Resource: playerblips
File: playerblips.lua
Add this piece of code, 100.0 is the distance:
local _createBlipAttachedTo = createBlipAttachedTo
function createBlipAttachedTo(player, icon, size, r, g, b)
return _createBlipAttachedTo(player, icon, size, r, g, b, 0, 100.0)
end