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Everything posted by Captain Cody
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I have received numerous reports of JStreamer failing to load on Linux based servers and I'd like to do some testing so I can fix the issue, however I need some people with linux servers to help conduct tests. All you'd need to do is upload new versions of JStreamer as I read the debug errors and update it and test to see if the map(s) load.
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[Poll?]What would you like to see in a new map editor?
Captain Cody replied to Captain Cody's topic in Resources
@Ghost156 You need to set the map saving mode in settings @ShayF Doesn't hurt FPS at all, even in it's Alpha state. Further builds will be even more optimized. In-fact even now, it runs far better then the default MTA editor. @delta1337 I have plans for an 'object brush' that'll do just this. By the way, currently my computer is dead (Long story and not my fault) so will be a while. -
Can JStreamer be used to stream tall building mods?
Captain Cody replied to Mr.Solo's topic in Scripting
I am currently working on a system to allow this by cross checking IDs within certain zones. -
Could you try starting the map on the 64 bit version and monitor the memory usage as it starts? Due to the methods used it may overload the memory for a brief amount of time.
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Please post the section of the script that you have edited.
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It may be over loading the 32 bit server on initial load. However I'm unsure at the moment.
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Linux has an issue, I'm still investigating, however I have no test server. As for using the maps you need to ensure you put the right folders in. Either [AC2] or AC2
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https://github.com/CodyJL/JLiberty-City https://github.com/CodyJL/JStreamer
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Considering there's a full thread for it (And the poor content of the resource) you were ripped off.
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Please give the entire debug message.
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start = getTickCount() -- run function print(getTickCount()-start)
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Does anyone know how to delete ''undeleteable'' objects?
Captain Cody replied to Taurus's topic in Other
I'll be releasing an editor soon that'll allow you to easily remove these. -
Update your server (Grab the latest nightly build)
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Handling system is actually alot more realistic then the other GTAs.
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[SELL]Unfinished building system FORTNITE with models
Captain Cody replied to AncienT's topic in Resources
In this case I believe he is selling the script and not the models. -
MTAs file loading system is actually pretty bad.
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3Ds max or blender. While 3Ds max is better it costs alot and blender is free.
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[Poll?]What would you like to see in a new map editor?
Captain Cody replied to Captain Cody's topic in Resources
Yes, and as soon as I have beta ready (Have been busy in life so it's been slow) I'll be releasing the translation files. -
I would recommend joining the SAES discord and asking for support there.
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Excuse me?
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#1 just more just higher levels of obfuscation #2 Yes #3 Yes
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Start san andreas atleast once before starting MTA
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Should be just fine.
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[RPG/MultiMode] SAEG : RPG [Multi Language]
Captain Cody replied to VenomOG's topic in Servers to play on
5+ ones claiming to be the real one, doesn't technically violate any rule but really, you guys are so desperate for players you've restarted this thing a million times.