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Everything posted by w7sH
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كل شي اشغل الا اللوحه , من كود سيرفر الليي عطيتني
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---------------------- --Coordinates in the prison and outside prison ---------------------- ------ This is Coordinates where the prison local x, y, z = 263.5, 77, 1001 local interior_jail = 6 local dimension_jail = 0 -- this is Coordinates to get out of prison local interior_unjail = 0 local dimension_unjail = 0 local x1, y1, z1 = 1552.1748046875, -1675.8681640625, 16.176261901855 ------------------------------------------------- rRoot = getResourceRootElement(getThisResource()) local timeLeft = {} local timeLeftText = {} local mint = 60 -- this 1 min local f = 120 -- this 2 min local s3m = 180 -- this 3 min local s4m = 240 -- this 4 min local s5m = 300 -- this 5 min local s1h = 3600 -- 1 hour function RemoveFromVeh(plr) hisVeh = getPedOccupiedVehicle(plr) if hisVeh then removePedFromVehicle(plr) end end addEvent("jail",false) -- Jail addEventHandler("jail",root, function(isJailed,text) if text == "1 min" then thePlayer = getPlayerFromName(isJailed) local name = getPlayerName ( source ) if getElementData( thePlayer, "isJailed") then output("This player is already in jail.",isJailed,255,0,0) return end RemoveFromVeh(thePlayer) setElementInterior ( thePlayer, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (thePlayer, x, y, z ) toggleControl (thePlayer, "fire", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "previous_weapon", false) toggleControl (thePlayer, "sprint", true) toggleControl (thePlayer, "aim_weapon", false) toggleControl (thePlayer, "weapon", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "vehicle_fire", false) toggleControl (thePlayer, "vehicle_secondary_fire", false) setElementData(thePlayer, "Timeleft", tonumber(mint)) showTimeLeft(thePlayer) setElementData(thePlayer,"isJailed",true) setElementData(getResourceRootElement(getThisResource()),"".. getPlayerSerial(thePlayer).."-j",true) outputChatBox("#ff0000* You Jail "..getPlayerName(thePlayer).." #FF00001 min",source,255,255,0,true) outputChatBox("* "..getPlayerName(thePlayer).." has been Jailed by ".. name .." (1 min)",root,255,0,0,false) elseif text == "2 min" then thePlayer = getPlayerFromName(isJailed) local name = getPlayerName ( source ) if getElementData( thePlayer, "isJailed") then outputChatBox("This player is already in jail.",isJailed,255,0,0) return end RemoveFromVeh(thePlayer) setElementInterior ( thePlayer, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (thePlayer, x, y, z ) toggleControl (thePlayer, "fire", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "previous_weapon", false) toggleControl (thePlayer, "sprint", true) toggleControl (thePlayer, "aim_weapon", false) toggleControl (thePlayer, "weapon", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "vehicle_fire", false) toggleControl (thePlayer, "vehicle_secondary_fire", false) setElementData(thePlayer, "Timeleft", tonumber(f)) showTimeLeft(thePlayer) setElementData(thePlayer,"isJailed",true) setElementData(getResourceRootElement(getThisResource()),"".. getPlayerSerial(thePlayer).."-j",true) outputChatBox("#ff0000* You Jail "..getPlayerName(thePlayer).." #FF00002 min",source,255,255,0,true) outputChatBox("* "..getPlayerName(thePlayer).." has been Jailed by ".. name .." (2 min)",root,255,0,0,false) elseif text == "3 min" then thePlayer = getPlayerFromName(isJailed) local name = getPlayerName ( source ) if getElementData( thePlayer, "isJailed") then outputChatBox("This player is already in jail.",isJailed,255,0,0) return end RemoveFromVeh(thePlayer) setElementInterior ( thePlayer, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (thePlayer, x, y, z ) toggleControl (thePlayer, "fire", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "previous_weapon", false) toggleControl (thePlayer, "sprint", true) toggleControl (thePlayer, "aim_weapon", false) toggleControl (thePlayer, "weapon", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "vehicle_fire", false) toggleControl (thePlayer, "vehicle_secondary_fire", false) setElementData(thePlayer,"isJailed",true) setElementData(thePlayer, "Timeleft", tonumber(s3m)) showTimeLeft(thePlayer) setElementData(getResourceRootElement(getThisResource()),"".. getPlayerSerial(thePlayer).."