Hello guys,
I'm starting to learn some sql so...
If I want to make tables and stuff with sql do I need to add modules/mta_mysql.dll?
Because I made a file.db in my server and it didn't require me to load the modules.
Any information on this would be helpfull,
Thanks a lot!
Hello guys,
I tried to install xamp but when I doubleclick the installer nothing happens.
I changed the compatibility to windows 7 because it had problems on windows 8 it said, but on windows 7 it just does nothing.
Anybody else has exerpienced this problem? Or can help me out with some information?
Thanks in advance,
Aintaro
Hello guys,
I was wondering, lets say you make a housing system, every house should teleport a player to a certain place.
I was thinking of making a xml file containing the coordinations and interiors of every house.
It is possible for a player to change the xml data?
thanks in advance,
Greetz, Aintaro
oh thanks, but does anybody have a clue why its a pickup and not a marker?
Because markers and pickups are diffrent things.
Yeah I know that, but I remember why rockstar made them pickup, because once you bought a house the pickup gets removed, as seen in this vid :
replace your
setCameraTarget ( k )
addEventHandler ( "onClientRender", root, killcam )
by this
setTimer (
function ( )
setCameraTarget ( k )
addEventHandler ( "onClientRender", root, killcam )
end
,5000, 1
)
Hey man,
This is how you should do it :
local notificationX = (1365 / 1600) * screenWidth -- this will basicly take the position and divide it by your screen resolution your testing on and then multiply it by the screenWidth of the user
on the scrolling event you should add something like this :
if scrolling down :
local maxPlayers = 50
for i = 0, maxPlayers, 1 do -- might have to make i = 0, not sure (should test it out)
renderData.players[i] = renderData.players[i + 1] -- this makes the text in players 1 go to player 2 and so on...
end
renderData.players[maxPlayers] = "player"..maxPlayers --last slot will be empty so filll it with the new player
Hello guys,
I was wondering if there is a client or server sided event that can check when a player dies when falling from a big distance?
Thanks in advance,
Aintaro