
Emilio_M
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Everything posted by Emilio_M
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When i go further No it's doing nothing in client or server. No it's 1.
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Hi guys ! I want you today ! It is now several months that my objects disappear when I roll away ( not far ) see instead : When it's correct : When it's disappear : You see i'm not far. I try to add this in client of sure : for k, obj in pairs(getElementsByType("object")) do local model = getElementModel(obj) engineSetModelLODDistance(model, 300) -- or try 1000 but not change end I dont understand... I'm lost. I want you ! and your help Thank's all !
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Yep ! Very helpful !
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Oh yeah ! I add 10€ !! Thanks !!
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Arf, ok... it's a big problem.. Maybe developpers have to do that in the futur ! It's the first thing who i see is MTA is late compared to SAMP ^^ Thanks Bro'
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Hi guys ! Today, "i have an dream" . Seriousely, I have know if it's possible to create an custom ID of object. Ex with ID 123456789: createObject ( 123456789, x, y, z ) Of sure, i have to set an custom model of the object with engine function. But i have to know if it's possible. Maybe i think with createElement( "object", 123456789) Please let me know. Best regards all !
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Thanks for your reply My current version : 1.4.0-9.06760.0
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Hello Guys, On my server when a Player Is Kicked all of the player which are on the same IP who player is kicked, they are crash ( lost connection ). It's due to my script ? Or MTA-SA bug ? If is my script : Why can cause this ? Thanks to all ! Regards,
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Because my gamemode is make with the mysql Module, and i cant switch to mysql function of MTA SA. There is so much SQL Query.
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Hi all ! My MYSQL module processes requests SQL very very slowness... My SQL Server is localhost i dont understand why it do that.... I need help because it cause a lot of "NetWork trouble" on my server. Thanks to all ! And thank you very much guys.
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Its solved. CCW help me to fix this crashs. The problem is : All of the query has not free result and take more and more memory. To fix this you have to add free_result when you have finished to use the Query Results. Regards and thanks to CCW.
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Hello all ! There is some memory limit usage for one resource before a server crash ? Thanks to all !
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My bt [11:50:38] NICK: Diamond is now known as Jeffrey_Morston terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc Program received signal SIGABRT, Aborted. [switching to Thread 0xb6412b70 (LWP 19777)] 0xb7d63577 in raise () from /lib/libc.so.6 (gdb) (gdb) bt #0 0xb7d63577 in raise () from /lib/libc.so.6 #1 0xb7d66962 in abort () from /lib/libc.so.6 #2 0xb7fa353f in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/libstdc++.so.6 #3 0xb7fa1405 in ?? () from /usr/lib/libstdc++.so.6 #4 0xb7fa1442 in std::terminate() () from /usr/lib/libstdc++.so.6 #5 0xb7fa1581 in __cxa_throw () from /usr/lib/libstdc++.so.6 #6 0xb7fa1bff in operator new(unsigned int) () from /usr/lib/libstdc++.so.6 #7 0xb7fa1cdd in operator new[](unsigned int) () from /usr/lib/libstdc++.so.6 #8 0xb78a0e04 in HttpResponse::SetBody(char const*, int) () from /home/RP/mods/deathmatch/deathmatch.so #9 0xb778209c in CResourceFile::Request(HttpRequest*, HttpResponse*) () from /home/RP/mods/deathmatch/deathmatch.so #10 0xb7763c2c in CResource::HandleRequestActive(HttpRequest*, HttpResponse*, CAccount*) () from /home/RP/mods/deathmatch/deathmatch.so #11 0xb776403d in CResource::HandleRequest(HttpRequest*, HttpResponse*) () from /home/RP/mods/deathmatch/deathmatch.so #12 0xb789bfa3 in EHS::RouteRequest(HttpRequest*) () from /home/RP/mods/deathmatch/deathmatch.so #13 0xb789c31c in EHS::RouteRequest(HttpRequest*) () from /home/RP/mods/deathmatch/deathmatch.so #14 0xb789d4f4 in EHSServer::HandleData(int, unsigned long) () from /home/RP/mods/deathmatch/deathmatch.so ---Type to continue, or q to quit---
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There is an an other crash. I start the server with gdb and I wait for an other crash. Thanks for reply.
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Here : http://upload.mtasa.com/u/846512755/dumps.rar_ Note : my mta-server is RPSERV ( to start the server )
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No there are many files inside
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There is already this folder and it chmod is already set at 777
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IP : serveur.umv-rp.fr Sver :Mtasa serveur v1.35-release-6434 The server crash every one-two days
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I update my server but the crash continue, please help me. Regards,
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I have a question : What is the difference of the Nightly build version and the official version here : linux.multitheftauto.com ? Thanks all.
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Hello ! With this version, my gamemode have some bugs : It return some bug for table ex : ERROR: chat-system/s_chat_system.lua:293: bad argument #1 to 'ipairs' (table expected, got nil) When a player disconnect i must restart resource who table is created and sometimes the server crash when i restart this resource. It's so crazy, i have to change my version to doesnt have this bugs.
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Ok thanks. I try that and i will repost here if crash continue.
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Hello, I need some help for my server. It regulary crash: BackTrace : [01:49:16] QUIT: Player left the game [Quit] terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc Program received signal SIGABRT, Aborted. [switching to Thread 0xb3416b70 (LWP 12210)] 0xb7d63577 in raise () from /lib/libc.so.6 (gdb) bt #0 0xb7d63577 in raise () from /lib/libc.so.6 #1 0xb7d66962 in abort () from /lib/libc.so.6 #2 0xb7fa353f in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/libstdc++.so.6 #3 0xb7fa1405 in ?? () from /usr/lib/libstdc++.so.6 #4 0xb7fa1442 in std::terminate() () from /usr/lib/libstdc++.so.6 #5 0xb7fa1581 in __cxa_throw () from /usr/lib/libstdc++.so.6 #6 0xb7fa1bff in operator new(unsigned int) () from /usr/lib/libstdc++.so.6 #7 0xb7fa1cdd in operator new[](unsigned int) () from /usr/lib/libstdc++.so.6 #8 0xb78a0524 in HttpResponse::SetBody(char const*, int) () from /home/RP/mods/deathmatch/deathmatch.so #9 0xb77826cc in CResourceFile::Request(HttpRequest*, HttpResponse*) () from /home/RP/mods/deathmatch/deathmatch.so #10 0xb7763eac in CResource::HandleRequestActive(HttpRequest*, HttpResponse*, CAccount*) () from /home/RP/mods/deathmatch/deathmatch.so #11 0xb77642bd in CResource::HandleRequest(HttpRequest*, HttpResponse*) () from /home/RP/mods/deathmatch/deathmatch.so #12 0xb789b6c3 in EHS::RouteRequest(HttpRequest*) () from /home/RP/mods/deathmatch/deathmatch.so #13 0xb789ba3c in EHS::RouteRequest(HttpRequest*) () from /home/RP/mods/deathmatch/deathmatch.so #14 0xb789cc14 in EHSServer::HandleData(int, unsigned long) () from /home/RP/mods/deathmatch/deathmatch.so Details: total used free shared buffers cached Mem: 7168 1893 5274 0 0 1190 -/+ buffers/cache: 702 6465 Swap: 1024 253 770 Kernel and CPU Linux 2.6.32-28-pve on i686 Processor information Intel® Core i7 CPU 950 @ 3.07GHz, 2 cores Operating system Debian Linux 6.0 Thanks for replies.