-j",true) outputChatBox("#ff0000* You Jail "..getPlayerName(thePlayer).." #FF00003 min",source,255,255,0,true) outputChatBox("* "..getPlayerName(thePlayer).." has been Jailed by ".. name .." (3 min)",root,255,0,0,false) elseif text == "4 min" then thePlayer = getPlayerFromName(isJailed) local name = getPlayerName ( source ) if getElementData( thePlayer, "isJailed") then outputChatBox("This player is already in jail.",isJailed,255,0,0) return end RemoveFromVeh(thePlayer) setElementInterior ( thePlayer, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (thePlayer, x, y, z ) toggleControl (thePlayer, "fire", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "previous_weapon", false) toggleControl (thePlayer, "sprint", true) toggleControl (thePlayer, "aim_weapon", false) toggleControl (thePlayer, "weapon", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "vehicle_fire", false) toggleControl (thePlayer, "vehicle_secondary_fire", false) setElementData(thePlayer,"isJailed",true) setElementData(thePlayer, "Timeleft", tonumber(s4m)) showTimeLeft(thePlayer) setElementData(getResourceRootElement(getThisResource()),"".. getPlayerSerial(thePlayer).."-j",true) outputChatBox("#ff0000* You Jail "..getPlayerName(thePlayer).." #FF00004 min",source,255,255,0,true) outputChatBox("* "..getPlayerName(thePlayer).." has been Jailed by ".. name .." (4 min)",root,255,0,0,false) elseif text == "5 min" then thePlayer = getPlayerFromName(isJailed) local name = getPlayerName ( source ) if getElementData( thePlayer, "isJailed") then outputChatBox("This player is already in jail.",isJailed,255,0,0) return end RemoveFromVeh(thePlayer) setElementInterior ( thePlayer, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (thePlayer, x, y, z ) toggleControl (thePlayer, "fire", false) toggleControl (thePlayer, "sprint", true) toggleControl (thePlayer, "aim_weapon", false) toggleControl (thePlayer, "weapon", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "vehicle_fire", false) toggleControl (thePlayer, "vehicle_secondary_fire", false) setElementData(thePlayer,"isJailed",true) setElementData(thePlayer, "Timeleft", tonumber(s5m)) showTimeLeft(thePlayer) setElementData(getResourceRootElement(getThisResource()),"".. getPlayerSerial(thePlayer).."-j",true) outputChatBox("#ff0000* You Jail "..getPlayerName(thePlayer).." #FF00005 min",source,255,255,0,true) outputChatBox("* "..getPlayerName(thePlayer).." has been Jailed by ".. name .." (5 min)",root,255,0,0,false) elseif text == "1 hour" then thePlayer = getPlayerFromName(isJailed) local name = getPlayerName ( source ) if getElementData( thePlayer, "isJailed") then outputChatBox("This player is already in jail.",isJailed,255,0,0) return end RemoveFromVeh(thePlayer) setElementInterior ( thePlayer, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (thePlayer, x, y, z ) toggleControl (thePlayer, "fire", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "previous_weapon", false) toggleControl (thePlayer, "sprint", true) toggleControl (thePlayer, "aim_weapon", false) toggleControl (thePlayer, "weapon", false) toggleControl (thePlayer, "next_weapon", false) toggleControl (thePlayer, "vehicle_fire", false) toggleControl (thePlayer, "vehicle_secondary_fire", false) setElementData(thePlayer,"isJailed",true) setElementData(thePlayer, "Timeleft", tonumber(s1h)) showTimeLeft(thePlayer) setElementData(getResourceRootElement(getThisResource()),"".. getPlayerSerial(thePlayer).."