Jump to content

h-a-m-z-a

Members
  • Posts

    87
  • Joined

  • Last visited

Everything posted by h-a-m-z-a

  1. كيف؟؟؟؟ ممكن توضيح
  2. السلام عليكم ورحمة الله تعالى وبركاته اليوم عندي مركرات السيارات سويت 2 مود يعني ماركر خاصو بسوات وحد لارمي بس المشكلة لما اشغل المودات السيارات تخرب يصير يعطيني 2سيارات وحدا لارمي وحدا سوات مركرات ســـــــــــــوات هدا سيرفر markers = { {1218,-1656.6999511719,10.800000190735}, {1218,-1652,10.800000190735}, {1218,-1646.3000488281,10.800000190735}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleModelFromName (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y,z) addVehicleUpgrade(veh[source],1010) addVehicleUpgrade(veh[source],1085) if ( carID == 497 ) then setElementPosition ( veh[source], 1228.1999511719,-1685.3000488281,35) end if ( carID == 563 ) then setElementPosition ( veh[source], 1254.3000488281,-1684.4000244141,35) end setElementData ( veh[source], "DriveGroup", "SWAT" ) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) addEventHandler ( "onVehicleStartEnter", root, function ( player ) if ( getElementData ( source, "DriveGroup" ) ) then if ( getElementData ( source, "DriveGroup" ) ~= getElementData ( player, "gang" ) ) then cancelEvent ( ) outputChatBox ( "* Error: This car for group 'SWAT' only!", player, 210, 0, 0, true ) end end end ) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then if (getElementData(hitPlayer, "gang") == "SWAT") then triggerClientEvent ("openMean", hitPlayer) end end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeOpenMean", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) وهدا حق وندوا GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {490}, {528}, {601}, {522}, {411}, {541}, {497}, {563}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 144) / 2, (w - 353) / 2, 144, 353, "Group car", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF5A5A") GUIEditor.gridlist[1] = guiCreateGridList(9, 24, 126, 265, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.3) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.9) GUIEditor.button[1] = guiCreateButton(9, 295, 126, 22, "Get", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF5A5A") guiSetFont(GUIEditor.button[1], "default-bold-small") GUIEditor.button[2] = guiCreateButton(9, 321, 126, 22, "Close", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFB50000") guiSetFont(GUIEditor.button[2], "default-bold-small") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, carName, false, true) guiGridListSetItemColor(GUIEditor.gridlist[1], row, 1, 255, 90, 90, 255) end addEvent ("openMean", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMean", getRootElement(), openMean) addEvent ("closeOpenMean", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMean", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "#FFFF00Please Selected Car From List.",255,90,90,true ) return end triggerServerEvent ("getCar", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) مركرات ارمـــــــــــــــــي سيرفر markers = { {206.3994140625,1863.19921875,12.39999961853}, {205.8994140625,1869.5,12.39999961853}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleModelFromName (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y,z) addVehicleUpgrade(veh[source],1010) addVehicleUpgrade(veh[source],1085) if ( carID == 497 ) then setElementPosition ( veh[source],90.19108 ,1863.17017 ,18.02813) end if ( carID == 548 ) then setElementPosition ( veh[source], 89.87344 ,1838.84375 ,18.02813) end setElementData ( veh[source], "DriveGroup", "ARMY" ) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) addEventHandler ( "onVehicleStartEnter", root, function ( player ) if ( getElementData ( source, "DriveGroup" ) ) then if ( getElementData ( source, "DriveGroup" ) ~= getElementData ( player, "gang" ) ) then cancelEvent ( ) outputChatBox ( "* Error: This car for group 'ARMY' only!", player, 210, 0, 0, true ) end end end ) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then if (getElementData(hitPlayer, "gang") == "ARMY") then triggerClientEvent ("openMean", hitPlayer) end end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeOpenMean", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) وندوا GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {490}, {528}, {522}, {411}, {541}, {497}, {548}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 144) / 2, (w - 353) / 2, 144, 353, "Group car", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF5A5A") GUIEditor.gridlist[1] = guiCreateGridList(9, 24, 126, 265, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.3) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.9) GUIEditor.button[1] = guiCreateButton(9, 295, 126, 22, "Get", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF5A5A") guiSetFont(GUIEditor.button[1], "default-bold-small") GUIEditor.button[2] = guiCreateButton(9, 321, 126, 22, "Close", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFB50000") guiSetFont(GUIEditor.button[2], "default-bold-small") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, carName, false, true) guiGridListSetItemColor(GUIEditor.gridlist[1], row, 1, 255, 90, 90, 255) end addEvent ("openMean", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMean", getRootElement(), openMean) addEvent ("closeOpenMean", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMean", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "#FFFF00Please Selected Car From List.",255,90,90,true ) return end triggerServerEvent ("getCar", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) المرجوا الحل
  3. يبي يقول انه ادا انت حرامي مت لاتقدر تخش المهمة ويبي كود كم واحد بالمهمة يعني شرطة وحرامية وعدين يكتب في العام ويقول من فاز متل لقد فاز البوليس وبعدين ياخدون مبلغ من المال فهمت
  4. مشكوووووووووووووووورين اشتغل 100/100 100/100
  5. اشـــــــــــــــــــــــــــــــــــــــــــــــــــتــــــــــــــــــــــــــــــــغل
  6. اسمع اعطيني قيم مود عندكم اشتغل فيه الكود ؟؟؟
  7. الكود الاول يشتغل عادي بس التاني ماينقلني للمقر يخليني في قسم الشرطة يمكن اسم Police ملخبط في القيم مود داك
  8. اخي مااشتغل مع العلم عندي قيم مود حرب العصابات حق GangWarsMR-S3D
  9. انا سويت دا الكود بس ولا شي addEventHandler('onPlayerSpawn', root,function() if getTeamFromName('Police') then if getElementData(source, 'gang') == "SWAT" then spawnPlayer(source, 1233.31165,-1652.63867,11.79688) end end )
  10. السلام عليكم ورحمة الله تعالى وبركاته ابي اسلم على تيتي وتابل ادري انهم اهم المبرمجين في ام تي اي المهم من موضوعي دا اني اريد اكواد جاهزة اغير بس الوقت ومكان الانتقالات + عندي القيم مود حق سعد الكل يعرفه ابي يشتغل عليه لاني سويت مقر بس لما احط فيه نوتيم ماتزبط يعني الكل يجي للمقر حتى الشرطة هـــهـهـه اسف المهم عدلوا لي كود وانا اشكركم يعندي ادا تبي مال اخوك مغربي اقدر ارسلك على مالنا يعني فلوسكم 100 ريال تساوي عندنا 500 درهم يعني غالي بحاول ازبط معاك اي شي
  11. markers = { {826.5,-2107.6999511719,11.89999961853}, {826.5,-2100.6000976563,11.89999961853}, {826.5,-2094.1000976563,12.10000038147}, {826.5,-2087.6000976563,11.89999961853}, {826.5,-2081.1000976563,12.10000038147}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleModelFromName (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y,z) if ( carID == 487 ) then setElementPosition ( veh[source], 829.14667,-2129.47290,30.91393) end if ( carID == 488 ) then setElementPosition ( veh[source], 830.12091,-2111.73486,30.91563) end setElementData ( veh[source], "DriveGroup", "Good" ) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) addEventHandler ( "onVehicleStartEnter", root, function ( player ) if ( getElementData ( source, "DriveGroup" ) ) then if ( getElementData ( source, "DriveGroup" ) ~= getElementData ( player, "gang" ) ) then cancelEvent ( ) outputChatBox ( "* Error: This car for group 'Good' only!", player, 210, 0, 0, true ) end end end ) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then if (getElementData(hitPlayer, "gang") == "Good") then triggerClientEvent ("openMean", hitPlayer) end end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeOpenMean", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave)
  12. يااخي عدل الكود +الكود مو حقس بس ابيه اخلي السيارات تكون معدلة متل نيتروا وجناح .... تقدر
