local mm1 = {}
local mm2 = {}
local m1 = {
[1] = {2491,-1665,12},
[2] = {2491,-1687,12}
}
local m2 = {
[1] = {2497,-1665,12},
[2] = {2497,-1687,12}
}
for _,v in ipairs(m1) do
mar = createMarker ( v[1],v[2],v[3], "cylinder",5.1,12,7,77,153)
mm1[mar] = true
end
for _,d in ipairs(m2) do
mar2 = createMarker ( d[1],d[2],d[3], "cylinder",5.1,100,6,77,153)
mm2[mar2] = true
end
function sveven ( hitPlayer, matchingDimension )
if (mm1[source] and matchingDimension and hitPlayer == localPlayer ) then
triggerServerEvent("event1", localPlayer)
elseif (mm2[source] and matchingDimension and hitPlayer == localPlayer ) then
triggerServerEvent("even2", localPlayer)
end
end
addEventHandler("onClientMarkerHit", resourceRoot, sveven)