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Everything posted by dzek (varez)
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omg, next one.. CLICK CLICK
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what is quasity?
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bots? createPed and search the wiki for "animation" .. too lazy to do that?
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we are not fulfilling requests. we are not machines.
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FREE SCRIPTERS FOR BLIND PPL NOT READING STICKIES
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after creating a gui (from generator, right? so still you did/know nothing useful) you need .. to script it (suprise!).. just let these guyz above work on such script and be patient
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quality > quanity
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Vote for a fair, fast and non-discriminating serverlist
dzek (varez) replied to Glo's topic in Suggestions
3rd, NON-DISCRIMINATING option? NO WAY! Hell, you have my vote, 3rd! I see only topic author still thinks there is something wrong with it. Ransom, when i saw so-damn-long-post i thought "wtf", then started to reading, count of wtf/seconds was incredibly huge, then i found this one: Cool. So i didnt miss anything ^^ I thought somebody hibernated me or something, and its already the-end-of-the-world-aka-2012.. You have won in the most non-sense post comepition, the prize is the kiss (maybe something more ) from this hot chick: http://www.grimmemennesker.dk/data/medi ... M02062.jpg -
seems to be pretty old topic
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another one.. search - there was tons topics about this problem. and if you succeed - please release this thing to public - as everyone needs it.
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It always makes me laugh - when somebody wants somebody else to do something - they are saying "u r the best", "u rock" - whatever will makes your ego better ;p
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anty-sobeit by phatlooser is not working anymore. stick to your original thread, no need to make another one: viewtopic.php?f=91&t=29632
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Okay, whatever, not saying anything more
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Vote for a fair, fast and non-discriminating serverlist
dzek (varez) replied to Glo's topic in Suggestions
When i read your posts, Telepath, I see my English is so simple.. and generally suck. XX3, I'm trying to be nice, just saying my thoughts, Glo is attacking me only because I think different. I never offended him nor called him idiot or low IQ person. For me it's *almost* normal discussion, each side have their arguments etc etc. Too bad that Glo is playing a bit unfair. Anyway - it's not a flame. Not yet. -
i did. And i read: "I need GAMEMODE". What you posted is not a gamemode
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Vote for a fair, fast and non-discriminating serverlist
dzek (varez) replied to Glo's topic in Suggestions
I see you ignored my last post, running out of arguments? But it's not true anyway.. You still are saying what is comfortable for you to say. I didn't say I'm agreeing with Telepath in all things. You are putting not my words into my mouth! And this is not the first time you are doing it. And actually good servers will suffer - because players will be roaming all around the servers looking for a good one for hours (you can't say if server is good after playing less than at least 15 minutes [okay, you can - if its empty (no resources)]) instead of actual playing. Ofc this is just theoretical thing - because players can sort they list however they want anyway. Giving everybody the same (this is what you want - to make every server player count equal - you are calling this "chances"). It's some kind of communism and I hope you know communism is bad thing - servers should have players because they are good, not because somebody thinks they should have equal chances.If you want to reply to this, please reply to my last post to you before. You are not obligated to reply anyway. Also: I voted "no" in this discriminating poll. But actually I have (alomost) nothing against implement randomization (if it will not cause my serverlist to "jump" while/after loading) - me and most ppl will sort servers by own rule anyway. Players that never used that thing - will start, because of too big randomization of boring servers. Summary: Feel free to add it. It will change (almost) nothing. I only hope that new MTA players won't be dissapointed because they will not use sorting feature and can't find anything cool in MTA (because of too much boring servers on the top). PS. And you can say how do you imagine this randomization? Forcing Game-monitor to randomize their lists? Forcing MTA team to cache the servers list and implement randomization in this way? Randomizing servers list constantly while loading (every new server show up)? Randomizing servers list after loading the list (so I'm browsing top servers server by gamemonitor and instantly my list gets randomized)? Last two are shoot in the foot. Paying for custom master-server is not good thing. Forging Game-monitor to do anything is pretty impossible. Any other thoughts? -
this is triggered by mapmanager resource i think
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no need to say sorry, just don't bump your posts after only few hours..
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Looks like another samp player, am i right? viewtopic.php?f=108&t=27577 Add it as any other resource. Read server manual for more info -> https://wiki.multitheftauto.com/wiki/Server_Manual
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Nagging someone by PM is bad thing. Personally - when somebody is nagging me - I'm stopping giving any help to such person. You have to setup MySQL server, and setup connection data somewhere (probably in sql resource meta.xml or some lua file) - don't make ME read the manual when YOU should do this...
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Vote for a fair, fast and non-discriminating serverlist
dzek (varez) replied to Glo's topic in Suggestions
Nice said Telepath, but i think most ppl are argument-proof. they only think it will help them gaining players, ignoring the fact that players sort their server list anyway, and even if it would be impossible-they will NOT play on boring server even if it will be first on the list all the time -
you can mess with the variables now - code is commented so you have to find out what is what
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your welcome, im happy that math thing done by me actually worked
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and if you change like 4 to y2 = y2 - 1? anyway - it will be removed when y hits -20, which should be done under a sec. do it like that so you can see what is going on, THEN mess up with variables: local y2 = 300 -- initial y value local height = 50 -- height of rectangle local width = 400 -- width ... local x2 = 300 -- initial x value function createDX() y2=y2-1 -- on every frame y will be lowered - causing rectangle to move dxDrawRectangle( x2, y2, width, height, tocolor(0,0,0,200),false ); if y2 < 0 then -- if y will hit the top of screen removeEventHandler("onClientRender",root,createDX) -- remove event end end
