local armas_restringidas = { [0] = true, [1] = true, [2] = true, [3] = true, [4] = true, [5] = true, [6] = true, [7] = true, [8] = true, [9] = true,
[16] = true, [17] = true, [18] = true, [44] = true, [45] = true, [41] = true, }
function onClientPlayerWeaponFireFunc(weapon, ammo, ammoInClip, _, _, _, _ )
if not armas_restringidas[ weapon ] then
outputChatBox ( "HAS DISPARAO" )
if ammo == 2 then
toggleControl("fire", false)
end
end
end
addEventHandler ( "onClientPlayerWeaponFire", getLocalPlayer(), onClientPlayerWeaponFireFunc )