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Seba500PLK

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Everything posted by Seba500PLK

  1. maybe... detachElements(localPlayer, vehicle_I_am_attached_to) x,y,z=getElementPosition(localPlayer) setElementPosition(localPlayer,x,y,z)
  2. maybe... detachElements(localPlayer, vehicle_I_am_attached_to) x,y,z=getElementPosition(localPlayer) setElementPosition(localPlayer,x,y,z)
  3. maybe try this > author="FOX" name="Missions" version="2.0" description="Missions" type="script"/> ="Client.lua" type="client" /> ="Server.lua" /> src="wnd.png"/> src="fasl.png"/> src="78oq.png"/> src="mission.png"/> src="song.mp3"/> ="SB.lua" /> src="alarm.mp3" /> src="Bank_Map.map"/> src="tafger.map" dimension="0">> src="2972.txd"/> src="2972.dff"/>>
  4. maybe try this > author="FOX" name="Missions" version="2.0" description="Missions" type="script"/> ="Client.lua" type="client" /> ="Server.lua" /> src="wnd.png"/> src="fasl.png"/> src="78oq.png"/> src="mission.png"/> src="song.mp3"/> ="SB.lua" /> src="alarm.mp3" /> src="Bank_Map.map"/> src="tafger.map" dimension="0">> src="2972.txd"/> src="2972.dff"/>>
  5. what the name of the file where you write on server side?
  6. what the name of the file where you write on server side?
  7. --Server function killZombie(killer,headshot) if killer then local xp = getElementData(killer,"xp") if not xp then setElementData(killer,"xp",0) setElementData(killer,"xp",xp+1) else setElementData(killer,"xp",xp+1) if (getElementData(killer,"xp") == 10 ) then if (getElementData(killer,"lvl") == 0 ) then setElementData(killer,"lvl",1) setElementData(killer,"xp",0) outputChatBox("Elérted az első szintet!",killer) end end if (getElementData(killer,"xp") == 25) then if (getElementData(killer,"lvl") == 1) then setElementData(killer,"lvl",2) setElementData(killer,"xp",0) outputChatBox("Elérted a második szintet!",killer) end end if (getElementData(killer,"xp") == 40) then if (getElementData(killer,"lvl") == 2) then setElementData(killer,"lvl",3) setElementData(killer,"xp",0) outputChatBox("Elérted a harmadik szintet!",killer) end end if (getElementData(killer,"xp") == 60) then if (getElementData(killer,"lvl") == 3) then setElementData(killer,"lvl",4) setElementData(killer,"xp",0) outputChatBox("Elérted a negyedik szintet! ",killer) end end if (getElementData(killer,"xp") == 75) then if (getElementData(killer,"lvl") == 4) then setElementData(killer,"lvl",5) setElementData(killer,"xp",0) outputChatBox("Elérted az ötödik szintet!",killer) end end if (getElementData(killer,"xp") == 200) then if (getElementData(killer,"lvl") == 5) then setElementData(killer,"lvl",6) setElementData(killer,"xp",0) outputChatBox("Elérted a hatodik szintet!",killer) end end if (getElementData(killer,"xp") == 230) then if (getElementData(killer,"lvl") == 6) then setElementData(killer,"lvl",7) setElementData(killer,"xp",0) outputChatBox("Elérted a hetedik szintet!",killer) end end if (getElementData(killer,"xp") == 250) then if (getElementData(killer,"lvl") == 7) then setElementData(killer,"lvl",8) setElementData(killer,"xp",0) outputChatBox("Elérted a nyolcadik szintet!",killer) end end if (getElementData(killer,"xp") == 270) then if (getElementData(killer,"lvl") == 8 ) then setElementData(killer,"lvl",9) setElementData(killer,"xp",0) outputChatBox("Elérted a kilencedik szintet!",killer) end end if (getElementData(killer,"xp") == 290) then if (getElementData(killer,"lvl") == 9) then setElementData(killer,"lvl",10) setElementData(killer,"xp",0) outputChatBox("Elérted a tizedik szintet!",killer) end end if (getElementData(killer,"xp") == 350) then if (getElementData(killer,"lvl") == 10) then setElementData(killer,"lvl",0) setElementData(killer,"xp",0) outputChatBox("Elérted az utolsó szintet! Az XP pontjaid és a szinted nullázódik.",killer) end end end end end addEvent("onZombieGetsKilled",true) addEventHandler("onZombieGetsKilled",root,killZombie) --Client ablak = guiCreateWindow(0.8, 0.90, 0.09, 0.1, "XP", true) guiWindowSetMovable(ablak, false) guiWindowSetSizable(ablak, false) szoveg = guiCreateLabel(0.1, 0.52, 0.90, 0.35, "XP:0/10", true, ablak) szoveg2 = guiCreateLabel(0.1, 0.30, 0.90, 0.35, "Szint:0/10", true, ablak) guiSetVisible(ablak, true) function ujratolt() if getElementData(getLocalPlayer(),"logedin") then local xp = getElementData(getLocalPlayer(), "xp") local lvl = getElementData(getLocalPlayer(), "lvl") if not xp then XP = "0/10" end if not lvl then LVL = "0/10" else LVL = lvl.."