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Fierelier

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Fierelier last won the day on September 10 2021

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About Fierelier

  • Birthday April 19

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  • Location
    Los Santos
  • Occupation
    Mechanic
  • Interests
    Scripting

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  1. @DiSaMe Glad to hear someone this prolific use hardware like that. That the, I presume, Gen 3 Intel GPU was able to run MTA is surprising to me. I might just have to try again.
  2. And in not-TLDR? An application can be written in universal code that should be secure on paper, regardless of OS. If it comes to an insecure scenario despite secure code, that's the OS' fault. But that should be no reason to artificially make the application incompatible. I very much doubt MTA is at risk of triggering OS-specific security holes.
  3. I asked to be deleted and it hasn't happened. Since I'm depressed, unmotivated and bored, I will use this opportunity to bitch and moan about MTA Team's, in my opinion, bad decision. This is to help prevent a psychotic (?) episode (please feel pity for me!! (please feel pity for me!!)). First up, I hate the computer/tech industry. Everyone is made to upgrade, so they can forget about what was possible using better software. If you think I'm stupid, you never went down this rabbit hole (you're uneducated) or you don't care to (you're stupid). I'm writing this on a 2004 laptop with a low wattage CPU clocked at 1.2ghz (although as of MTA 1.2 or 1.3, it can not play anymore due to the added Shader Model 2 requirement (?)). You can STILL have an acceptable experience, even on hardware this age, it's just getting harder to do so, and there needs to be resistance. Why on earth would you require Windows 10? Every iteration of Windows is the worst thing that has happened yet, again and again. Each uses a little more RAM, adds new requirements, and so on. Windows purely exists to raise the bar of entry, to what is considered a good computer. I will not use Windows 10. Many people make the point "barely anyone uses this hardware anymore". Okay, would you have upgraded if there was no need to? Some software gave you that "need" to upgrade, it was probably Windows, a web browser (Chrome, Firefox) or an app based on a web browser (Discord, Teams). You wouldn't be saying this if there wasn't people like that, ruining optimization. My 2010 laptop I play MTA on will soon not be able to do so anymore. I don't want to use Windows 10 because it sucks, I don't want to buy a new laptop because it won't have the qualities I desire, I can't use Linux because the GPU (Intel HD) driver on it has insufficient capabilities for some DirectX 9 apps (as of now). With the discontinuation of XP I gave you the benefit of doubt, but not with this. Don't make CEF mandatory. Don't allow code of newer and newer MSVC versions. Don't make breaking changes just for the sake of bolstering the anti cheat. In my fantasy, MTA could be compiled without anti cheat, making it fully open source. Then it could potentially be ported to compile with mingw instead, to re-acquire XP support. But that's a pipe dream. Don't drink the Kool-Aid.
  4. Because you certainly can't host malicious files on GitHub or on the Community Resources page. Your support for luac makes it harder to detect malicious scripts as well! But wait, in that case, it's suddenly the user's responsibility. Huh! Since this is not up for discussion, stick your fancy rules you-know-where and remove my account. Merry Christmas.
  5. Why force creators to use certain services, which could just as well have viruses too? I think it's a little patronizing towards users and unethical for creators. Users get a false sense of security, and I'm forced to use the services you tell me to, despite having my own space to host at. I don't feel like contributing anything else as-is.
  6. @Vinyard The site is my own, and the certificates are self-signed. Nothing sus about it, just not signed by an official party. Arguably, certificate authorities do not make HTTPS much more secure because of how easy it is to make a valid cert. Please just re-instate the links, thank you.
  7. I've ported the single player's paths to MTA, using the useful documentation here: https://gta.fandom.com/wiki/Paths_(GTA_SA) I was planning to use this to implement traffic but I got busy and burnt out with other projects. There was an application I made to generate this list, it's kinda shoddy, but I will dig it up and upload its source soon. This list maintains the game's regular 750x750 zones, the zones are once more divided into car and foot paths. Here is an example resource that draws the path points inworld, that also contains the JSON: pathdebug.zip - It shows you how the nodes connect, for the most part. - It also shows you how you could make selective lists to loop, look at refreshNearbyNodes(). Preview Image If you're making something out of this, please keep optimization in mind. Not everyone has an Atomripper 99999X. It's really easy to make this slow. An idea for optimization: Try to make the code progressively do things, not EVERYTHING has to get done in one frame. Measure how much time you've used with getTickCount, and if it's too much, continue whatever you're doing on the next frame. I've used this technique to make peds walk on the footpaths in another resource, and it worked great. This project is licensed under MIT. But I would much prefer you make something open source out of this. Enjoy!
  8. Hello forums. This is a collection of smaller open source resources I've been working on. They're licensed under MIT. A git-page of all my resources is here: https://git.lumen.sh/Fierelier/mta-resources [insanity] - Project Insanity This is a collection of resources focused on making the gameplay more nuts. It makes the gameplay faster paced, more similar to a first person shooter. Most resources can be used separately, some depend on another. [vehicles] Resources that affect vehicles. [misc] Miscellaneous resources. Download
  9. Fierelier

    ERROR

    Is the client script added in meta.xml, like this? <script src="client.lua" type="client"/>
  10. This most likely on purpose, for security reasons, so servers can't make evil scripts that go through your local servers and grab data that may be private.
  11. You probably need to install libncursesw5: sudo apt install libncursesw5
  12. Hello forums! As you probably know, 1.5.8 and up do not work with XP. Is this just because of the security concerns of including old CEF? If yes, wouldn't it be possible to just build newer versions without CEF at all? A lot of servers don't actually need it.
  13. @The_GTA Thank you! I have actually used your tool a few years ago, and it was great. Your tool is unique, because it can still port between different engine revisions, which is not something I'm looking to do with this tool. And no worries, not looking to distribute any Rockstar owned files in the tool itself, the videos I post are just demonstrations.
  14. Thank you, @Tut! I have now implemented the ability to register collisions archives, using engineGetCOLsFromLibrary by thisdp! Here is the accompanying commit. Not every collision works yet, which could be an issue on my part.
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