-j",true) outputChatBox("** You arrested [ "..getPlayerName(thePlayer).." #FFFF00]For 1 hour",source,255,255,0,true) outputChatBox("** [ "..getPlayerName(thePlayer).." #FF0000] Player has been arrested ",root,255,0,0,true) end end ) addEvent("unjail",true)-- unJail addEventHandler("unjail",root, function(isJailed) thePlayer = getPlayerFromName(isJailed) local name = getPlayerName ( source ) if thePlayer then if not getElementData( thePlayer, "isJailed") then outputChatBox("This player is not in jail.",isJailed,255,0,0) return end setElementInterior ( thePlayer, interior_unjail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition ( thePlayer, x1, y1, z1 ) toggleControl (thePlayer, "fire", true) toggleControl (thePlayer, "next_weapon",true) toggleControl (thePlayer, "previous_weapon", true) toggleControl (thePlayer, "sprint", true) toggleControl (thePlayer, "aim_weapon", true) toggleControl (thePlayer, "weapon", true) toggleControl (thePlayer, "next_weapon", true) toggleControl (thePlayer, "vehicle_fire", true) toggleControl (thePlayer, "vehicle_secondary_fire", true) setElementData(thePlayer, "Timeleft", false) setElementData(thePlayer,"isJailed",false) setElementData(thePlayer, "Timeleft", 0) textDestroyDisplay(timeLeft[thePlayer]) setElementData(rRoot,"".. getPlayerSerial(thePlayer).."-j",false) outputChatBox("#00ff00* You unJail "..getPlayerName(thePlayer).."#00ff00 Please respect the rule of server",source,255,255,0,true) outputChatBox("#00ff00* "..getPlayerName(thePlayer).."#00ff00 has been unJail by #00ff00".. name .." ",root,255,255,0,true) end end) addEventHandler("onPlayerSpawn",root, -- Check If He Is isJailed [ OnSpawn ] function() if getElementData(source,"isJailed") == true then setElementInterior ( source, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (source, x, y, z ) RemoveFromVeh(thePlayer) end end) addEventHandler("onPlayoin",root, -- Check If He Is isJailed - By IP [ OnJoin ] function() if getElementData(rRoot,""..getPlayerSerial(source).."-j") == true then setElementData(source,"isJailed",true) setElementInterior ( source, interior_jail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition (source, x, y, z ) end end) function showTimeLeft(player) timeLeft[player] = textCreateDisplay() textDisplayAddObserver(timeLeft[player], player) timeLeftText[player] = textCreateTextItem("Time Left: " .. getElementData(player, "Timeleft"), 0.45, 0.1, "high", 255, 255, 255, 255) textDisplayAddText(timeLeft[player], timeLeftText[player]) setTimer(updateTimeLeft, 1000, getElementData(player, "Timeleft"), player) end function updateTimeLeft(player) local name = getPlayerName(player) setElementData(player, "Timeleft", getElementData(player, "Timeleft") - 1) textItemSetText(timeLeftText[player], "Time Left: " .. getElementData(player, "Timeleft")) if tonumber(getElementData(player, "Timeleft")) == 0 then textDestroyDisplay(timeLeft[player]) setElementInterior ( player, interior_unjail ) setElementDimension ( thePlayer, dimension_jail ) setElementPosition(player, x1, y1, z1) outputChatBox("#00ff00* "..name.." #00ff00has been unJail by Console",root,255,255,0,true) setElementData(rRoot,"".. getPlayerSerial(thePlayer).."-j",false) setElementData (player, "isJailed",false)
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Command = get("command") -- getTheCommand addCommandHandler ( Command, -- Adding The Command Handler function ( player, cmd ) if hasObjectPermissionTo ( player, "function.banPlayer" ) then triggerClientEvent(player,"jailShow",player) else outputChatBox(" Access Denied ",player,255,0,0) end end ) تعديل من لوحة الادمنيهه <settings> <setting name='*command' friendlyname='Command To Open Jail Panel' value='jail' desc='Command To Open Jail Panel' group='Genral' /> </settings>
