function createteam ()
teamamKEA = createTeam ( "Kill 'Em All", 255, 0, 0 )
end
addEventHandler("onResourceStart", resourceRoot, createteam)
function spawnKEA( cityName, teamName, skinName )
if ( teamName == "KEA" and skinName == "KEA 1" ) then if ( getElementData(source, "gang") == "KEA" ) then
setPlayerTeam ( source, teamKEA) local x,y,z x = 731.79998779297 y = -1276.0999755859 z = 13.60000038147 spawnPlayer ( source, x,y,z ) outputChatBox("YOU HAVE JOINED TO: Kill 'Em All[KEA] CLAN!", source, 0, 255,0) fadeCamera(source, true) giveWeapon ( source, 28, 2000 ) giveWeapon ( source, 31, 2000 ) giveWeapon ( source, 27, 2000 )setElementHealth ( source, 100 ) setElementModel ( source,15 ) setPedArmor ( source, 0 ) else outputChatBox("No eres parte del clan KEA", thePlayer, 255, 0, 0) triggerClientEvent ( "onPlayerChooseTeam", getRootElement(), teamName ) end end
addEvent("onPlayerChooseTeam", true)
addEventHandler("onPlayerChooseTeam", getRootElement(), spawnKEA)