
h-a-m-z-a
Members-
Posts
87 -
Joined
-
Last visited
Everything posted by h-a-m-z-a
-
و ابيكم تعدو لوا كود الانتقال يعني بس لقروب سوات + لتيم الشرطة local groupName = 'SWAT' local oH = createMarker(1265.0999755859,-1627.9000244141,29.89999961853,"arrow",1.5,0,255,0) addEventHandler('onMarkerHit',oH,function(entered) if getElementType(entered) == 'player' and not isPedInVehicle(entered) and getElementData(entered,'gang') == groupName then setElementPosition( entered,1222.29956,-1655.51770,140.20313) setElementInterior ( entered, 0 ) setElementDimension ( entered, 0 ) end end )
-
السلام عليكم ابي بس كود البوابة ماتفتح الا لقروب معين + يكون في تيم شرطة انشاء الله فهمتوا Door3 = createObject(980,1282.0999755859,-1651.9000244141,15.300000190735,0,0,90) markerDoor3 = createMarker(1284,-1652.1999511719,12.5,'cylinder',10,0,0,0,0) addEventHandler('onMarkerHit',markerDoor3, function ( hitElement ) if ( getElementData(hitElement, "gang" ) == "SWAT" ) then moveObject(Door3,1000,1283.0999755859,-1652.1999511719,19.5) end end ) addEventHandler('onMarkerLeave',markerDoor3, function ( hitElement ) moveObject(Door3,1000,1282.0999755859,-1651.9000244141,15.300000190735) end )
-
ض2 انت تلعب حرب البسس كتير لي يجي هنا يقول ابي مودات حرب البسس ض2
-
--WANTED LEVEL IF A PLAYER IS MURDERED BY A NON-COP, OR IF AN INNOCENT PERSON IS MURDERED BY A COP function aplayerdied( ammo, attacker, weapon, bodypart ) local glevel = getPlayerWantedLevel ( source ) if isElement(attacker) then local wlevel = getPlayerWantedLevel( source ) if wlevel > 0 then if getElementParent(attacker) == kingCOP then setPlayerWantedLevel( source, 0 ) end end if ( getElementType( attacker ) == "player" ) then local wlevel = getPlayerWantedLevel( attacker ) if wlevel < 6 then setPlayerWantedLevel( attacker, wlevel+1 ) end elseif ( getElementType( attacker ) == "vehicle" ) then thekiller = getVehicleController( attacker ) if isElement(thekiller) then local wlevel = getPlayerWantedLevel ( thekiller ) if wlevel < 6 then setPlayerWantedLevel( thekiller, wlevel+1 ) end end end end -- setPlayerWantedLevel( source, 0 ) end addEventHandler ( "onPlayerWasted",root, aplayerdied ) addEventHandler ( "onPlayerWasted",root,function (ammo,attacker,weapon,bodypart ) if getPlayerTeam(attacker) ~= getTeamFromName("Police") and getPlayerTeam(source) == getTeamFromName("Police") then if getPlayerWantedLevel(attacker) <= 3 then setPlayerWantedLevel(attacker,getPlayerWantedLevel(attacker)+3 ) end else if getPlayerWantedLevel(attacker) >= 1 then setPlayerWantedLevel(attacker,0) end end end ) --WANTED LEVEL IF A POLICE OFFICER IS ATTACKED function assaultinganofficer ( attacker, weapon, bodypart, loss ) if getElementParent(source) == kingCOP then if isElement(attacker) then if ( getElementType( attacker ) == "player" ) then if getElementParent(attacker) == kingCOP then return end elseif ( getElementType( attacker ) == "vehicle" ) then thedriver = getVehicleController( attacker ) if isElement(thedriver) then if getElementParent(thedriver) == kingCOP then return end end end if (getElementData ( source, "justdamaged" ) ~= "yes") and (source ~= attacker) then setElementData ( source, "justdamaged", "yes" ) local damagereset = setTimer ( resethurt, 20000, 1, source ) if ( getElementType( attacker ) == "player" ) then local wlevel = getPlayerWantedLevel( attacker ) if wlevel < 1 then setPlayerWantedLevel( attacker, wlevel+1 ) end elseif ( getElementType( attacker ) == "vehicle" ) then local thekiller = getVehicleController( attacker ) if isElement(thekiller) then local wlevel = getPlayerWantedLevel ( thekiller ) if wlevel < 1 then setPlayerWantedLevel( thekiller, wlevel+1 ) end end end end end end end addEventHandler ( "onPlayerDamage", getRootElement(), assaultinganofficer ) function resethurt(source) if isElement(source) then setElementData ( source, "justdamaged", "none" ) end end --WANTED LEVEL IF SOMEONE OTHER THAN A COP JACKS SOMEONE function carjackcheck(theVehicle, seat, jacker) if isElement(jacker) then if getElementParent(jacker) == kingCOP then return end local wlevel = getPlayerWantedLevel( jacker ) if wlevel < 4 then setPlayerWantedLevel( jacker, wlevel+1 ) end end end addEventHandler ( "onPlayerVehicleExit", getRootElement(), carjackcheck ) --WANTED LEVEL IF NON-COP TRIES TO USE A COP CAR function copcarcheck(theVehicle, seat, jacked) if getElementParent(source) == kingCOP then return else local carid = getElementModel( theVehicle ) if carid == 598 or carid == 596 or carid == 597 or carid == 427 or carid == 490 or carid == 599 then if (getElementData ( source, "currentstatus" ) ~= "underarrest" ) then local wlevel = getPlayerWantedLevel( source ) if wlevel < 4 then setPlayerWantedLevel( source, wlevel+1 ) end end end end end addEventHandler ( "onPlayerVehicleEnter", getRootElement(), copcarcheck ) -- WANTED LEVEL IF A COP SEES SOMEONE DOING SOMETHING ILLEGAL -- TO MAKE THIS WORK WITH YOUR SCRIPT, SET A PLAYERS ELEMENT DATA "legalstatus" TO "illegal" WHILE DOING SOMETHING ILLEGAL -- DONT FORGET TO CHANGE IT TO SOMETHING ELSE AFTERWARDS THOUGH!! function inspection ( element ) if isElement(element) then if getPlayerTeam(player) and getTeamName(getPlayerTeam(player)) == 'Police' then return end <====== them Police local wlevel = getPlayerWantedLevel( source ) if wlevel == 0 then if (getElementData ( element, "legalstatus" ) == "illegal" ) then local cx, cy, cz = getElementPosition ( source ) local px, py, pz = getElementPosition ( element ) if ( getDistanceBetweenPoints3D ( cx, cy, cz, px, py, pz ) < 15 ) then setPlayerWantedLevel ( element, 1 ) end end end end end end end addEventHandler ( "onPlayerTarget", getRootElement(), inspection ) --STUFF TO MAKE BRIBE PICKUPS WORK function pickedUpWantedCheck ( player ) if ( getElementType(source) == "pickup" ) then if getPickupType ( source ) == 3 then if (getElementData ( source, "model" ) == "1247" ) then local level = getPlayerWantedLevel(player) if ( level > 0 ) then setPlayerWantedLevel ( player, level-1 ) end end end end end addEventHandler ( "onPickupHit", getRootElement(), pickedUpWantedCheck )
-
يقولي انت ممن السوات المشكل من الكود
-
الكود شغال بس انت لي فيك المشكلة مشغل جروب سيستيم حق العقرب جرب حق احمد فيفي وشكرا جربت الكود شغال 100/100
-
