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jingzhi

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Everything posted by jingzhi

  1. You can use getElementPosition and getElementRotation, e.g. if you are facing north then -5 in the y of your current position, if you facing south then +5, but you need to find out the trigonometry formula determine how much you add or subtract on the y or x axis. Btw why you need this?
  2. Thank you very much, problem solved
  3. Server side function createguard() local guardped = createPed(281,1544.16125,-1631.99683,13.38281,0,true) triggerClientEvent("giveguardm4",guardped) end addEventHandler("onResourceStart",getRootElement(),createguard) Client side addEvent("giveguardm4",true) function sendguardm4() outputChatBox("client event triggered") guard = source if guard then givePedWeapon(guard,m4,5000,true) end end addEventHandler("giveguardm4",getRootElement(),sendguardm4) function invadeguard(attacker) if attacker and getElementType(attacker) == "player" then local pedhp = getElementHealth (guard) local tarhp = getElementHealth (attacker) if pedhp > 0 and tarhp > 0 then local x,y,z = getElementPosition(guard) local ax,ay,az = getElementPosition(attacker) local isclear = isLineOfSightClear (x,y,z+.6,ax,ay,az+.6, true, false, false, true, false, false, false) if isclear == true then local angle = ( 360 - math.deg ( math.atan2 ( ( ax - x ), ( ay - y ) ) ) ) % 360 if isPedDucked() setPedAimTarget(guard,ax,ay,az-.5) setPedControlState (guard,"fire",true) else setPedAimTarget(guard,ax,ay,az) setPedControlState (guard,"fire",true) end setTimer(invadeguard,50,1,attacker) end end end end addEventHandler("onClientPedDamage",guard,invadeguard) So I want to make this bot for the guard, which if someone attack the guard, guard will shoot him with the m4, but when i try to run this script the guard was not even given a m4, so I put a chatbox and findout the event of giving m4 was not even triggered, please tell me where have I done wrong, and if there is other error please also tell me, thank you very much
  4. ohhh i thought you were a different guy, now i realize ,i have checked your gui, they were really nice, but way too complex for me
  5. function barriernotbreakable() triggerClientEvent("setbarriernotbreakable",root,barrier) end addEventHandler("onResourceStart",resourceRoot,barriernotbreakable) function barriernotbreakableOnJoin() triggerClientEvent(source, "setbarriernotbreakable", root, barrier) end addEventHandler("onPlayerJoin",getRootElement(),barriernotbreakableOnJoin) Thank you very much again , but I did it as you said, but still not working
  6. Again ryan, its you, thank you very very much
  7. You could do something like this; local currentSong = nil; local isSongPaused = false; -- Code and shizzle currentSong = playSound("www.example.com/listen.pls"); -- More code function muteSong_Handler() if(getElementType(currentSong) == "sound") then setSoundPaused(currentSong, not isSongPaused); isSongPaused = (not isSongPaused); else outputChatBox("No radio is currently being streamed!") end end Thank you but i want a GUI panel for this
  8. Hey but in this case "source" is not really the source but is a parameter i passed down by "triggerClientEvent()", and also will what will 30 % 360 give me and -30 % 360 give me? thanks for help
  9. But I got one more problem, I want to set the barrier not breakable using setObejectBreakable(), but its not working, can you help me with this? Server side function barriernotbreakable() triggerClientEvent("setbarriernotbreakable",resourceRoot,barrier) end addEventHandler("onResourceStart",getRootElement(),barriernotbreakable) Client addEvent("setbarriernotbreakable",true) function setbarriernotbreakable(barrier) setObjectBreakable(barrier,false) end addEventHandler("setbarriernotbreakable",getRootElement(),setbarriernotbreakable)
  10. Again, thank you very much for fixing, your explaination was also helpful
  11. I am trying to make a gui for radio, if i choose a radio station from the gridlist and then i press play, it should play the online radio i chose in the gridlist, when i press stop it should stop
  12. addEvent("onPlayerArrested",true) function cuffed(arrester,source) if (isPedInVehicle(source)) then return end local copx, copy, copz = getElementPosition (arrester) local prisonerx, prisonery, prisonerz = getElementPosition (source) copangle = (360 - math.deg (math.atan2 ((copx - prisonerx), (copy - prisonery)))) % 360 setPedRotation(theprisoner, copangle) setCameraTarget(theprisoner, theprisoner) local dist = getDistanceBetweenPoints2D (copx, copy, prisonerx, prisonery) if dist < 2 then setControlState("forwards", false) setControlState("sprint", false ) setTimer (cuffed, 500, 0, arrester, arrestedcriminal ) else setControlState("forwards", true) setControlState("sprint", true ) setTimer ( cuffed, 500, 0, arrester, arrestedcriminal ) end end addEventHandler("onPlayerArrested",getRootElement(),cuffed) I did it like this, but its still not working , by the way what is %360 ?
