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^iiEcoo'x_)

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Everything posted by ^iiEcoo'x_)

  1. local Marker = createMarker ( x , y , z , 'cylinder' , 3 , 255 , 255 , 0 , 255 ) addEventHandler ( 'onMarkerHit' , root , function ( Player ) local MarkerColShape = getElementColShape ( source ) local Elements = getElementsWithinColShape ( MarkerColShape ) for _ , v in ipairs ( Elements ) do if ( getElementType ( v ) == 'player' ) then if ( not v == Elements [ 1 ] ) then setElementHealth ( v , 0 ) end end end end ) Test this .
  2. السلام عليكم ورحمة الله وبركاته , الي تزيد سرعة السلاح ؟ , احدد سرعته Property شو اسم ال الفنكشن اعرفه بس السرعة شو هي ؟ * لا أحد يحزر , ودي جواب صحيح .
  3. لا , بس تقدر تعرف كم حساب عندك بالسيرفر
  4. ^iiEcoo'x_)

    help

    hi , how change fire speed ? "setWeaponProperty" , what property name ? string property
  5. Returns a sound element if the sound was successfully created, false otherwise. if ( sound == false ) then return end
  6. لا ما في داعي , في مثال هنا https://wiki.multitheftauto.com/wiki/Vector/Vector3
  7. eventName: This is the string of the name of the event that was called upon (i.e. the event name that was added with addEventHandler). https://wiki.multitheftauto.com/wiki/Event_system
  8. function TextStats ( ) triggerClientEvent ( source , 'TextShowing' , source , string.sub ( eventName , 9 ) ) end addEventHandler ( 'onPlayerLogin' , root , TextStats ) addEventHandler ( 'onPlayerJoin' , root , TextStats ) function DrawText ( ) end addEvent ( 'TextShowing' , true ) addEventHandler ( 'TextShowing' , root , function ( EventName ) if ( EventName == 'Login' ) then removeEventHandler ( 'onClientRender' , root , DrawText ) else addEventHandler ( 'onClientRender' , root , DrawText ) end end )
  9. @*AnGeL - الله يهديك .
  10. I want to make the size of the painting suitable for measuring the screen
  11. كل عام وانت بخير

    1. ميدوح

      ميدوح

      كل عام وانت بخير

    2. AHMED MOSTAFA

      AHMED MOSTAFA

      ??


      وانتم بألف خير يالطيبين
      الحين صرت 18 ذذ

  12. https://forum.multitheftauto.com/topic/110821-xmlsave-sql-سكربت-حفظ-المعلومات-بديل/
  13. -- #Client 'onClientPlayerJoin' 'onClientRender' addEventHandler removeEventHandler -- #Server 'onPlayerLogin' triggerClientEvent
  14. ^iiEcoo'x_)

    Help

    Yes I want to make a lead direction (costum weapon ) Similar to the direction of the original weapon
  15. ^iiEcoo'x_)

    Help

    not working, this code : test = createWeapon ( 'ak-47' , Vector3 ( getElementPosition ( localPlayer ) ) ) exports [ 'bone_attach' ]:attachElementToBone ( test , localPlayer , 12 , 0 , 0 , 0 , 0 , -90 ) addEventHandler ( 'onClientPlayerWeaponFire' , root , function ( weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement , x , y , z ) setPedAimTarget ( localPlayer , hitX, hitY, hitZ , x , y , z ) fireWeapon ( test ) end )
  16. ^iiEcoo'x_)

    Help

    test = createWeapon ( 'deagle' , Vector3 ( getElementPosition ( localPlayer ) ) )) addEventHandler ( 'onClientPlayerWeaponFire' , root , function ( weapon, ammo, ammoInClip, hitX, hitY, hitZ, hitElement , x , y , z ) setPedAimTarget ( source , hitX, hitY, hitZ ) fireWeapon ( test ) end ) I want to make the coordinates of the new weapon, The same shall be the lead coordinates of the original weapon,
  17. I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.
  18. ^iiEcoo'x_)

    Help

    How i do like this
  19. fileOpen( 'test.txt' , true ) يقوم بفتح الملف , و يمكنك من قرائته fileOpen ( 'test.txt' ) يخليك تفتح الملف وما تقدر تقراه
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