/10" end if (lvl == 0) or (not lvl) then XP = xp.. "/" .. "10" elseif (getElementData(getLocalPlayer(), "lvl") == 1) then XP = xp.. "/" .. "25" elseif (getElementData(getLocalPlayer(), "lvl") == 2) then XP = xp.. "/" .. "40" elseif (getElementData(getLocalPlayer(), "lvl") == 3) then XP = xp.. "/" .. "60" elseif (getElementData(getLocalPlayer(), "lvl") == 4) then XP = xp.. "/" .. "75" elseif (getElementData(getLocalPlayer(), "lvl") == 5) then XP = xp.. "/" .. "200" elseif (getElementData(getLocalPlayer(), "lvl") == 6) then XP = xp.. "/" .. "230" elseif (getElementData(getLocalPlayer(), "lvl") == 7) then XP = xp.. "/" .. "250" elseif (getElementData(getLocalPlayer(), "lvl") == 8 ) then XP = xp.. "/" .. "270" elseif (getElementData(getLocalPlayer(), "lvl") == 9) then XP = xp.. "/" .. "290" elseif (getElementData(getLocalPlayer(), "lvl") == 10) then XP = xp.. "/" .. "350" end guiSetText(szoveg2,"Szint: "..LVL) guiSetText(szoveg,"XP: "..XP) end end setTimer(ujratolt,1000,0)
  8. --Server function killZombie(killer,headshot) if killer then local xp = getElementData(killer,"xp") if not xp then setElementData(killer,"xp",0) setElementData(killer,"xp",xp+1) else setElementData(killer,"xp",xp+1) if (getElementData(killer,"xp") == 10 ) then if (getElementData(killer,"lvl") == 0 ) then setElementData(killer,"lvl",1) setElementData(killer,"xp",0) outputChatBox("Elérted az első szintet!",killer) end end if (getElementData(killer,"xp") == 25) then if (getElementData(killer,"lvl") == 1) then setElementData(killer,"lvl",2) setElementData(killer,"xp",0) outputChatBox("Elérted a második szintet!",killer) end end if (getElementData(killer,"xp") == 40) then if (getElementData(killer,"lvl") == 2) then setElementData(killer,"lvl",3) setElementData(killer,"xp",0) outputChatBox("Elérted a harmadik szintet!",killer) end end if (getElementData(killer,"xp") == 60) then if (getElementData(killer,"lvl") == 3) then setElementData(killer,"lvl",4) setElementData(killer,"xp",0) outputChatBox("Elérted a negyedik szintet! ",killer) end end if (getElementData(killer,"xp") == 75) then if (getElementData(killer,"lvl") == 4) then setElementData(killer,"lvl",5) setElementData(killer,"xp",0) outputChatBox("Elérted az ötödik szintet!",killer) end end if (getElementData(killer,"xp") == 200) then if (getElementData(killer,"lvl") == 5) then setElementData(killer,"lvl",6) setElementData(killer,"xp",0) outputChatBox("Elérted a hatodik szintet!",killer) end end if (getElementData(killer,"xp") == 230) then if (getElementData(killer,"lvl") == 6) then setElementData(killer,"lvl",7) setElementData(killer,"xp",0) outputChatBox("Elérted a hetedik szintet!",killer) end end if (getElementData(killer,"xp") == 250) then if (getElementData(killer,"lvl") == 7) then setElementData(killer,"lvl",8) setElementData(killer,"xp",0) outputChatBox("Elérted a nyolcadik szintet!",killer) end end if (getElementData(killer,"xp") == 270) then if (getElementData(killer,"lvl") == 8 ) then setElementData(killer,"lvl",9) setElementData(killer,"xp",0) outputChatBox("Elérted a kilencedik szintet!",killer) end end if (getElementData(killer,"xp") == 290) then if (getElementData(killer,"lvl") == 9) then setElementData(killer,"lvl",10) setElementData(killer,"xp",0) outputChatBox("Elérted a tizedik szintet!",killer) end end if (getElementData(killer,"xp") == 350) then if (getElementData(killer,"lvl") == 10) then setElementData(killer,"lvl",0) setElementData(killer,"xp",0) outputChatBox("Elérted az utolsó szintet! Az XP pontjaid és a szinted nullázódik.",killer) end end end end end addEvent("onZombieGetsKilled",true) addEventHandler("onZombieGetsKilled",root,killZombie) --Client ablak = guiCreateWindow(0.8, 0.90, 0.09, 0.1, "XP", true) guiWindowSetMovable(ablak, false) guiWindowSetSizable(ablak, false) szoveg = guiCreateLabel(0.1, 0.52, 0.90, 0.35, "XP:0/10", true, ablak) szoveg2 = guiCreateLabel(0.1, 0.30, 0.90, 0.35, "Szint:0/10", true, ablak) guiSetVisible(ablak, true) function ujratolt() if getElementData(getLocalPlayer(),"logedin") then local xp = getElementData(getLocalPlayer(), "xp") local lvl = getElementData(getLocalPlayer(), "lvl") if not xp then XP = "0/10" end if not lvl then LVL = "0/10" else LVL = lvl.."