  13. اسف على ازعاجكم بس ابي اخلص من دا المقر بس لازمني اعد السيارات يعني يكون لها نيتروا وكدا يعني احد يعلمني مشكور GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {411}, {415}, {451}, {541}, {560}, {542}, {565}, {487}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 144) / 2, (w - 353) / 2, 144, 353, "Window", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF5A5A") GUIEditor.gridlist[1] = guiCreateGridList(9, 24, 126, 265, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.3) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.9) GUIEditor.button[1] = guiCreateButton(9, 295, 126, 22, "Get", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF5A5A") guiSetFont(GUIEditor.button[1], "default-bold-small") GUIEditor.button[2] = guiCreateButton(9, 321, 126, 22, "Close", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFB50000") guiSetFont(GUIEditor.button[2], "default-bold-small") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, carName, false, true) guiGridListSetItemColor(GUIEditor.gridlist[1], row, 1, 255, 90, 90, 255) end addEvent ("openMean", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMean", getRootElement(), openMean) addEvent ("closeOpenMean", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMean", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "#FFFF00Please Selected Car From List.",255,90,90,true ) return end triggerServerEvent ("getCar", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end)
  14. مشكووووووور اخي +مشكور وتسلم ممكن تضيفلي ما احد يقدر ينزع مني السيارة الا اعضاء القروب اما العصابة الاخرى ماتقدر تركب سياراتنا
  15. ابي لحد يعدلي دا يعني لما اختار الطائرة تروح لمدرج او المطار ممكن احد يضبطلي -server- markers = { {826.5,-2107.6999511719,11.89999961853}, {826.5,-2100.6000976563,11.89999961853}, {826.5,-2094.1000976563,12.10000038147}, {826.5,-2087.6000976563,11.89999961853}, {826.5,-2081.1000976563,12.10000038147}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleModelFromName (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y,z) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then if (getElementData(hitPlayer, "Group") == "Good") then triggerClientEvent ("openMean", hitPlayer) end end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeOpenMean", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) ودا -Window--- GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {411}, {415}, {451}, {541}, {560}, {542}, {565}, {487},<===== طائرة --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 144) / 2, (w - 353) / 2, 144, 353, "Window", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF5A5A") GUIEditor.gridlist[1] = guiCreateGridList(9, 24, 126, 265, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.3) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.9) GUIEditor.button[1] = guiCreateButton(9, 295, 126, 22, "Get", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF5A5A") guiSetFont(GUIEditor.button[1], "default-bold-small") GUIEditor.button[2] = guiCreateButton(9, 321, 126, 22, "Close", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFB50000") guiSetFont(GUIEditor.button[2], "default-bold-small") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, carName, false, true) guiGridListSetItemColor(GUIEditor.gridlist[1], row, 1, 255, 90, 90, 255) end addEvent ("openMean", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMean", getRootElement(), openMean) addEvent ("closeOpenMean", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMean", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "#FFFF00Please Selected Car From List.",255,90,90,true ) return end triggerServerEvent ("getCar", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) دا شغال 100% شباب ابي لما اختار الطائرة تروح لمكان انا اختاره متل المطار لاهنتوا
  16. احــــــــــــــــــــــــبك مـــــــــــــــــــــــــــــوت اشتغلت اموت فيك كــــــــــــــــــيلر
