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Posts
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Everything posted by [PXG]Blue
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I "somehow" fixed it, weird. Thanks for your help!
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i tried multiple names, , such as: testtext.lua, steering.lua, handling.lua all with the same result, no result.
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well the file name is 0 so it should be..
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meta: <meta> <script src="0.lua" type="client" /> </meta> script: function asgagasgg() outputChatBox("afmasfmasf", 255, 0, 0) end addEventHandler("onClientResourceStart", resourceRoot, asgagasgg ) Nothing, does not output anything, no error, wtf is this?
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Maybe create a marker, if the marker gets hit make the player do a "climbing" animation?
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Hey guys, just a small update. I probaly wont be able to continue the next time for really private reasons, i still hope that this doesnt kill the interrest for the mode. See ya people, and stay awesome
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you mean the gameserver-sponsor[.de]? i now have my own Servers.
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thanks, always be sure to check the main post for updates because i may not be posting all updates here.
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Okay i figured i'll use dxDrawLine3D solved!
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Save Zones Update:
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ohh right, long time ago
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taken from my save zone script ( near the 0 coordinate ) only works if the script spawns "peds" ( wich is most likely ) safearea = createColRectangle( 1.9072265625, 0.46875, 50, 100 ) safezone = createRadarArea( 2.43359375, 1.63671875, 50, 100, 0, 255, 0, 255, root ) function savezoneenter( thePlayer, matchingDimension ) if(getElementType(thePlayer) == "ped") then killPed( thePlayer ) end end addEventHandler ( "onColShapeHit", safearea, savezoneenter )
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Watch the Videos, i want to enable these lines, they are aviable via the "showcol 1" command
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its kinda hard to do it with DxDraw, isn't there a way to just enable it via script?
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this: The Pink-ish lines of the Colshape.
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Hello, is there a known way to make a colshape visible for everyone on player join? thanks
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who are you then
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Awesome, more admin abuse, thanks! Anyways, it looks good, but i wont call it an "admin panel" more like a "cheat panel" but thats just my opinion
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Quick update(s)
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The Weapon attaching was just a test, i still need to do syncing and stuff, i will probaly change those positions when i am done with the syncing.
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what are you even talking about? i dont know you.
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Thanks for your Suggestions! By Skin Selection, do you mean playerskins? easy, its just not really needed because those cars are heavy armored anyways ^^ Waiitwaitwaitwait! You tested it, how, it only runs on my private server Or did some idiot share the IP again?
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I still need a name for the Gamemode, any suggestions, just write an answer or PM me it, thanks! i am also looking for people who would test it on my server, just PM me if you are interrested Hello, before i start on telling what we have for now, i am telling you how this all begun, so, Almost everyone who Played Watch Dogs knows these Minigames:" Digital Trips", where you can experience different cenarios, one of them is a cenario where you drive a Heavily Armored Car and kill "Zombie-like-creatures" to gain points and levels. I am using this Idea to build a whole new Game mode, You need to kill zombies ( wich have really low HP ) to gain points, unlock perks for your car, to make it heavier and faster, even attach weapons to it! now, for everyone who read through this, here are some screenies: Safe Zone: HUD: NEW HUD Current Features: Car Selection menu Points by Driving over Zombies Login / Register Panel No Water, Red Sky Modified Car Handlings for More Mass Attach Weapons to the Car Safe Zones Planned: Attach Weapons to the Car Safe Zones Sync attached weapons with other clients ( paused because i dont have a f*ing clue ) Simple Tuning Shop Powerups that Randomly Spawn on the Road If you want to help me for free, you can contact me via PM Thanks for Everyone reading this, i'll keep you up to date!
