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shwaeki

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Everything posted by shwaeki

  1. هاد بعرف عربي
  2. اوك مين يعرف صاحب المود او مود زية
  3. السلام عليكم و رحمة الله و بركاتة topbarchat بسالكم الحين انا بستخدم مود بس بس بسير اي واحد دخل او طلع بجي من تحت انة دخل و طلع مع العلم اني مطفي مود الدخو و ما يكرر بدي اياه يتم يكرر يعني لما يطلع اشي ما بعاود يطلع ما دام ما هو مبين الحين هو مشفر في مود غيرة او اذا اصدار منة ما فية يلي قلت عنة
  4. هاد مش مني و عدل علية addEventHandler ("onPlayerWasted", root,function (_,killer) if ( killer and getElementType(killer) == "player" ) then if ( getPlayerTeam(source) ~= getTeamFromName("Police") and getPlayerTeam(killer) == getTeamFromName("Police") ) then local Levels = getPlayerWantedLevel ( source ) if ( Levels > 1 ) then setElementPosition(source,x,y,z) setTimer(setElementPosition,60000,1,source,x,y,z) end end end end)
  5. مود تشغلة يسير في ناس و سياراتيمشو في الشوارع و اذا حد دمو 10 و اقل ما يقدر يمش و تجية الاسعارف و بصير جمو 100 و لو واحد علية نجوم تلحفة الرطة و تعص زي يجيك تكاسي زي جتا سان اندريس تقريبا
  6. هاد بجيب اسلحة الاعب يعني جرب و انتا ما بعك شي
  7. تفضل من ذا بيست ~= وتعني لا يساوي مثآل, if getPlayerMoney() ~= 100 then < وتعني اصغر من مثآل, if getPlayerMoney() < 100 then <= وتعني اصغر من او يساوي مثآل, if getPlayerMoney() <= 100 then > وتعني اكبر من , مثآل, if getPlayerMoney() > 100 then >= وتعني اكبر من او يساوي if getPlayerMoney() >= 100 then * وتعني ضرب مثآل, givePlayerMoney(100*20) ^ وتعني اس givePlayerMoney(100^20) / وتعني قسمه مثآل, 50 / 2 + , - معروفه ذي ذذ
  8. اتاكد انك مش مشغل مود حفظ تاني
  9. local x, y = guiGetScreenSize() rRoot = getResourceRootElement(getThisResource()) Music = "Other/Intro.mp3" Anims = {"DAN_UP_A", "dnce_M_b", "DAN_Left_A", "DAN_Down_A", "DAN_Loop_A", "dance_loop"} num = 0 local TeamNameee = "" local Team = "" local Text = "" local mn = nil Color = {255, 255, 255} local NewTeam = 0 local ID, skin = nil, nil, nil TeamName = {"Grove", "Aztecas", "Police", "Ballas", "No Team", "Medic"} local WaeponID = {5, 22, 3, 1, 32, 41, 43} allPlayer = 0 local Weapon = 0 local NameWeap = "Fist" GameType = {} ColorGame = {0, 255, 255} GameNameType = "" Info = {} SkinSelectMusic = nil local foundTeam = 0 local findskin = 0 typeGame = "gang" local foundInTeam = "" local foundInall = "" Ped = {} skin = { Grove = {105, 106, 107}, Aztecas = {115, 116, 117 ,0 ,173 , 174 ,175 ,176 ,177}, Police = {283, 284, 285}, Ballas = {102, 103, 104}, ["No Team"] = {28, 34, 123, 230, 7, 15, 16, 21, 19, 22, 23, 24, 26, 28, 29, 30, 32, 33, 34, 37, 45, 46, 59, 72, 137, 189, 200, 217, 212, 240, 241, 247, 248, 261}, Medic = {274, 275, 276}, } AllTeamName = { Grove = {2494.96948, -1684.03101, 14.3313, 2494.98486, -1685.02856, 14.26363, 2495.38843, -1688.54297, 13.87171}, Aztecas = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Police = {1568.73779, -1695.54541, 7.0456, 1568.71582, -1694.55835, 6.8869, 1568.64075, -1691.68494, 5.89063}, Ballas = {2217.03027, -1167.91956, 27.0701, 2217.0166, -1168.89661, 26.85767, 2216.97534, -1171.77625, 25.72656}, ["No Team"] = {901.33551, -1208.65796, 18.4756, 901.27332, -1207.69299, 18.22063, 901.05676, -1204.8208, 16.98322}, Medic = {2022.72839, -1426.36877, 18.3914, 2023.34521, -1425.61548, 18.16297, 2025.20178, -1423.47644, 16.99219}, } Rot = {357.4391784668, 271.10339355469, 179.70733642578, 0, 179.01052856445, 132.08488464355} CamGameType = { {2454.49487, -1654.69812, 26.19402, 2541.42432, -1686.7251, -11.45641} } function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,"left", "top", false, false, true, false, false) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font,"left", "top", false, false, true, false, false) end end local function getTeam(team) return getTeamFromName(team) end local function count(team) return countPlayersInTeam(getTeamFromName(team)) end function onStop() resetSkyGradient() showChat(true) showPlayerHudComponent("all", true) end addEventHandler("onClientResourceStop", resourceRoot, onStop) function foundPos(nummm) local foundPo = AllTeamName[TeamName[NewTeam]][tonumber(nummm)] return foundPo end function showforallteam() fadeCamera( true ) showChat(false) SpawnGameType() --[[ foundInTeam = "There are Players" foundInall = "all Players" GameType = {"Gang Wars"} Info = {"Wlecom To Gang Wars","To Spawn press [Enter]"} GameNameType = "Gang Wars" mn = nil bindKey("enter","down",SpawnGameType) l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) info1 = Info[1] info2 = Info[2] ShowGameType() addEventHandler("onClientRender",getRootElement(),DrawGameType) --]] end addEventHandler("onClientPlayerWasted", getLocalPlayer(), function(killer, weapon, bodypart) if getElementData(localPlayer, "WasChangeTeam") == true then showforallteam() else return false end end) function ShowGameType() ColorGame = {255,255,0} l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) setCameraMatrix(l1, l2, l3, l4, l5, l6) SelectGame = 1 GameNameType = GameType[1] count2 = count("Grove") count3 = count("Aztecas") count4 = count("Police") count5 = count("Ballas") count6 = count("No Team") mn = count2 + count3 + count4 + count5 + count6 typeGame = "gang" end function SpawnGameType() setTimer(MakeGangWars, 500, 1) TeamNameee = "Team Name" end function MakeGangWars() Color = {0, 255, 0} Team = " " .. TeamName[1] .. " " allPlayer = count(TeamName[1]) Weapon = WaeponID[1] NameWeap = getWeaponNameFromID(Weapon) NameWeap = getWeaponNameFromID(Weapon) NewTeam = 1 local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) setCameraMatrix(x, y, z, lx, ly, lz) ---removeEventHandler("onClientRender", getRootElement(), DrawGameType) bindKey("arrow_r", "down", Next) bindKey("arrow_l", "down", Next) bindKey("enter", "down", SpawnPlayer) addEventHandler("onClientRender", getRootElement(), DrawTeam) SkinSelectMusic = playSound(Music, true) local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) ID = 105 Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[1]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[NewTeam]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) foundTeam = 1 findskin = 1 end function Next(key) if key == "arrow_l" then findskin = findskin - 1 if findskin < 1 then foundTeam = foundTeam - 1 if foundTeam < 1 then foundTeam = #TeamName end findskin = #skin[TeamName[foundTeam]] end else findskin = findskin + 1 if findskin > #skin[TeamName[foundTeam]] then if findskin > #skin[TeamName[foundTeam]] then findskin = 1 end foundTeam = foundTeam + 1 if foundTeam > #TeamName then foundTeam = 1 end end end number = foundTeam ID = skin[TeamName[number]][findskin] Team = " " .. TeamName[number] .. " " NewTeam = foundTeam