Client Side :  
  
    addEventHandler('onClientResourcrStart',resourceRoot, function ( ) 
    for i,v in ipairs ( getElementsByType('player') ) do  
    local row = guiGridListAddRow ( Grid ) 
    guiGridListSetItemText ( Grid , row , 1, getPlayerName(v),false,false) 
    end 
     end 
     ) 
      
addEventHandler('onClientGUIClick',root, function ( ) 
if ( source == GUIEditor.button[1] ) then 
if ( guiGridListGetSelectedItem ( Grid ) ~= -1 ) then 
local Name,Money = guiGridListGetItemText(Grid,guiGridListGetSelectedItem ( Grid ) , 1),guiGetText(Edit) 
triggerServerEvent('Send',localPlayer,Name,Money) 
else 
outputChatBox('Please Select Player') 
end 
 end 
  end 
  ) 
 
Server Side :  
  addEvent('Send',true) 
  addEventHandler('Send', root,  
  function ( name , money ) 
  local Name = getPlayerFromName ( name ) 
  if ( Name ) then 
  if ( getPlayerMoney(source) >= tonumber(money) ) then 
  takePlayerMoney(source,tonumber(money)) 
  givePlayerMoney(Name,tonumber(money)) 
  end 
   end 
    end 
    ) 
     
  
 م جربته