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pa3ck

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Everything posted by pa3ck

  1. Hey. After spending a good few minutes trying to solve my problem, I found out that getElementsWithinColShape isn't working client side for some reason. It works perfectly fine on server side though... I guess it's a bug, isn't it? addCommandHandler ( "ttt", function ( ) local x, y, z = getElementPosition ( localPlayer ) local sphere = createColSphere ( x, y, z - 1, 2 ) local vehs = getElementsWithinColShape ( sphere ) outputChatBox ( tostring ( #vehs ) ) -- always 0 client side, but I get the correct number of elements server side. end)
  2. If you're using attachElements, don't bother using getPositionFromElementOffset.. Just use: attachElements ( obj, obj2, 0, 0, 3, 0, 0, 0 ) -- x, y, z, rotx, roty, rotz
  3. Hey. I used to use MySQL instead of SQLite but I gotta use SQLite this time. I'd like to know how to get the last auto_increment value? I know I can count up the data and get the value but I'm sure there's an easier way. In MySQL it's: local query = dbQuery ( connection, "SHOW TABLE STATUS LIKE 'theTable'" )
  4. Thank you for your answer! I would love to see something like attachElement. Well done!
  5. Thank you, it does work, unfortunately it doesn't return an element, attachElements cannot be used..
  6. Well, just found out it gets created, the element is there, but you can't see it. Sometimes you can see all of them, sometimes you can only see 3 or 2 coronas...
  7. Hey! I was making an indicator / blip system and I found out that coronas are buggy, because sometimes they just won't be created. Here's my really simple code: local veh = getPedOccupiedVehicle ( localPlayer ) local ind1 = createMarker ( 0, 0, 0, "corona", 0.1, 255, 65, 0 ) attachElements ( ind1, veh, -0.85, 2.48, -0.33 ) local ind2 = createMarker ( 0, 0, 0, "corona", 0.1, 255, 65, 0 ) attachElements ( ind2, veh, 0.85, 2.48, -0.33 ) local ind3 = createMarker ( 0, 0, 0, "corona", 0.1, 255, 65, 0 ) attachElements ( ind3, veh, -0.7, -2.7, -0.14 ) local ind4 = createMarker ( 0, 0, 0, "corona", 0.1, 255, 65, 0 ) attachElements ( ind4, veh, 0.7, -2.7, -0.14 ) Is it an MTA bug? Can I do anything about it?
  8. pa3ck

    [Selling] MTA

    Are you seriously selling vG?
  9. Okay, thanks for your help. 'If you don't know the basics, then don't use it'. Well, I got a better solution, look it up and learn it. Of course I have a VPS... Anyways, thanks for your quick answers bud!
  10. Sounds pretty good... but the problem is I'm not that good at these things... How would I do that? I'm really sorry, for being such a noob... but you know...
  11. All right. If I link it to that folder, would it affect my servers internet usage? ( not the web server, but the one that runs MTA ).
  12. Ah! I misunderstood it... So I will only need to upload the downloadable content to my webserver... Thanks MIKI!
  13. Hey! I would like to ask a question about 'httpdownloadurl'. I got some cars, skins and building textures and I don't want my server to be lagy, so I want to use an external FTP server for downloading them. My question is, will I need to upload all of my resources there? If I want to edit them, will I need to edit them on my FTP server? Thanks in advance!
  14. @ Sasu Yes, I did. I used these 2 simple lines: guiSetProperty ( gridlist, "ColumnsMovable", false ) guiSetProperty ( gridlist, "ColumnsSizeable", false ) But it says bad argument, it's looking for strings. I tried "false", but that won't change anything, thanks though. @IIYAMA I'm using my own weapon damage system, so when you get shot with sniper for example it takes off 100 off your health, I think that was the problem, thank you! Didn't get a chance to test it though, gonna test it today.
  15. Thank you for both answers! @dugasz Rows and Columns return numbers, they're not an element, so guiSetProperty cannot be used here ( thanks anyways! ) @IIYAMA Thanks buddy! I used to use setElementHealth ( element, 0 ), so that might be it. Also, I have an animation cancel bind, which lets you cancel the current animation using "empty" setPedAnimation. Do you think it would affect it? Should I use setPedAnimationProgress w/ any anims? Thanks! EDIT: I see there's 'ColumnsSizable' and 'ColumnsMovable' settings for guiSetProperty. AFAIK, guiSetProperty requires a GUI element, but rows and columns are not elements... How does it work?
  16. Hey! I got 2 questions ( actually ) here. First one is, is there a function for setting the color of a gui column? The second one is, I'm experiencing a "death" bug. I'm building my own RP gamemode and I'm using setElementPosition for my teleport commands. Sometimes I see people fall and die, but they don't actually die... They can't see it themselves, same thing happens to me. They see me "dying" but I can't see it myself... Right after they / I die, they / I just get up and walk forward... Is it a bug? Thanks in advance!
  17. What, why would you need my script? Anyways, I solved it, thanks though. I just added the kick and ban command to the group "Default" ( as I'm not using the default admin resource at all. )
  18. Hey there. I wrote my own admin and kick system, but I can't use /kick if I'm not logged into ACL. Is there any way solve this?
  19. Hey there. I'd like to connect my server with a PHP script. How can I send variables to PHP? EDIT: Just found the answer.
  20. I mean, the server side itself, is it being downloaded to the RAM? Is it safe to leave it uncompiled?
  21. BTW, what about server side files? Are they being downloaded to your RAM as well? Would I need to compile them?
  22. So is it safe to leave the scripts uncompiled but cache set to false?
  23. Hiya. I tried setting client sided lua files' cache to false. I thought I'll need to download it every time I join the server, but I can't see the progressbar, the small downloading indicator... It does work though, I can't find the files in my mods folder, I'm just curious, how does it work?
  24. Perfect, that's what I was looking for. Thanks!
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