Anubhav
Members-
Posts
2,277 -
Joined
-
Last visited
Everything posted by Anubhav
-
I guess, it make's the command for that group if true else it doesn't allow. But you must state it in other acl groups. I saw ACL.XML and tried to get it.
-
Dude, if you're download resource ( not CUSTOM DOWNLOADER ) then YOU CAN'T. He's using custom downloader to download mods. You don't understand me.
-
That's custom downloader lol and when you are downloading file's the CLIENT FILES ARE GETTING DOWNLOADED. So you can't open a GUI.
-
That mean's you're not in a vehicle. (facepalm)
-
A: MTA Q: Hi, am I Anubhav? HI!
-
See the edited script.
-
-- id is defined. addEventHandler("onPlayerSpawn", root, function() outputChatBox('1', source) local veh = getPedOccupiedVehicle( source ) if veh then addVehicleUpgrade( veh, id ) else return outputChatBox("noveh") end end )
-
What's that? prevA give's the account name lmfao. And Bilal you are getting it's account name? function saveonlogout(prevA) local player = source local money = getPlayerMoney(player) local occupation = getElementData(player, "Occupation") local team = getPlayerTeam(player) local teamname = getTeamName(player) local x,y,z = getElementPosition(player) local dimension = getElementDimension(player) local interior = getElementInterior(player) local skin = getElementModel(player) local account = getAccount(prevA) local accountname = getAccountName(account) outputChatBox("You are logged out", player) if money and occupation and team and x and y and z and dimension and interior and skin and teamname then local savelocation = mysql_query(moduledb, "UPDATE 'playerlocations' SET x = '"..x.."', y = '"..y.."', z = '"..z.."' WHERE accountname = '"..accountname.."'") local saveothers = mysql_query(moduledb, "UPDATE 'playerinfo' SET money = '"..money.."', occupation = '"..occupation.."', team = '"..teamname.."', dimension = '"..dimension.."', interior = '"..interior.."', skin = '"..skin.."' WHERE accountname = '"..accountname.."'") --mysql_free_result(savelocation) --mysql_free_result(saveothers) else outputChatBox("Error! Cannot save informations!", player) end end addEventHandler("onPlayerLogout",getRootElement(),saveonlogout)
-
Thank you.
-
Google. Get the symbols copy them. And come on skype.
-
Symbols are not allowed in server name's as far as I know. You must change the HTTP ports. Because one server is already running on 22005. OFF-TOPIC: I would've helped you if you din't have betrayed me.
-
COW, CHICKEN, SMALL POXIES EVERYONE FUCK YEAH FUCK YO YE Y4 YES!
-
Better create a colshape but I suggest a marker in starting. Remember to set it's alpha to 0!
-
Oh thanks for using it. You must set the nametag text. setPlayerNametagText Good luck!
-
There isn't. There was a function but it's removed now!
-
Nothing new, alot of same pay and spray. No idea what to say. But good.
-
I just did to improve this. I'm still working on it. Inventory system coming today!
-
Gamemode released. https://community.multitheftauto.com/in ... s&id=10336
-
I'll go on it, thank you FuriouZ.
-
Basic Roleplay - By Socialz Credits Socialz: For creating this gamemode Anubhav ( me ): For improving the gamemode Upcoming features - Shop blips - Bug fixes and improvements - HUD What is new? Oh good question. The thing's new are: - Demote and promote and depositing/withdrawing money in faction bank. - Fixed login panel error. ( don't remember what was it ) - Made so existing account's which don't have things saved will be auto setted to a default value. - Soon more features as Socialz told! - Improved export's system. ( while pressing P it gave out errors ) - Improved command system. - Fixed Interior system. - Added news system for faction group! - Added mafia system ( you get paid for killing )! - Added default admin system: only server owner can access it. - Added designed default scoreboard. - Added inventory system. ( v 2.0.1 ) Thanks everyone! Release: 7-11-14 ( hopefully if no school work )
-
setElementVisibleTo ( lixo1, root, false ) setElementVisibleTo ( blip, root, false ) setElementVisibleTo ( lixo1, playerTeam, true ) setElementVisibleTo ( blip, playerTeam, true )
