hi guys . i have this function that a player can only see a player when a player is near, it works! but only in the GPS Not in the radar[F11]. it doesnt work in F11 . you can still see players far away with F11 , but with GPS you cant see them if they're far so is there any way to make this function happen in the radar[F11]? any help appreciated
local _createBlipAttachedTo = createBlipAttachedTo
function createBlipAttachedTo(player, icon, size, r, g, b)
return _createBlipAttachedTo(player, icon, size, r, g, b, 255, 0, 100.0)
end