سويت دا الكود ممكن تصحيح addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function() -- little interval, music is getting laggy when all resources are starting.. setTimer(function() (setTimer ( playSound("0.mp3"), 1000, 1))then (setTimer ( playSound("1.mp3"), 1000, 1))then (setTimer ( playSound("2.mp3"), 5000, 1))then (setTimer ( playSound("3.mp3"), 15000, 1))then (setTimer ( playSound("4.mp3"), 19000, 1))then (setTimer ( playSound("5.mp3"), 30000, 1))then (setTimer ( playSound("6.mp3"), 40000, 1))then (setTimer ( playSound("7.mp3"), 150000, 1))then (setTimer ( playSound("8.mp3"), 80000, 1))then (setTimer ( playSound("9.mp3"), 10000, 1))then end end )
-
المشكلة في دا الكود كل الاغاني تشتغل مع بعضها
-
ابي الاغاني لما تخلص الاولى يروح لتانية وكدالك المرجوا الاجابة addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function() -- little interval, music is getting laggy when all resources are starting.. setTimer(function() playSound("0.mp3") playSound("1.mp3") playSound("2.mp3") playSound("3.mp3") playSound("4.mp3") playSound("5.mp3") playSound("6.mp3") playSound("7.mp3") playSound("8.mp3") playSound("9.mp3") end, 200, 1) end )
-
يضهر الماركر بس حتى لوكنت شري طاينقلني للبيت ....؟؟؟ ومايكتب لي شي debugscript 3
-
سويت هدا بس ما اشتغل يعني كيف تغير انت الكود ومايخرب ياكينق جربت انا local groupName = 'SWAT' local oH = createMarker(1265.0999755859,-1627.9000244141,29.89999961853,"arrow",1.5,0,255,0) addEventHandler('onMarkerHit',oH,function(entered) if getElementType(entered) == 'player' and not isPedInVehicle(entered) and getElementData(entered,'gang') == groupName then setElementPosition( entered,1222.29956,-1655.51770,140.20313) setElementInterior ( entered, 0 ) setElementDimension ( entered, 0 ) end end ) local groupName = 'SWAT' local oH = createMarker(1265.0999755859,-1627.9000244141,29.89999961853,"arrow",1.5,0,255,0) addEventHandler('onMarkerHit',oH,function(entered) if ( getElementType ( player ) == "player" ) and ( getPlayerTeam ( player ) ) and ( getTeamName ( getPlayerTeam ( player ) ) == "Police" ) and getElementData(entered,'gang') == groupName then setElementPosition( entered,1222.29956,-1655.51770,140.20313) setElementInterior ( entered, 0 ) setElementDimension ( entered, 0 ) end end )
-
مشكووووووووووور اسف لاني تعبتك اشتغل والله انك كفو
-
اسف اخي مااشتغل الماركر يعني ماضهر مدري ليه
-
السلام عليكم من االعنوان مفهوم ابي كود متال يعني ما احد ياخد دم من عصابة معينة لا وهو شرطي وهذه تجارب بس مازبطة يعني حتى لو كنت حرامي اقدر اخش المقر واخد دم ودرع وسيارات ابي كود لاهنتوا marker = createMarker (1264.1999511719,-1671.5999755859,12.60000038147, "cylinder", 2, 255, 0, 255, 255 ) addEventHandler ( "onMarkerHit", marker, function ( player ) if getElementType ( player ) == "player" then if getElementData( player ,'gang') == 'SWAT' then setElementHealth ( player, 130 ) setPedArmor ( player, 100 ) setPedSkin ( player, 285 ) else outputChatBox ( "* You most be SWAT Group ", player, 0, 0, 255, true ) end end end , false ) دا شغال على الكل ادا كنت من سوات حتى نوتيم تقدر تاخد دم ودرع وشخصية ممكن تعطوني الكود بس مشاان اتعلم
-
لسا بيجين 2 سيارات لاهنت تصحيح
-
جربته بس مااشتغل لــــــــــيه
-
مافي احد يعطي الكود ببلاش الكل مايسعدون رغم اني لسا اتعلم بس ماتعلمت شي + يقولون روح الويكي كل شي مكتوب انجليزي وش نفهم؟؟؟
-
مااشتغل الكود لي عطيتوه لي ماتضهر الماركر اصلا+ مافهمت كلام تابل لاني مغربي ماافهم انجليزي معرب تريقر =treker§§!
-
؟؟؟؟ اكتب انجليزي لاني ماافهم وش تقول
-
انا ابي اتعلم كدا مشان اصمم مقرات اخرى ما اصدير اقلكم كل شوا وش الخطاء