marker = createMarker(0, 0, 0, "cylinder", 1.5, 255, 255, 255)
Table = {}
addEventHandler("onMarkerHit", marker,
function (Element, Dimension)
if getElementType(Element) == "player" then
if isElement(Table[source]) then
destroyElement(Table[source])
end
Table[source] = createVehicle(411, 0, 0, 0)
warpPedIntoVehicle(Element, Table[source])
outputChatBox("لقد حصلت علي سيارة تنطلية : D",0, 255, 0)
end
end)
addEventHandler("onPlayerQuit", root,
function()
end)