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Walid

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Everything posted by Walid

  1. What i already tested it , working fine try to stop the resource delete the db then start the resource.
  2. the problem in your code here it's accountName not acountName. it should be like this local database = dbConnect( "sqlite", "files.db" ); function makeDB () dbExec(database, "CREATE TABLE IF NOT EXISTS accounts (account TEXT, money INTEGER)") end function saveDataBase() local playerAccount = getPlayerAccount ( source ) local playerMoney = getPlayerMoney ( source ) if playerAccount and not isGuestAccount(playerAccount) then local accountName = getAccountName(playerAccount) if AccountExist ( accountName ) then dbExec(database, "UPDATE accounts SET money = ? WHERE account = ?",tonumber(playerMoney),tostring(accountName)) else dbExec(database, "INSERT INTO accounts VALUES (? , ?) ",tostring(accountName),tonumber(playerMoney)) end end end function AccountExist ( AccountName ) local result = dbPoll(dbQuery(database, "SELECT * FROM accounts WHERE account = ?", tostring (AccountName)),-1) if ( type ( result ) == "table" and #result == 0 or not result ) then return false else return true end end function getPlayerMoneyFromDb(accName) local check = dbPoll(dbQuery(database, "SELECT * FROM accounts WHERE account = ?",tostring(accName)), -1) if type(check) == "table" and #check == 0 or not check then return false else return tonumber(check[1]["money"]) end end function loadDataBase (_,cur) local accountName = getAccountName(cur) local moneyData = getPlayerMoneyFromDb(accountName) if moneyData then outputChatBox(moneyData,source) end end addEventHandler("onPlayerLogin", root, loadDataBase) addEventHandler("onPlayerQuit", root, saveDataBase) addEventHandler("onPlayerLogout", root, saveDataBase) addEventHandler("onResourceStart", resourceRoot, makeDB)
  3. i gave you two solutions just use one of them.
  4. the problem is here to fix it Replace money TEXT with money INTEGER also you can fix it by replacing tonumber with tostring here
  5. Example function getPlayerMoneyFromDb(accountName) local check = dbPoll(dbQuery(database, "SELECT * FROM accounts WHERE account = ?",tostring(accountName)), -1) if type(check) == "table" and #check == 0 or not check then return false else return tonumber(check[1]["money"]) end end onPlayerLogin function loadDataBase ( _,cur) local acountName = getAccountName(cur) local moneyData = getPlayerMoneyFromDb(accountName) -- You code here end addEventHandler ( "onPlayerLogin", root, loadDataBase );
  6. You must specify from which array you want to get the value so you need to use "WHERE" like this dbQuery(database, "SELECT * FROM accounts WHERE account = ?, --[[ account name here ]]")
  7. it should be like this local database = dbConnect( "sqlite", "files.db" ); function makeDB () dbExec(database, "CREATE TABLE IF NOT EXISTS accounts ( account TEXT,money TEXT)"); end addEventHandler("onResourceStart", resourceRoot, makeDB) function saveDataBase() local playerAccount = getPlayerAccount ( source ); local playerMoney = getPlayerMoney ( source ); if playerAccount and not isGuestAccount(playerAccount) then local accountName = getAccountName(playerAccount) if AccountExist ( accountName ) then dbExec(database, "UPDATE accounts SET money = ? WHERE account = ?",playerMoney,accountName) else dbExec(database, "INSERT INTO accounts VALUES (? , ?) ",accountName,playerMoney) end end end addEventHandler("onPlayerQuit", getRootElement(), saveDataBase) function AccountExist ( AccountName ) local result = dbPoll(dbQuery(database, "SELECT * FROM accounts WHERE account = ?", tostring (AccountName)),-1) if ( type ( result ) == "table" and #result == 0 or not result ) then return false else return true end end You need to use dbQuery (not dbExec) with dbPoll to get the result.