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طلبي ماهو صعب لكن شكلكم م فهمتوني انا أقصد اول م اللاعب يضغط هذا الزر يفتح له لوحة من اف8 مثال : من اف 8 admin اذا ضغط الزر هذا اللي تفتح لوحة الآدمنيه بحيث كلمة
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تفضل هذا الكود وشغل الكيل مسج عشان يطلع اسم القاتل وتقدر تعدل على سعر القيمة ويقولون منت الله ولا منت خلقهه "" local from = get("from") local to = get("to") function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) if ( killer ) and ( killer ~= source ) then local reward = math.random(from,to) local theName = getPlayerName(killer) givePlayerMoney ( killer, reward) exports.killmessages:outputMessage("* [KillSystem]: [ "..theName.." ] Kill Player for "..reward.."$" ,root, 255, 255,0,true ) triggerClientEvent(killer,"headshot",killer) end end addEventHandler ( "onPlayerWasted", getRootElement(), rewardOnWasted ) outputChatBox("",255,255,0,true) --- addEvent("headshot",true) addEventHandler("headshot",root, function() setSoundVolume(sound, 1.0) end ) function wasted (killer, weapon, bodypart) setSoundVolume(sound, 1.0) setGameSpeed(tonumber(0.5)) setTimer(function() setGameSpeed(tonumber(1)) end , 1500,1,true) end addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted) وحطيت لك الكود ذا عشان تعدل من لوحة الادمنيه م يحتاج تقول خبرتي ضعيه فالبرمجه :] ضيف هذا للميتا '*from' friendlyname='Reward Amount [FROM]' value='[90]' desc='Reward Amount [FROM]' group='Reward' /> '*to' friendlyname='Reward Amount [TO]' value='[120]' desc='Reward Amount [FROM]' group='Reward' /> بحيث تعدل على الاسعار وانت داخل السيرفر جرب الكود ورد لي خبر *""الدنيا م وقفت ع شخص , ""* واقهر عذالك وياصاحب الموضوع م نبي منك الا الدعاء في ظهر الغيب :]
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انت ينطبق عليك المثل اللي يقول " فلان لا يرحم ولا يخلي رحمة ربه تنزل " ............................................. وحاول تظهر بأسلوب أفضل من هكذا .
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هذا مرض نفسي انا وخوك احمد ربك على العافيهه ..
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سويت لك كود شف اذا قتل يعطيه 100 - 200 اذا تبي غيرها addEvent("onkill",true) addEventHandler("onkill",getRootElement(), function (killer) givePlayerMoney(killer,math.random(100,200)) end)
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اضفت هذا الكود في اخر كلنكت addEventHandler("onClientGUIClick",jail,function () triggerServerEvent("exe",localPlayer) end,false) واضفت هذا تحت الاوامر addEvent("exe",true) addEventHandler("exe",root,function () executeCommandHandler("jail",source) end) ولا ضبط ..
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jail تفتح له لوحة ثانيه ب الكوماند jail ابي اخلي ااذا ضغطت على كلمة كود كلنكت كامل عشان تفهم --Key For Open Panel ------------------- local key = "m" ----------------- -- when start check Is there any admin ---------------- addEventHandler("onClientResourceStart",resourceRoot, function() triggerServerEvent("checkPermission",localPlayer) end ) ---------------- --panel for admin only ---------------- local mywind = {} g_Root = getRootElement() addEvent("onClient_admin",true) addEventHandler("onClient_admin",root, function () local screenWidth, screenHeight = guiGetScreenSize() local windowWidth, windowHeight = 191,455 local left = screenWidth/245 - windowWidth/100 local top = screenHeight/1.5 - windowHeight/1.5 for k,v in pairs(mywind) do if isElement(envy) then destroyElement(envy) end end mywind = {} mywind[1] = guiCreateStaticImage(left,top,windowWidth,windowHeight,"img/s1.png",false) guiSetAlpha(mywind[1],0.89999997615814) mywind[2] = guiCreateGridList(9,23,176,365,false,mywind[1]) guiGridListSetSelectionMode(mywind[2],0) local col = guiGridListAddColumn(mywind[2],"Player name",0.90) mywind[3] = guiCreateButton(17,401,82,37,"Spectate / مراقبة",false,mywind[1]) mywind[4] = guiCreateButton(105,401,77,36,"Close / إغلاق",false,mywind[1]) local screenWidthhh, screenHeighttt = guiGetScreenSize() local windowWidthhh, windowHeighttt = 497, 74 local lefttt = screenWidthhh/1 - windowWidthhh/1 local toppp = screenHeighttt/1 - windowHeighttt/1 mywind[7] = guiCreateStaticImage(lefttt,toppp,windowWidthhh,windowHeighttt,"img/s1.png",false) guiSetAlpha(mywind[7],0.89999997615814) mywind[12] = guiCreateButton(439,24,42,29,"Kick / طرد",false,mywind[7]) mywind[14] = guiCreateButton(283,26,88,29,"Destroy / سحب السيارة",false,mywind[7]) mywind[11] = guiCreateButton(376,25,58,29,"Slap / قتل",false,mywind[7]) mywind[8] = guiCreateButton(9,25,86,30,"Jail / سجن",false,mywind[7]) mywind[9] = guiCreateButton(103,25,86,30,"Freeze / تجميد",false,mywind[7]) mywind[10] = guiCreateButton(193,27,86,28,"un / فك التجميد",false,mywind[7]) local screenWidthh, screenHeightt = guiGetScreenSize() local windowWidthh, windowHeightt = 120, 164 local leftt = screenWidthh/3.5 - windowWidthh/3.5 local topp = screenHeightt/1 - windowHeightt/1 mywind[13] = guiCreateStaticImage(leftt,topp, windowWidthh,windowHeightt,"img/s1.png",false) guiSetAlpha(mywind[13],0.89999997615814) mywind[5] = guiCreateGridList(10,24,101,97,false,mywind[13]) guiGridListSetSelectionMode(mywind[5],2) local column = guiGridListAddColumn(mywind[5],"Jail Time",0.60) row1 = guiGridListAddRow(mywind[5]) row2 = guiGridListAddRow(mywind[5]) row3 = guiGridListAddRow(mywind[5]) row4 = guiGridListAddRow(mywind[5]) row5 = guiGridListAddRow(mywind[5]) row6 = guiGridListAddRow(mywind[5]) guiGridListSetItemText(mywind[5],row1,column,"1 min", false, false) guiGridListSetItemColor ( mywind[5], row1, column, 0, 0, 255 ) guiGridListSetItemText(mywind[5],row2,column,"2 min", false, false) guiGridListSetItemColor ( mywind[5], row2, column, 0, 0, 255 ) guiGridListSetItemText(mywind[5],row3,column,"3 min", false, false) guiGridListSetItemColor ( mywind[5], row3, column, 0, 0, 255 ) guiGridListSetItemText(mywind[5],row4,column,"4 min", false, false) guiGridListSetItemColor ( mywind[5], row4, column, 0, 0, 255 ) guiGridListSetItemText(mywind[5],row5,column,"5 min", false, false) guiGridListSetItemColor ( mywind[5], row5, column, 0, 0, 255 ) mywind[6] = guiCreateButton(9,129,102,24,"unJail / فك السجن",false,mywind[13]) for k,v in ipairs(mywind) do guiSetVisible(v,false) end end) --------------------- --Key to poen panel --------------------- open = false bindKey ( key, "down", function ( ) if open == false then add() for k,v in ipairs(mywind) do guiSetVisible(v,true) end showCursor(true) open = true else close() end end ) ----------------------- --add player to list ---------------------- function add() guiGridListClear(mywind[2]) for id, playeritem in ipairs(getElementsByType("player")) do local row = guiGridListAddRow ( mywind[2] ) local name = getPlayerName(playeritem) guiGridListSetItemText ( mywind[2], row, 1, name, false, false ) guiGridListSetItemColor ( mywind[2], row, 1, 0, 250, 154, 255 ) end end --------------------- --close panel --------------------- function close() for k,v in ipairs(mywind) do guiSetVisible(v,false) end showCursor(false) open = false setCameraTarget ( getLocalPlayer() ) end ---------------------- -- Watch the player ---------------------- function spectatePlayer(player) if tostring(player) then int = getElementInterior(player) dim = getElementDimension(player) if int and dim then setCameraTarget(player) setElementInterior(player,int) setElementDimension(player,dim) end end end ---------------------- --When client click button --------------------- function onClickza() if source == mywind[3] then -- Spectate Player selectedPlayer = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if selectedPlayer then theselectedPlayer = getPlayerFromName(selectedPlayer) if theselectedPlayer then spectatePlayer(theselectedPlayer) end end elseif source == mywind[4] then -- close close() elseif source == mywind[9] then -- freez selectedPlayerfreez = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if selectedPlayerfreez