#Rmad~>
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Everything posted by #Rmad~>
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ipairs tonumber i, v ياليت وظايفهم ^
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تمام الله يعطيكم العافية شباب ,,
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اها لأ مهي وهمية ولأ شي .. بس بمجرد ما اللاعب يخرج فـ الداتا تروح ذذ setElementData( localPlayer, "Killss", 0 ) setElementData( localPlayer, "Deathss", 0 ) addEventHandler('onPlayerQuit',root,function() local account = getPlayerAccount(source) if account and not isGuestAccount(account) then setAccountData(account,'saveKills',Kills) setAccountData(account,'saveDeaths',Deaths) end end ) function SaveDataK() local saveData = getElementData(Killss) if ( saveData ) then setElementData(source,Killss) end end addEventHandler('onPlayerLogin',root,SaveDataK) function SaveDataD() local saveDataa = getElementData(Deathss) if ( saveDataa ) then setElementData(source,Deathss) end end addEventHandler('onPlayerLogin',root,SaveDataD) جاء العيد ولا لسا ,
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وهمية ؟ من قال الكلام ذا ؟ من عندي يالغلا بس اسال بتاكد من المعلومة ذذ
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مافهمتك يابعدي بس لو احتاج زيادة ياليت فنكشاتها انا الي كان مقصدي من الكود يحفظ الكيلز والديث لما يطلع من السيرفر getElementData - setAccountData Event : "onPlayerLogin" getAccountData setElementData عفوا يالغلا بس مو الالمنت داتا وهمية ؟ ولا انا غلطانن
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مافهمتك يابعدي بس لو احتاج زيادة ياليت فنكشاتها انا الي كان مقصدي من الكود يحفظ الكيلز والديث لما يطلع من السيرفر
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سلام عليكم.. ممكن تصححول الخطأ function SaveData() local save = getPlayerAccount(source) if not save or isGuestAccount(save) then return end setAccountData(save,'saveKillsAndDethes',Kills,Deaths) end addEventHandler('onPlayerLogin',root,SaveData) addEventHandler('onPlayerQuit',root,SaveData) function LogData() local saveData = getAccountData(saveKillsAndDethes) if ( saveData ) then setAccountData(source,saveData) end end addEventHandler('onPlayerLogin',root,LogData) بالديبوق مايطلع مشكلة
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هو يقصد اذا مثلا ركبت لوحة تسجيل وسجلت منها ينحفظ حسابك بالسيرفر لانه في بعض اللوحات لازم كل ماتخش تسجل من جديد مايحفظ الحساب
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يعطيكم العافية على مساعدتكم عاشق حلها ,
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38:attempt to index tocal'payers' (a nil value)
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function createPlayerList ( ) if ( name ) then for id, player in ipairs ( getElementsByType ( "player" ) ) do local namer = guiGridListAddRow ( GUIEditor.gridlist[1] ) local r, g, b = getPlayerNametagColor ( player ) guiGridListSetItemText ( GUIEditor.gridlist[1], namer, name, color (getPlayerName ( player )), false, false ) guiGridListSetItemColor ( GUIEditor.gridlist[1], namer, name, r, g, b ) end end end addEventHandler ( "onClientResourceStart", resourceRoot, createPlayerList ) function color ( name ) return type(name)=='string' and string.gsub ( name, '#%x%x%x%x%x%x', '' ) or name end setElementData ( localPlayer, "Kills", 0 ) setElementData ( localPlayer, "Deaths", 0 ) addEventHandler ( "onClientPlayerWasted", root, function ( killer ) if ( killer and killer ~= source ) then local k = getElementData ( killer, "Kills" ) or 0 setElementData ( killer, "Kills", ( k + 1 ) ) end local d = getElementData ( source, "Deaths" ) or 0 setElementData ( source, "Deaths", ( d + 1 ) ) U ( ) end ) function U ( ) local players = getPlayersSortByKills ( ) for index = 1, 10 do local kill = guiGridListAddRow ( GUIEditor.gridlist[1] ) local deat = guiGridListAddRow ( GUIEditor.gridlist[1] ) guiGridListSetItemText ( GUIEditor.gridlist[1], kill,kills, 1, tostring ( players [ index ].kills ), false, false ) guiGridListSetItemText ( GUIEditor.gridlist[1], deat,deathss, 2, tostring ( players [ index ].deaths ), false, false ) end end addEventHandler ( "onClientResourceStart", resourceRoot, U ) function getPlayersSortByKills ( ) local players = { } for index, player in ipairs ( getElementsByType ( "player" ) ) do table.insert ( players, { element = player, kills = getElementData ( player, "Kills" ) or 0, deaths = getElementData ( player, "Deaths" ) or 0 } ) end table.sort ( players, function ( a, b ) return ( tonumber ( a.kills ) or 0 ) > ( tonumber ( b.kills ) or 0 ) end ) return players end warning:36:bad argument @'guiGridListSetitemText'[expected bool at argument 5,got string '0'] warning:37:bad argument @'guiGridListSetitemText'[expected bool at argument 5,got string '0'] 36:error:attempt to index field '?' (a nil value)
