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darhal

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Everything posted by darhal

  1. Any error msg /debugscript 3
  2. Added ) at the end of the code
  3. Put the destroy element before triggerServerEvent
  4. destroyElement(GUIEditor.staticimage[1]
  5. Try desteoyElement(Gui) instead of guiSetVisible
  6. Thats what i said for me root better anyway we should increase the cpu for great performance
  7. Nope u are welcome at any time
  8. Sure root and resourceRoot are just smilair u can use then both but use root more better resourceRoot is giving the resource root element but root give all resource root element any more questions
  9. No use triggerServerEvent('onAccepted', root)
  10. Dont use player in the function that u trigger server sided use client or source and change the function arguments function() and not function(player) and replace player inside the function to client or source
  11. darhal

    SOLVED

    Set the data of the player on time deacrising and get this data when the player quit server sided
  12. darhal

    SOLVED

    Nop isn't a player !!!!!
  13. darhal

    SOLVED

    Use onClientPlayerQuit and the player who quit is source not localPlayer
  14. darhal

    SOLVED

    Use onClientPlayerQuit
  15. Sure u can found it at the community 50p make good one named modshop search
  16. My code aleardy work for him
  17. triggerServerEvent("giveSkill", localPlayer, gMe, otherArguments)
  18. By adding the event handler using getRootElement() this will work for all colshape u should use this [lua] addEventHandler("onClientColShapeHit", col, onColShapeHit) [\lua]
  19. darhal

    save problem

    Edit !!!!!!!! [LUA] if weapon0 >= 0 then -- some code [\LUA]
  20. darhal

    save problem

    Fist id is 0 so u will edit this if weapom0 >= 0 then -- code end also u should set the account data of fist id 0
  21. darhal

    ObjectID

    Use map editor object browser to find the id
  22. cant using phone i wil add u tommorow using pc
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