TextColor(number) setElementModel(Ped[1], ID) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 5)]) if Ped[1] then destroyElement(Ped[1]) Ped[1] = nil end local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) wasFoundCamAndPed = foundTeam local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) setCameraMatrix(x, y, z, lx, ly, lz) end function TextColor(numbe) if TeamName[numbe] == "Grove" then Color = {0, 255, 0} elseif TeamName[numbe] == "Aztecas" then Color = {0, 150, 255} elseif TeamName[numbe] == "Police" then Color = {0, 50, 255} elseif TeamName[numbe] == "Ballas" then Color = {255, 0, 150} elseif TeamName[numbe] == "No Team" then Color = {255, 255, 255} elseif TeamName[numbe] == "Medic" then Color = {6, 183, 248} end allPlayer = count(TeamName[numbe]) or 0 Weapon = WaeponID[numbe] or 0 NameWeap = getWeaponNameFromID(Weapon) or 0 end
  10. عندك مود سيف سيستم او مود يحفظ الفلوس
  11. المقر هاد بشتغل على مود العقرب 1- شغل مود العثرب و سوي جرب باسم [sWAT] 2- سوي تيم شرطة اسمة Police التيم و ادخل شوا
  12. addEventHandler ( "onClientRender", root, function ( ) if ( guiGetVisible ( اسم الوحة ) ) then guiSetText ( اسم اليبل, "Name: " .. getPlayerName ( localPlayer ) ) end end )
  13. طيب كيف اخلي البيد يدور او اوبجكت
  14. هاد الموضوع في نفس طلبك viewtopic.php?f=160&t=72943 بعدين حطهم كلهم في موضوع واحد مو ضروري كل طلب موضوع
  15. تفضل https://wiki.multitheftauto.com/wiki/All_Skins_Page
  16. viewtopic.php?f=160&t=68676&p=641558&hilit=GameModeActive#p641558 هون انتا منزل موضوع و مساعدينك زمان
  17. ROT = اتجاة البيد CamGameType = اول ما تدخل السيرفر اتجاة الكاميرا ماتركس بعد تسجيل الدخول مش بجيكاضغط انتر هاي اتجاة الكاميرا
  18. يا مو ضروري 100 موضوع رد على موضوعك القديم
  19. طيب جربت بس ما انتقل
  20. طيب تذكر لانو محتاجة ضروري او اذا حد يعرفة
  21. اخي اسماء الزرار موجودين غير اسماءهم تقضل هيو function Click() if source == GUIEditor_Grid[1] then local arena = guiGridListGetSelectedItem(GUIEditor_Grid[1]) local arena1 = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) if arena or arena1 then guiSetVisible(GUIEditor_Button[1],true) guiSetVisible(GUIEditor_Button[2],false) end elseif source == GUIEditor_Grid[2] then local base = guiGridListGetSelectedItem(GUIEditor_Grid[2]) local base1 = guiGridListGetItemText ( GUIEditor_Grid[2], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) if base or base1 then guiSetVisible(GUIEditor_Button[1],false) guiSetVisible(GUIEditor_Button[2],true) end elseif source == GUIEditor_Button[1] then local arenaa = guiGridListGetSelectedItem(GUIEditor_Grid[1]) local arenaa1 = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 ) if not arenaa or not arenaa1 then return end triggerServerEvent("arena", localPlayer, localPlayer,arenaa1) elseif source == GUIEditor_Button[2] then local basee = guiGridListGetSelectedItem(GUIEditor_Grid[2]) local basee1 = guiGridListGetItemText ( GUIEditor_Grid[2], guiGridListGetSelectedItem ( GUIEditor_Grid[2] ), 1 ) if not basee or not basee1 then return end triggerServerEvent("base", localPlayer, localPlayer,basee1) elseif source == GUIEditor_Button[1] then toggleAllControls(false) setTimer(toggleAllControls,3000,1,true) elseif source == GUIEditor_Button[2] then toggleAllControls(false) setTimer(toggleAllControls,3000,1,true) end end addEventHandler("onClientGUIClick", root, Click)
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