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Narunix

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Everything posted by Narunix

  1. Narunix

    Turf system

    I tried your Guion and I really surprised increasingly friend, I recommend that works well with the gang of algrab system, implementing it would be something good, greetings.
  2. Sorry, that resource change poniendole esque score, skin and notifications subire not, at least you get your permit so sorry I did not know it was you.
  3. - Hello I have an error in this appeal that when 2 players grab the same job is ultra bugea ie for example when a player enters the marker before or after my to me and another marker shows look to better understand * A player starts the job and grab a bus and is the first to go through the marker and is the NEXT * The player automatically after the will and the NEXT also bypassing the first marker - That's the bug here a part of the script where I think this error local client = getLocalPlayer( ) local rootElement = getRootElement() local marker = nil local blip = nil addEvent("bus_set_location",true) addEventHandler("bus_set_location",rootElement, function (x, y, z) marker = createMarker(tostring(x), tostring(y), tostring(z)-1, "Cylinder", 4.0, 255, 255, 255, 255) blip = createBlipAttachedTo( marker, 41, 3, 0, 0, 255, 255 ) addEventHandler("onClientMarkerHit",marker,onBusStopHit) end) function onBusStopHit(hitPlayer) if not hitPlayer == client then return end triggerServerEvent("bus_finish",client,client) if isElement(blip) then destroyElement(blip) end if isElement(marker) then removeEventHandler("onClientMarkerHit",marker,onBusStopHit) destroyElement(marker) end end addEventHandler("onClientVehicleExit",rootElement, function () if isElement(marker) then removeEventHandler("onClientMarkerHit",marker,onBusStopHit) destroyElement(marker) end if isElement(blip) then destroyElement(blip) end end) o tal vez sea este.. function getNewBusLocation(thePlayer, ID) local x, y, z = busTable[iD][1], busTable[iD][2], busTable[iD][3] triggerClientEvent(thePlayer,"bus_set_location",thePlayer,x,y,z) end function busJob(thePlayer) local theVehicle = getPedOccupiedVehicle (thePlayer) local id = getElementModel(theVehicle) if id == 431 or id == 437 then local x, y, z = getNewBusLocation(thePlayer, 1) setElementData(thePlayer,"buszp",0) setElementData(thePlayer,"busData",1) else end end addEventHandler("onVehicleEnter",rootElement,busJob) function busStart(thePlayer) local theVehicle = getPedOccupiedVehicle (thePlayer) local id = getElementModel(theVehicle) if id == 431 or id == 437 then outputChatBox("Has Comenzado tu trabajo!", thePlayer, 255, 255, 0) end end addEventHandler("onVehicleEnter",rootElement,busStart) addEvent("bus_finish",true) addEventHandler("bus_finish",rootElement, function (client) if not isPedInVehicle(client) then return end if not busses[getElementModel(getPedOccupiedVehicle(client))] then return end local zarp = getElementData(client, "buszp") local money = math.random(1,50) setElementData(client, "buszp", zarp + money) if #busTable == tonumber(getElementData(client,"busData")) then setElementData(client,"busData",1) else setElementData(client,"busData",tonumber(getElementData(client,"busData"))+1) end getNewBusLocation(client, tonumber(getElementData(client,"busData"))) end) If you help me with this, I upload the resource to the community but compilare and I'll upload it in different languages ​​if I may.
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