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TheSmart

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Everything posted by TheSmart

  1. Ecological Interface Design BUS
  2. maybe that tutorial can help you viewtopic.php?f=148&t=90014
  3. https://community.multitheftauto.com/in ... ls&id=4019
  4. or pow open where is your 3 letters? RAW
  5. TheSmart

    help

    check this topic : https://forum.multitheftauto.com/viewtopic.php?f=91&t=90257
  6. what you mean? script doesn't work or something else?
  7. wrong section, create topic at here viewforum.php?f=177
  8. TheSmart

    [Help]Logo

    maybe that can help you https://community.multitheftauto.com/in ... s&id=10156
  9. you mean this? "fillname.txd" /> "fillname.dff" />
  10. doesn't work elseif ( name == 'Police' ) then create3DText ( 'Police', { x, y, z }, { 0, 100, 255 }, { nil, true } ) local p = createElement ( "GodmodePed" ) setElementData ( p, "Model", 281 ) setElementData ( p, "Position", { x, y, z, rz } ) createBlip ( x, y, z, 61, 2, 255, 255, 255, 255, 0, 450 ) addEventHandler ( 'onMarkerHit', createMarker ( x, y, z - 1, 'cylinder', 2, 0, 0, 0, 0 ), function ( p ) if ( getElementType ( p ) == 'player' and not isPedInVehicle ( p ) and not isPedDead ( p ) ) then if ( getPlayerWantedLevel ( p ) > max_wanted.law ) then return exports['NGMessages']:sendClientMessage ( "The max wanted level for this job is "..tostring ( max_wanted.law )..".", p, 255, 0, 0 ) end if gang ~= "Gang" then outputChatBox ("hHAHAHA you're in gang group nab", source ) cancelEvent() triggerClientEvent ( p, 'NGJobs:OpenJobMenu', p, 'police' ) end end )
  11. can you post download link? because youtube is block in our country btw good job
  12. can you explain me how to use return ? im nab scripting D:
  13. -___________________- if i know how to do it so why i come here uffff
  14. im trying it to make own self addEvent ("onPlayerJoinJob", true) addEventHandler( "onPlayerJoinJob", root, function (player) local gang = exports.NGGroups:getPlayerGroup ( player ) if ( getElementData(player, "Group" ) ~= "Gang" ) then i dont know what to do next
  15. i'm using xXMadeXx Group system
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