then triggerServerEvent ("Frozen", getLocalPlayer(), tostring(selectedPlayerfreez)) end elseif source == mywind[10] then -- unfreez selectedPlayerunfreez = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if selectedPlayerunfreez then triggerServerEvent ("unFrozen", getLocalPlayer(), tostring(selectedPlayerunfreez)) end elseif source == mywind[11] then -- slap selectedPlayerslap = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if selectedPlayerslap then triggerServerEvent ("slap", getLocalPlayer(), tostring(selectedPlayerslap)) end elseif source == mywind[14] then -- destroy destroy = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if destroy then triggerServerEvent ("destroy", getLocalPlayer(), destroy) end elseif source == mywind[12] then -- kick kick = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if kick then triggerServerEvent ("kickm", getLocalPlayer(), tostring(kick)) end elseif source == mywind[8] then -- jail nameplayerjail = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) jail = guiGridListGetItemText ( mywind[5], guiGridListGetSelectedItem ( mywind[5] ), 1 ) if jail and nameplayerjail then triggerServerEvent ("jail", getLocalPlayer(), nameplayerjail, jail) end elseif source == mywind[6] then -- unjail nameplayerunjail = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if nameplayerunjail then triggerServerEvent ("unjail", getLocalPlayer(), nameplayerunjail) end end end addEventHandler("onClientGUIClick",root,onClickza)
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^^ كودك م يشتغل لازم احول سيرفر , ننتظر اوسكار
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كودك م ضبط ^^^ بطرح كود سيرفر عشان تفهم كودي elseif source == mywind[4] then -- close close() elseif source == mywind[9] then -- freez selectedPlayerfreez = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if selectedPlayerfreez then triggerServerEvent ("Frozen", getLocalPlayer(), tostring(selectedPlayerfreez)) end elseif source == mywind[10] then -- unfreez selectedPlayerunfreez = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if selectedPlayerunfreez then triggerServerEvent ("unFrozen", getLocalPlayer(), tostring(selectedPlayerunfreez)) end elseif source == mywind[11] then -- slap selectedPlayerslap = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if selectedPlayerslap then triggerServerEvent ("slap", getLocalPlayer(), tostring(selectedPlayerslap)) end elseif source == mywind[14] then -- destroy destroy = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if destroy then triggerServerEvent ("destroy", getLocalPlayer(), destroy) end elseif source == mywind[12] then -- kick kick = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if kick then triggerServerEvent ("kickm", getLocalPlayer(), tostring(kick)) end elseif source == mywind[8] then -- jail nameplayerjail = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) jail = guiGridListGetItemText ( mywind[5], guiGridListGetSelectedItem ( mywind[5] ), 1 ) if jail and nameplayerjail then triggerServerEvent ("jail", getLocalPlayer(), nameplayerjail, jail) end elseif source == mywind[6] then -- unjail nameplayerunjail = guiGridListGetItemText ( mywind[2], guiGridListGetSelectedItem ( mywind[2] ), 1 ) if nameplayerunjail then triggerServerEvent ("unjail", getLocalPlayer(), nameplayerunjail) end end end addEventHandler("onClientGUIClick",root,onClickza)
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addEventHandler("onClientGUIClick",resourceRoot, function ( ) if ( source == jail ) then executeCommandHandler("jail") end end) م ضبط ..؟
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كفووو ياشنب الظاهر الشباب فوق كانوآ يتكلمون هندي وش هذا الهريس يولد 'onClientRender' ?!?!!? isObjectInACLGroup !?!?!?! ي ليت تحسن أسلوبك شوي "لايكون على راسك ريشه .؟؟ " استغفرالله