/10" end if (lvl == 0) or (not lvl) then XP = xp.. "/" .. "10" elseif (getElementData(getLocalPlayer(), "lvl") == 1) then XP = xp.. "/" .. "25" elseif (getElementData(getLocalPlayer(), "lvl") == 2) then XP = xp.. "/" .. "40" elseif (getElementData(getLocalPlayer(), "lvl") == 3) then XP = xp.. "/" .. "60" elseif (getElementData(getLocalPlayer(), "lvl") == 4) then XP = xp.. "/" .. "75" elseif (getElementData(getLocalPlayer(), "lvl") == 5) then XP = xp.. "/" .. "200" elseif (getElementData(getLocalPlayer(), "lvl") == 6) then XP = xp.. "/" .. "230" elseif (getElementData(getLocalPlayer(), "lvl") == 7) then XP = xp.. "/" .. "250" elseif (getElementData(getLocalPlayer(), "lvl") == 8 ) then XP = xp.. "/" .. "270" elseif (getElementData(getLocalPlayer(), "lvl") == 9) then XP = xp.. "/" .. "290" elseif (getElementData(getLocalPlayer(), "lvl") == 10) then XP = xp.. "/" .. "350" end guiSetText(szoveg2,"Szint: "..LVL) guiSetText(szoveg,"XP: "..XP) end end setTimer(ujratolt,1000,0)
  9. try this: > author="FOX" name="Missions" version="2.0" description="Missions" type="script"/> ="Client.lua" type="client" /> ="Server.lua" /> src="wnd.png"/> src="fasl.png"/> src="78oq.png"/> src="mission.png"/> src="song.mp3"/> ="SB.lua" type="server">> src="alarm.mp3" /> src="Bank_Map.map"/> src="tafger.map" dimension="0">> src="2972.txd"/> src="2972.dff"/>>
  10. try this: > author="FOX" name="Missions" version="2.0" description="Missions" type="script"/> ="Client.lua" type="client" /> ="Server.lua" /> src="wnd.png"/> src="fasl.png"/> src="78oq.png"/> src="mission.png"/> src="song.mp3"/> ="SB.lua" type="server">> src="alarm.mp3" /> src="Bank_Map.map"/> src="tafger.map" dimension="0">> src="2972.txd"/> src="2972.dff"/>>
  11. function Handler() for index, value in ipairs( getElementsByType("player") ) do if getPlayerMoney( value ) >= 3000000 then triggerClientEvent ( value, "reward5" , value ); outputDebugString ( "works@server" ); triggerClientEvent ( value, "show5" , value ); killTimer ( tim ) else resetTimer(tim) end end end function timerStart() tim = setTimer ( function() Handler() end, 10000, 0 ) end addEvent( "reward55", true ) addEventHandler( "reward55", resourceRoot, timerStart )
  12. function Handler() for index, value in ipairs( getElementsByType("player") ) do if getPlayerMoney( value ) >= 3000000 then triggerClientEvent ( value, "reward5" , value ); outputDebugString ( "works@server" ); triggerClientEvent ( value, "show5" , value ); killTimer ( tim ) else resetTimer(tim) end end end function timerStart() tim = setTimer ( function() Handler() end, 10000, 0 ) end addEvent( "reward55", true ) addEventHandler( "reward55", resourceRoot, timerStart )
  13. i need it function Handler() for index, value in ipairs( getElementsByType("player") ) do if getPlayerMoney( value ) >= 3000000 then triggerClientEvent ( value, "reward5" , value ); outputDebugString ( "works@server" ); triggerClientEvent ( value, "show5" , value ); killTimer ( tim ) else resetTimer(tim) end end end function timerStart() tim = setTimer ( function() Handler() end, 10000, 0 ) end addEvent( "reward55", true ) addEventHandler( "reward55", source, timerStart )
  14. i need it function Handler() for index, value in ipairs( getElementsByType("player") ) do if getPlayerMoney( value ) >= 3000000 then triggerClientEvent ( value, "reward5" , value ); outputDebugString ( "works@server" ); triggerClientEvent ( value, "show5" , value ); killTimer ( tim ) else resetTimer(tim) end end end function timerStart() tim = setTimer ( function() Handler() end, 10000, 0 ) end addEvent( "reward55", true ) addEventHandler( "reward55", source, timerStart )
  15. local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move(player) if getElementData(player, "Group") == "HERE NAME GROUP" then if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end end addCommandHandler("gate", move )
  16. local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move(player) if getElementData(player, "Group") == "HERE NAME GROUP" then if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end end addCommandHandler("gate", move )
  17. remove timer in server side
  18. remove timer in server side
  19. Same problem triggerServerEvent ( "reward55", localPlayer ) or triggerServerEvent ( "reward55", resourceRoot)
  20. Same problem triggerServerEvent ( "reward55", localPlayer ) or triggerServerEvent ( "reward55", resourceRoot)
  21. in client change source to localPlayer
  22. in client change source to localPlayer
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