  13. local barrier = createObject(2920,1544.5996,-1623.9502,13.1,90,0,0) local barriermarker = createMarker(1544.88757,-1627.26501,12.7,"cylinder",8,_,_,_,255) function opengate(barriermarker) moveObject(barrier,3000,1544.5996,-1623.9502,13.2,-90) outputChatBox("true") destroyElement(barriermarker) setTimer(moveObject,7500,1,barrier,2600,1544.5996,-1623.9502,13.1,90) local barriermarker = setTimer(createMarker,11000,1,1544.88757,-1627.26501,12.7,"cylinder",8,_,_,_,0) end addEventHandler("onPlayerMarkerHit",resourceRoot,opengate) function barriernotbreakable() triggerClientEvent("setbarriernotbreakable",resourceRoot,barrier) end addEventHandler("onResourceStart",getRootElement(),barriernotbreakable) Client addEvent("setbarriernotbreakable",true) function setbarriernotbreakable() setObjectBreakable(barrier,false) end addEventHandler("setbarriernotbreakable",resourceRoot,setbarriernotbreakable) If i set the element attached of the eventhandler is getRootElement(), player hit any marker will start this function. If i set the element attached to marker it self, when i hit barrier marker nothing happens. please help
  14. Hey but if i do it this way will it show the text in gridlist?
  15. I haven't tried virbration108 yet but asx is already working
  16. Asx was already working, it has no problem
  17. TY for answering but still not working
  18. .ask is ok, problem is in the script
  19. GUIEditor = { scrollbar = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() RadioSystem = guiCreateWindow((screenW - 525) / 2, (screenH - 385) / 2, 525, 385, "Radio System", false) guiWindowSetSizable(RadioSystem, false) RadioPlay = guiCreateButton(274, 145, 142, 69, "Play", false, RadioSystem) RadioStop = guiCreateButton(274, 267, 142, 69, "Stop", false, RadioSystem) RadioStationList = guiCreateGridList(81, 135, 174, 211, false, RadioSystem) guiGridListAddColumn(RadioStationList, "Radio Stations", 0.9) for i = 1, 2 do guiGridListAddRow(RadioStationList) end radio1 = guiGridListSetItemText(RadioStationList, 0, 1, "Power 181 Hit (Billboard top 40)", false, false) radio2 = guiGridListSetItemText(RadioStationList, 1, 1, "Vibration108(Pop Rock)", false, false) GUIEditor.scrollbar[1] = guiCreateScrollBar(2, 192, 172, 19, true, false, RadioStationList) RadioSystemtext = guiCreateLabel(78, 38, 399, 58, "Radio System", false, RadioSystem) Closeradiowindow = guiCreateButton(225, 346, 75, 29, "Close", false, RadioSystem) guiSetFont(RadioSystemtext, "sa-header") guiSetFont(RadioPlay, "sa-header") guiSetFont(RadioStop, "sa-header") guiSetFont(Closeradiowindow, "clear-normal") guiSetVisible(RadioSystem,false) bindKey("m", "down", showradioGUI ) end) local urlPower181 = "http://www.181.fm/stream/asx/181-power.asx" local urlVibration108 = "http://www.vibration108.ch/listen.pls" function radiostationchoice(button) if (button == "left") then if (source == radio1) then outputChatBox("radio selected") radiourl = urlPower181 elseif (source == radio2) then outputChatBox("radio selected") radiourl = urlVibration108 elseif (source == RadioPlay) then playSound(radiourl) elseif (source == RadioStop) then stopSound(radiourl) elseif (source == Closeradiowindow) then guiSetVisible(RadioSystem,false) showCursor(false) end end end