doesn't work
elseif ( name == 'Police' ) then
create3DText ( 'Police', { x, y, z }, { 0, 100, 255 }, { nil, true } )
local p = createElement ( "GodmodePed" )
setElementData ( p, "Model", 281 )
setElementData ( p, "Position", { x, y, z, rz } )
createBlip ( x, y, z, 61, 2, 255, 255, 255, 255, 0, 450 )
addEventHandler ( 'onMarkerHit', createMarker ( x, y, z - 1, 'cylinder', 2, 0, 0, 0, 0 ), function ( p )
if ( getElementType ( p ) == 'player' and not isPedInVehicle ( p ) and not isPedDead ( p ) ) then
if ( getPlayerWantedLevel ( p ) > max_wanted.law ) then
return exports['NGMessages']:sendClientMessage ( "The max wanted level for this job is "..tostring ( max_wanted.law )..".", p, 255, 0, 0 )
end
if gang ~= "Gang" then
outputChatBox ("hHAHAHA you're in gang group nab", source )
cancelEvent()
triggerClientEvent ( p, 'NGJobs:OpenJobMenu', p, 'police' )
end
end )