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Posts
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Joined
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Everything posted by orel56000
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Q.1 Can I see the code before I save it? if I want only to put one object with the map editor, I have to save it as a new map for that, or can I just see the code of this object? Q.2 Can I save my code as createObject instend the .map, or I have to save it as .map and paste the code in a convertor?
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You have not linked it
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That how I've done that, but it is printing me warnings and I thought to myself if there is an other way, why not to ask?
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How can I check if a object modelid is exist? There is a command like: isModelIdExist(100000) or something?
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first of all i'm trying that on my lan server, so there is no ping or something for sure. seconds thing by lagshot I'm meaning that alot of times when I see that I hit someone, he don't see that, and the server don't consider that as a hit. and if I want it to consider my shot as a hit, I should shot after the ped(where he already pass) and I should see it as a miss... I'll upload a video so you could see
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Not working, just reset my animation when I move left or right (to animation that not aiming)...
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Ping: 18 ms Messages in send buffer: 0 Messages in resend buffer: 0 Packets recv: 22422 Packets sent: 43189 Overall packet loss: 0.07% Current packet loss: 0.00% Bytes recv: 1.21 MB Bytes sent: 1.79 MB Datarate in/out: 3 / 13 BPS limit by CC: 0 BPS limit by OB: 0 Current wep bullet sync: Off Veh. Extrapolate amount: 0% Veh. Extrapolate max: 300ms Alternate pulse order: Yes Client: 1.5.5-9.11815.4 Server: 1.5.5-9.11815.0 IDK what this all mean but I think its the Current wep bullet sync.. how to active that?
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I don't know how to do that, can you help me with that?
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i've tried it already with no success
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can someone reply please?
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it is not the same... when I look at the server fps its shows 170 (the black window) and the player fps is 55 cause its causing screen tires when its above anyway its not what I wanted. I wanted to remove the delay when I'm sliding...
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You meant for players fps? I thought you meant for server fps...
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How to? It is not working, still slow slides
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my server fps is 170, should I limit it to 75? if yes how?
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so the id of the walking style on the MTA is 0 while the style on the SA:MP is 54?
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Hi, When I'm aiming and moving from side to side it is moving very slow and I want it to move as it's moving in SA:MP someone knows how to do that? Here's a video that shows my problem: https://www.youtube.com/watch?v=JkHkbGbnE8Q Thanks for helpers!!