGetText(Armour_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveArmourall",getRootElement(),Armour,Name)
elseif source == sendHealth then
local Health = guiGetText(Health_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveHealthall",getRootElement(),Health,Name)
elseif source == sendSuperHealth then
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGiveSuperHealthall",getRootElement(),Name)
elseif source == sendKick then
local reason = guiGetText(Kick_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGivekickall",getRootElement(),reason,Name)
elseif source == sendvehicle then
local vehicle = guiGetText(vehicle_edit)
local Name = getPlayerName(getLocalPlayer())
triggerServerEvent("OnGivevehicleall",getRootElement(),vehicle,Name)
elseif source == close then
guiSetVisible(Home,false)
guiSetVisible(HomeSlapp,false)
showCursor(false)
local WeaponeID = "ID"
local WeaponeAmmo = "Ammo"
elseif (source == Weapone_edit) then
if (guiGetText(source) == WeaponeID) then
guiSetText(source, "")
end
end
end
)
السيرفر
بس ما اضن لها علاقة
function LauncherSending (Launcher,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v,"Launcher",(getElementData(v,"Launcher")or 0 )+ Launcher)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Launcher .." Launcher #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveLauncherall", true)
addEventHandler("OnGiveLauncherall",getRootElement(), LauncherSending)
function PauseAllPlayers (Launcher,Name)
for i,v in ipairs(getElementsByType("player")) do
if getElementData(v,"PauseServer") == false then
setElementData(v,"PauseServer",true)
triggerClientEvent(v,"OnPauseBoom",v)
toggleAllControls(v,false)
showChat (v,false )
else
setElementData(v,"PauseServer",false)
toggleAllControls(v,true)
triggerClientEvent(v,"OnOffPauseBoom",v)
showChat (v,true )
end
end
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("PauseAllPlayer", true)
addEventHandler("PauseAllPlayer",getRootElement(), PauseAllPlayers)
function OnGsendUnKidnapperAlls (Name)
for i,v in ipairs(getElementsByType("player")) do
triggerEvent("onQuitPlrKidall",v)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Directed by all kidnapped !", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGsendUnKidnapperAll", true)
addEventHandler("OnGsendUnKidnapperAll",getRootElement(), OnGsendUnKidnapperAlls)
function OnGsendUnJailAlls (Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v, "LegalStatus", "Free")
setElementData(v, "BailAmount", false)
setElementData(v, "JailTime", false)
setElementData(v, "WantLvl", 0)
setElementInterior(v,6)
setElementDimension(v, 1)
setElementPosition(v, 255.18803+math.random(-2,2), 86.82748+math.random(-3,3), 1002.44531)
setPedRotation(v, 90)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Directed by all Jailed !", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGsendUnJailAll", true)
addEventHandler("OnGsendUnJailAll",getRootElement(), OnGsendUnJailAlls)
function OnGiveLevelalls (Level,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v,"Level",(getElementData(v,"Level")or 0 )+ Level)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Level .." Level #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveLevelall", true)
addEventHandler("OnGiveLevelall",getRootElement(), OnGiveLevelalls)
function LevelSending (XP,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v,"XP",(getElementData(v,"XP")or 0 )+ XP)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. XP .." XP #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveXPall", true)
addEventHandler("OnGiveXPall",getRootElement(), LevelSending)
function XpSending (Cost,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v,"Coins",(getElementData(v,"Coins")or 0 )+ Cost)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Cost .." Coins #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveCostall", true)
addEventHandler("OnGiveCostall",getRootElement(), XpSending)
function CarsFireSending (CarsFire2,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v,"CarsFire2",(getElementData(v,"CarsFire2")or 0 )+ CarsFire2)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. CarsFire2 .." Cars Fire #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveCarsFireall", true)
addEventHandler("OnGiveCarsFireall",getRootElement(), CarsFireSending)
function Sending (Money,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v,"Money",(getElementData(v,"Money")or 0 )+ Money)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D $".. Money .." Money #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveMoneyall", true)
addEventHandler("OnGiveMoneyall",getRootElement(), Sending)
function WeaponeSending (Weapone,ammo,Name)
for i,v in ipairs(getElementsByType("player")) do
giveWeapon ( v, tonumber(Weapone), tonumber(ammo))
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #FF00FF"..ammo.." Ammo #00FF00For #66AA0D".. getWeaponNameFromID(Weapone) .." #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveWeaponeall", true)
addEventHandler("OnGiveWeaponeall",getRootElement(), WeaponeSending)
function TimeSending (Time,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementData(v,"PlayTime",(getElementData(v,"PlayTime")or 0 )+ Time)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Time .." Hours #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveTimeall", true)
addEventHandler("OnGiveTimeall",getRootElement(), TimeSending)
function ArmourSending (Armour,Name)
for i,v in ipairs(getElementsByType("player")) do
setPedArmor (v, Armour )
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Armour .." Armour #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveArmourall", true)
addEventHandler("OnGiveArmourall",getRootElement(), ArmourSending)
function HealthSending (Health,Name)
for i,v in ipairs(getElementsByType("player")) do
setElementHealth (v,Health)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Health .." Health #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd( getRootElement(), 44)
end
addEvent("OnGiveHealthall", true)
addEventHandler("OnGiveHealthall",getRootElement(), HealthSending)
function SuperHealthSending (Name)
for i,v in ipairs(getElementsByType("player")) do
setPedStat(v,24,1000)
setElementHealth (v,200)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D Super Health #FFFF00 ]", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
addEvent("OnGiveSuperHealthall", true)
addEventHandler("OnGiveSuperHealthall",getRootElement(), SuperHealthSending)
function kickSending (resaon,Name)
for i,v in ipairs(getElementsByType("player")) do
if getPlayerName( v ) ~= getPlayerName( source ) then
kickPlayer ( v, source, resaon )
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Kicked All Players", 0, 255, 255,true)
exports["guimessages"]:outputServer ( getRootElement(),"#CFDA00Reason : #FF0000"..resaon.."", 0, 255, 255,true)
playSoundFrontEnd(getRootElement(), 44)
end
end
addEvent("OnGivekickall", true)
addEventHandler("OnGivekickall",getRootElement(), kickSending)
function vehicleSending (vehicle,Name)
for i,v in ipairs(getElementsByType("player")) do
if getElementData(v, "LegalStatus") == "Jailed" then return end
if getElementDimension(v) == 55 then return end
if getElementInterior(v) ~= 0 then return end
if getElementData(v, "Kidnapped") then return end
if getElementData(v, "ShowMarkerPoor") then return end
if getElementData(v, "ShopPanel") then return end
if (isPedDead (v)) then return end
if not getPlayerTeam(v) then return end
if getElementData(v, "LegalStatus") == "Arrested" then return end
if getElementData(v, "bag") then return end
local x,y,z = getElementPosition(v)
local rotx, roty, rotz = getElementRotation(v)
local vehiclessss = createVehicle(vehicle, x, y, z, rotx, roty, rotz)
warpPedIntoVehicle(v, vehiclessss)
getPedOccupiedVehicle(v,vehiclessss)
end
exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Give All Players #FF00FF[ "..getVehicleNameFromID(vehicle).." ] #00FF00!", 0, 255, 255,true)
playSoundFrontEnd( getRootElement(), 44)
end
addEvent("OnGivevehicleall", true)
addEventHandler("OnGivevehicleall",getRootElement(), vehicleSending)