Client Side :
addEventHandler('onClientResourcrStart',resourceRoot, function ( )
for i,v in ipairs ( getElementsByType('player') ) do
local row = guiGridListAddRow ( Grid )
guiGridListSetItemText ( Grid , row , 1, getPlayerName(v),false,false)
end
end
)
addEventHandler('onClientGUIClick',root, function ( )
if ( source == GUIEditor.button[1] ) then
if ( guiGridListGetSelectedItem ( Grid ) ~= -1 ) then
local Name,Money = guiGridListGetItemText(Grid,guiGridListGetSelectedItem ( Grid ) , 1),guiGetText(Edit)
triggerServerEvent('Send',localPlayer,Name,Money)
else
outputChatBox('Please Select Player')
end
end
end
)
Server Side :
addEvent('Send',true)
addEventHandler('Send', root,
function ( name , money )
local Name = getPlayerFromName ( name )
if ( Name ) then
if ( getPlayerMoney(source) >= tonumber(money) ) then
takePlayerMoney(source,tonumber(money))
givePlayerMoney(Name,tonumber(money))
end
end
end
)
م جربته