addEventHandler("onClientGUIClick",resourceRoot,radiostationchoice) addEventHandler("onClientGUIClick",resourceRoot,radiostationchoice) addEventHandler("onClientGUIClick",resourceRoot,radiostationchoice) addEventHandler("onClientGUIClick",resourceRoot,radiostationchoice) addEventHandler("onClientGUIClick",resourceRoot,radiostationchoice) function showradioGUI() guiSetVisible(RadioSystem,true) showCursor(true) end Hi so I got this problem with my scirpt, I want to make a GUI with gridlist and buttons, when i choose one item in gridlist and then i press play it will play the radio stream i chose,but this is not working, please help
  20. Client-side addEvent("onPlayerArrested",true) function cuffed(arrester,source) local x,y,z = getElementPosition(arrester) local fx,fy,fz = getElementPosition(arrestedcriminal) local distance = getDistanceBetweenPoints2D(fx,fy,x,y) if distance < 2 then setControlState("forwards", false) setControlState("sprint", false ) setTimer (cuffed, 500, 0, arrester, arrestedcriminal ) return else setControlState("forwards", true) setControlState("sprint", true ) setTimer ( cuffed, 500, 0, arrester, arrestedcriminal ) local X,Y = 0,0 local X = math.abs( x - fx ) local Y = math.abs( y - fy ) local angle = math.deg(math.atan2(X/Y)) if ( x > fx ) and ( y > fy ) then angle = 90 - angle elseif ( x > fx ) and ( y < fy ) then angle = 270 + angle elseif ( x < fx ) and ( y > fy ) then angle = 90 + angle elseif ( x < fx ) and ( y < fy ) then angle = 270 - angle setElementRotation( arrestedcriminal, angle ) end end end addEventHandler("onPlayerArrested",getRootElement(),cuffed) Server-side function arrest(arrester,nightstick) if getPlayerTeam(arrester) == getTeamFromName("Police") or getTeamFromName("Speed Enforcement") then if nightstick == 3 then outputChatBox("weapon value correct") if getPlayerWantedLevel(source) > 0 then arrestedcriminal = source if triggerClientEvent(source,"onPlayerArrested",source,source) == true then outputChatBox("clientside event triggered") end end end end end addEventHandler("onPlayerDamage",getRootElement(),arrest) Hey so I wrote this script for after a player being arrested he is forced to follow the police, but it doesn't work. No error is showed, i tried to use outputchatbox to see i found out the server side seems good, please help me
  21. Actually K and V can be any variable: for cat , dog in pairs (getElementsByType("vehicle")) do for mta , gta in pairs (getElementsByType("vehicle")) do for jingzhi , example in pairs (getElementsByType("vehicle")) do But people use single words, mostly K and V for keys and values, actually we are assigning a name to key part and values part from a table like we usually do: local k = key local v = value ... etc Thank you
  22. Thank you very much, getting it now
  23. Actually K and V can be any variable: for cat , dog in pairs (getElementsByType("vehicle")) do for mta , gta in pairs (getElementsByType("vehicle")) do for jingzhi , example in pairs (getElementsByType("vehicle")) do But people use single words, mostly K and V for keys and values, actually we are assigning a name to key part and values part from a table like we usually do: local k = key local v = value ... etc is "k" representing the variable of the name of one item in the table, and v showing it's value?
  24. Thank you, now i got a clue
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