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يععطيك العافية عاشق" يالغالين مايحتاج انزل موضوع جديد ممكن تشوفو لي وش الخطئ function createPlayerList ( ) if ( name ) then for id, player in ipairs ( getElementsByType ( "player" ) ) do local namer = guiGridListAddRow ( GUIEditor.gridlist[1] ) local r, g, b = getPlayerNametagColor ( player ) guiGridListSetItemText ( GUIEditor.gridlist[1], namer, name, color (getPlayerName ( player )), false, false ) guiGridListSetItemColor ( GUIEditor.gridlist[1], namer, name, r, g, b ) end end end addEventHandler ( "onClientResourceStart", resourceRoot, createPlayerList ) function color ( name ) return type(name)=='string' and string.gsub ( name, '#%x%x%x%x%x%x', '' ) or name end setElementData ( localPlayer, "Kills", 0 ) setElementData ( localPlayer, "Deaths", 0 ) addEventHandler ( "onClientPlayerWasted", root, function ( killer ) if ( killer and killer ~= source ) then local k = getElementData ( killer, "Kills" ) or 0 setElementData ( killer, "Kills", ( k + 1 ) ) end local d = getElementData ( source, "Deaths" ) or 0 setElementData ( source, "Deaths", ( d + 1 ) ) U ( ) end ) function U ( ) local players = getPlayersSortByKills ( ) for index = 1, 10 do local kill = guiGridListAddRow ( GUIEditor.gridlist[1] ) local deat = guiGridListAddRow ( GUIEditor.gridlist[1] ) guiGridListSetItemText ( GUIEditor.gridlist[1], kill,kills, 1, tostring ( players [ index ].kills ), false, false ) guiGridListSetItemText ( GUIEditor.gridlist[1], deat,deathss, 2, tostring ( players [ index ].deaths ), false, false ) end end addEventHandler ( "onClientResourceStart", resourceRoot, U ) function getPlayersSortByKills ( ) local players = { } for index, player in ipairs ( getElementsByType ( "player" ) ) do table.insert ( players, { element = player, kills = getElementData ( player, "Kills" ) or 0, deaths = getElementData ( player, "Deaths" ) or 0 } ) end table.sort ( players, function ( a, b ) return ( tonumber ( a.kills ) or 0 ) > ( tonumber ( b.kills ) or 0 ) end ) return players end
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local marker1 = createMarker ( 2759.8745117188,-2015.3276367188,12.9000000, "cylinder", 0.75, 252, 0, 252 ); local marker2 = createMarker ( 2759.8745117188,-2022.3276367188,12.9000000, "cylinder", 0.75, 252, 0, 252 ); addEventHandler ( "onMarkerLeave", marker1,marker2, function ( player ) if ( getElementType ( player ) == "player" ) then if not ( bind[ player ] ) then exports['topbarchat']:sendClientMessage ( " H أذا أردت شراء العصير اضغط ", player, 255, 0, 255, true ) exports['topbarchat']:sendClientMessage ( " 150$ بمبلغ ", player, 255, 0, 255, true ) bind[ player ] = nil else bind[ player ] = nil end end end)
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حقت وش ذي يالغلا + محد صحح لي الاخطاء الي فوق ,
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شباب مايحتاج اسوي موضوع جديد ياليت تصححو لي الاخطأ function createPlayerList ( ) if ( name ) then for id, player in ipairs ( getElementsByType ( "player" ) ) do local namer = guiGridListAddRow ( GUIEditor.gridlist[1] ) local r, g, b = getPlayerNametagColor ( player ) guiGridListSetItemText ( GUIEditor.gridlist[1], namer, name, color (getPlayerName ( player )), false, false ) guiGridListSetItemColor ( GUIEditor.gridlist[1], namer, name, r, g, b ) end end end addEventHandler ( "onClientResourceStart", resourceRoot, createPlayerList ) function color ( name ) return type(name)=='string' and string.gsub ( name, '#%x%x%x%x%x%x', '' ) or name end setElementData ( localPlayer, "Kills", 0 ) setElementData ( localPlayer, "Deaths", 0 ) addEventHandler ( "onClientPlayerWasted", root, function ( killer ) if ( killer and killer ~= source ) then local k = getElementData ( killer, "Kills" ) or 0 setElementData ( killer, "Kills", ( k + 1 ) ) end local d = getElementData ( source, "Deaths" ) or 0 setElementData ( source, "Deaths", ( d + 1 ) ) U ( ) end ) function U ( ) local players = getPlayersSortByKills ( ) for index = 1, 10 do local kill = guiGridListAddRow ( GUIEditor.gridlist[1] ) local deat = guiGridListAddRow ( GUIEditor.gridlist[1] ) guiGridListSetItemText ( GUIEditor.gridlist[1], kill,kills, 1, tostring ( players [ index ].kills ), false, false ) guiGridListSetItemText ( GUIEditor.gridlist[1], deat,deathss, 2, tostring ( players [ index ].deaths ), false, false ) end end addEventHandler ( "onClientResourceStart", resourceRoot, U ) function getPlayersSortByKills ( ) local players = { } for index, player in ipairs ( getElementsByType ( "player" ) ) do table.insert ( players, { element = player, kills = getElementData ( player, "Kills" ) or 0, deaths = getElementData ( player, "Deaths" ) or 0 } ) end table.sort ( players, function ( a, b ) return ( tonumber ( a.kills ) or 0 ) > ( tonumber ( b.kills ) or 0 ) end ) return players end
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اووك يعطيكم العافية , هل في طريقة اخلي الاعب مايقدر يظغط على الرو الي بالجرد ؟
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حبيبي انا اسمي باللعبة The-Killer تماام ؟ هو كذا يجي بالجريد ليست #4080bfThe-#ff00Killer انا مابيه كذا انا ابيه كذا The-Killer يعني يطلع اسم الاعب ولون حقه
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لا فالتاب لون من نفس السيرفر <> ان شاءالله نقدر الي له معلومة بالموضوع ياليت يفيدنا , ويعطيكم العافية شباب على مساعدتككم
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يالغلا التاب لوني فيه اخضر ولوني بالجريد ليست اخضر زي السكور وجربت طلعت وخشيت تغير لون التاب والجريد انا مابية كذا يالغلا انا ابيه لون الاعب الاصلي ,
