function Save()
local Acc = getPlayerAccount(source)
if ( Acc ) then
local bMoney = getPlayerMoney(source)
setAccountData(Acc, "MoneySave", bMoney)
setPlayerMoney(source, 0)
end
end
addEventHandler("onPlayerQuit", getRootElement(), Save)
addEventHandler("onPlayerLogout", getRootElement(), Save)
function Recover()
local Acc = getPlayerAccount(source)
if (Acc) then
local SaveData = getAccountData(Acc, "MoneySave")
if (SaveData) then
setPlayerMoney(source, tonumber(SaveData))
end
end
end
addEventHandler("onPlayerLogin", getRootElement(), Recover)