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السلام عليكم معي زر ابيه مثلا اذا ضغط الزر يكتب له كلمه في اف 8 مثلا الزر ( ذا) اذا ضغطه يشغل كوماند هذا الزر mywind[12] = guiCreateButton(439,24,42,29,"Kick",false,mywind[7]) mywind[14] = guiCreateButton(283,26,88,29,"-",false,mywind[7]) mywind[11] = guiCreateButton(376,25,58,29,"-",false,mywind[7]) mywind[8] = guiCreateButton(9,25,86,30,"-",false,mywind[7]) mywind[9] = guiCreateButton(103,25,86,30,"الزر المطلوب",false,mywind[7]) mywind[10] = guiCreateButton(193,27,86,28,"-",false,mywind[7])
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وش الغلط؟ FontGrid = guiCreateFont( "Font.ttf", 10 ) FontSearch = guiCreateFont( "Font.ttf", 10 ) function centerWindow(center_window) local screenW,screenH=guiGetScreenSize() local windowW,windowH=guiGetSize(center_window,false) local x,y = (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(center_window,x,y,false) end --alamaken = { {"Int",-3577.685546875, -2433.1162109375, 13.7849817276}, } GUIEditor = { label = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(90, 86, 280, 390, "", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFFFFFFF") grid = guiCreateGridList(10, 53, 260, 272, false, GUIEditor.window[1]) guiGridListAddColumn(grid, "Positions", 0.9) edit = guiCreateEdit(9, 25, 261, 24, "", false, GUIEditor.window[1]) guiSetFont(edit,FontSearch) move = guiCreateButton(53, 335, 166, 29, "", false, GUIEditor.window[1]) label = guiCreateLabel(209, 366, 85, 24, "", false, GUIEditor.window[1]) guiLabelSetColor(label, 255, 0, 0) addEventHandler ("onClientGUIClick", root, function() if (source == ff) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) guiSetInputEnabled(false) end end ) ------------------------------------------------------------------ function loadalamaken ( ) guiGridListClear(grid) for i,ha in ipairs(alamaken) do local row = guiGridListAddRow(grid) local row = guiGridListAddRow(grid) guiGridListSetItemText(grid,row,1,ha[1],false,false) guiGridListSetItemData(grid,row,1,ha[94],ha[3],ha[4]}) guiGridListSetItemColor(grid,row,1,math.random(0,255),math.random(0,255),math.random(0,255)) end end addEventHandler("onClientGUIChanged",root, function () if ( source == edit ) then local text = guiGetText(edit) if ( text == "" ) then loadalamaken ( ) else guiGridListClear(grid) for i,v in ipairs(alamaken) do local name = tostring(v[1]) if string.find(string.upper(name),string.upper(guiGetText(edit))) then local row = guiGridListAddRow(grid) guiGridListSetItemText(grid,row,1,name,false,false) guiGridListSetItemColor(grid,row,1,math.random(0,255),math.random(0,255),math.random(0,255)) end end end end end ) guiSetVisible(GUIEditor.window[1],false) bindKey("f6","down", function () if guiGetVisible(GUIEditor.window[1]) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) else if (getElementDimension(localPlayer) == 30) then return end guiSetVisible(GUIEditor.window[1],true) showCursor(true) guiSetInputEnabled(true) putInfo() putPlayers() end end ) for i,v in ipairs(alamaken) do local row = guiGridListAddRow(grid) guiGridListSetItemText(grid,row,1,v[1],false,false) guiGridListSetItemData(grid,row,1,{v[2],v[3],v[4]}) guiGridListSetItemColor(grid,row,1,math.random(0,255),math.random(0,255),math.random(0,255)) end addEventHandler("onClientGUIClick",root, function () local sel = guiGridListGetSelectedItem(grid) if source == move then if sel ~= -1 then local x,y,z = unpack(guiGridListGetItemData(grid,sel,1)) setElementPosition(localPlayer,x,y,z) local theVehicle = getPedOccupiedVehicle ( thePlayer ) if theVehicle then else outputChatBox("* من فضلك اختار مكان للانقال اليه",255,0,0) end end end ) addEventHandler("onClientGUIDoubleClick",root,function() if ( source == grid ) then local sel = guiGridListGetSelectedItem(grid) if sel ~= -1 then local x,y,z = unpack(guiGridListGetItemData(grid,sel,1)) setElementPosition(localPlayer,x,y,z) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end end) deleteFile("client.lua")