  17. ابيك تعد دا سهل -server- markers = { {1528.99292,-1669.91223,13.38281,0,0,270}, --{ x, y, z }, } for i,v in ipairs (markers) do marker = createMarker(v[1], v[2], v[3], "cylinder", get("markerSize"), get("markerColorR"), get("markerColorG"), get("markerColorB"), get("markerAlpha")) end veh = {} addEvent ("getCar", true) addEventHandler ("getCar", getRootElement(), function(car) if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end local carID = getVehicleModelFromName (car) local x,y,z = getElementPosition(source) local carName = getVehicleNameFromModel (carID) veh[source] = createVehicle(carID, x,y,z) setVehicleColor(veh[source], 255, 255, 255) warpPedIntoVehicle(source, veh[source]) end ) addEventHandler ( "onPlayerQuit", getRootElement(), function () if veh[source] and isElement( veh[source] ) then destroyElement( veh[source] ) veh[source] = nil end end) function markerHit (hitPlayer, matchingDimension) if isPedInVehicle (hitPlayer) then return end if getElementType(hitPlayer) == "player" then triggerClientEvent ("openMean", hitPlayer) end end addEventHandler ("onMarkerHit", resourceRoot, markerHit) function markerLeave (hitPlayer, matchingDimension) if getElementType(hitPlayer) == "player" then triggerClientEvent ("closeOpenMean", hitPlayer) end end addEventHandler ("onMarkerLeave", resourceRoot, markerLeave) ودا -Window--- GUIEditor = { gridlist = {}, window = {}, button = {} } cars = { {411}, {415}, {451}, {541}, {560}, {542}, {565}, {487}, --{carID}, } local l, w = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((l - 144) / 2, (w - 353) / 2, 144, 353, "Window", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible(GUIEditor.window[1],false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetProperty(GUIEditor.window[1], "CaptionColour", "FFFF5A5A") GUIEditor.gridlist[1] = guiCreateGridList(9, 24, 126, 265, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.3) guiGridListAddColumn(GUIEditor.gridlist[1], "Vehicle", 0.9) GUIEditor.button[1] = guiCreateButton(9, 295, 126, 22, "Get", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF5A5A") guiSetFont(GUIEditor.button[1], "default-bold-small") GUIEditor.button[2] = guiCreateButton(9, 321, 126, 22, "Close", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFB50000") guiSetFont(GUIEditor.button[2], "default-bold-small") for i,v in ipairs (cars) do local carName = getVehicleNameFromModel (v[1]) local row = guiGridListAddRow (GUIEditor.gridlist[1]) guiGridListSetItemText (GUIEditor.gridlist[1], row, 1, i.."-", false, true) guiGridListSetItemText (GUIEditor.gridlist[1], row, 2, carName, false, true) guiGridListSetItemColor(GUIEditor.gridlist[1], row, 1, 255, 90, 90, 255) end addEvent ("openMean", true) function openMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end addEventHandler ("openMean", getRootElement(), openMean) addEvent ("closeOpenMean", true) function closeOpenMean () if (getLocalPlayer() == source) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("closeOpenMean", getRootElement(), closeOpenMean) addEventHandler ("onClientGUIClick", GUIEditor.button[2], function (button, state, absoluteX, absoluteYe) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end) function trigger () if (guiGridListGetSelectedItem (GUIEditor.gridlist[1])) then local car = guiGridListGetItemText (GUIEditor.gridlist[1], guiGridListGetSelectedItem (GUIEditor.gridlist[1]), 2) if car == "" or car == nil then outputChatBox( "#FFFF00Please Selected Car From List.",255,90,90,true ) return end triggerServerEvent ("getCar", getLocalPlayer(), car) guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end addEventHandler ("onClientGUIClick", GUIEditor.button[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) addEventHandler ("onClientGUIDoubleClick", GUIEditor.gridlist[1], function (button, state, absoluteX, absoluteYe) trigger(getLocalPlayer()) end) دا شغال 100% بس ابيه يكون لقروب معين لاهنت
  18. شباب كيف يعني كلينت واي صيغة هو Client.؟؟؟
  19. i need hol code and open window like gta-ar
  20. يب حطيت كل لي عطيتني رغم دالك فانه غير شغال اسف على الازعاج
  21. اسف اخي بس يعطيني server.lua:1: attempt to call global 'guiCreateWindow' (a nil value)
×
×
  • Create New...