addEventHandler ( "onClientPlayerDamage", localPlayer,
function( attacker, weapon, bodypart )
local playerTeam = getPlayerTeam(source)
local attackerTeam = getPlayerTeam(attacker)
if playerTeam and attackerTeam
if (getTeamName(attackerTeam) == "tactics") and ( getTeamName(playerTeam) == "tactics" ) then
cancelEvent()
end
end
end
)