  8. Why two timers here setTimer (function () if isElement(copter) and isElement(huter) then destroyElement (copter) destroyElement (hunter) end end ,3100,1)
  9. A common resource for the image will save memory. but Make sure the other resources it.
  10. replace "onClientGuiClick" with "onClientGUIClick". here
  11. What are you talking about there is no GUI in my code only Gives hydra on start. Next time post full code with Gui.
  12. It should work addEventHandler("onClientResourceStart",resourceRoot, function() triggerServerEvent( "clientReady", resourceRoot ) end ) addEvent("replacemodel", true) addEventHandler("replacemodel", root, function() txd = engineLoadTXD ( "hydra.txd" ) engineImportTXD ( txd, 587 ) dff = engineLoadDFF ( "hydra.dff", 0 ) engineReplaceModel ( dff, 587 ) end ) -- Server side local readyPlayerList = {} addEvent("clientReady", true ) addEventHandler("clientReady",resourceRoot, function() table.insert( readyPlayerList, client ) theHydra() end ) function theHydra() for i, v in pairs (readyPlayerList) do if getTeamName(getPlayerTeam(v)) == "Warriors" then local money = getPlayerMoney(v) if (money > 24999) then takePlayerMoney(v, 25000) triggerClientEvent(v, "replacemodel",v) local x, y, z = getElementPosition(v) local veh = createVehicle(520, x, y, z) warpPedIntoVehicle(v, veh) end end end end -- table.removevalue function, in case you don't already have it function table.removevalue(t, val) for i,v in ipairs(t) do if v == val then table.remove(t, i) return i end end return false end
  13. replace getTeamFromName with getTeamName
  14. where is the table local readyPlayerList = {} -- Client side addEventHandler("onClientResourceStart",resourceRoot, function() triggerServerEvent( "clientReady", resourceRoot ) end ) addEvent("replacemodel", true) addEventHandler("replacemodel", resourceRoot, function() txd = engineLoadTXD ( "hydra.txd" ) engineImportTXD ( txd, 587 ) dff = engineLoadDFF ( "hydra.dff", 0 ) engineReplaceModel ( dff, 587 ) end ) -- Server side local readyPlayerList = {} addEvent("clientReady", true ) addEventHandler("clientReady",resourceRoot, function() table.insert( readyPlayerList, client ) theHydra() end ) function theHydra() for i, v in pairs (readyPlayerList) do if getTeamFromName(getPlayerTeam(v)) == "Warriors" then local money = getPlayerMoney(v) if (money > 24999) then takePlayerMoney(v, 25000) triggerClientEvent(v, "replacemodel",resourceRoot) local x, y, z = getElementPosition(v) local veh = createVehicle(520, x, y, z) warpPedIntoVehicle(v, veh) end end end end -- table.removevalue function, in case you don't already have it function table.removevalue(t, val) for i,v in ipairs(t) do if v == val then table.remove(t, i) return i end end return false end
  15. Cmon man it's table ,replace source with v
  16. -- Client side addEventHandler("onClientResourceStart",resourceRoot, function() triggerServerEvent( "clientReady", resourceRoot ) end ) -- Server side local readyPlayerList = {} addEvent("clientReady", true ) addEventHandler("clientReady",resourceRoot, function() table.insert( readyPlayerList, client ) end ) function YourFunction() for i, v in pairs (readyPlayerList) do -- your code here -- Use TriggerClientEvent now to replace the hydra model end end -- table.removevalue function, in case you don't already have it function table.removevalue(t, val) for i,v in ipairs(t) do if v == val then table.remove(t, i) return i end end return false end Or use "onPlayerLogin"
  17. Wrong , simply because you are trying to check the resource team The source of this event "onClientResourceStart" is the started resource's root element.
  18. Lol it's already add use /vmods -- Car mods /gmods -- Gun mods
  19. Server IP: mtasa://5.135.194.228:22003 Forum link : http://www.cog4ever.com Facebook Page : http://www.facebook.com/COGcommunity... Twitter : http://www.twitter.com/COGserver
  20. KillPed server side function -- Client side if ( source == button ) then triggerServerEvent("KillPed",resourceRoot) end -- Server Side function YourFunction() killPed(client) end addEvent("KillPed",true) addEventHandler("KillPed",resourceRoot,YourFunction)
  21. killPed setElementHealth setPedArmor fixVehicle setVehicleNitroActivated setVehicleNitroCount setVehicleNitroLevel setTimer
  22. Many things wrong in your code Example: 1) Here you are trying to check if the marker == player , because the source of this event onMarkerHit is the marker that got hited by the element. Wrong: Correct: local myMarker = createMarker(385.34344,2032.22693,7.83594 ,"cylinder",255,255,255,255) function MarkerHit(player,Dim) if (Dim and isElement(player) and getElementType(player) == "player") then -- You code here end end 2) There is no function called isElementModel Wrong: Correct : local model = getElementModel(source) if model == 0 then -- Your code here end
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