Prueba así, dime que ocurre:
col = createColTube (145.69999694824, 1917, 20.7, 2, 3)
root = getRootElement ()
othergate1 = createObject ( 980, 145.69999694824, 1917, 20.7, 0, 0, 90)
function Open ( player )
if getElementType ( player ) == "player" then
playerTeam = getPlayerTeam ( player )
Clann = getTeamFromName ( "Rebeldes" )
if ( playerTeam ) == Clann then
moveObject (othergate1, 1000, 145.69, 1904.4000244141, 20.7)
end
end
end
addEventHandler ( "onColShapeHit", col, Open)
function Close ( player )
if getElementType ( player ) == "player" then
playerTeam = getPlayerTeam ( player )
Clann = getTeamFromName ( "Rebeldes" )
if ( playerTeam ) == Clann then
moveObject (othergate1, 1000, 145.69999694824, 1917, 20.7)
end
end
end
addEventHandler ( "onColShapeLeave", col, Close )
PSD: Sin probar.