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Hell-Mate

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Everything posted by Hell-Mate

  1. Tested and nothings Elements not getting destroyed
  2. Same. i just have another job that have this > setPlayerTeam ( source, getTeamFromName ( "Civilian" ) ) i got the job and my team has been civilian and elements didn't destroy
  3. i just copied your code exactly, and nothing _setPlayerTeam = setPlayerTeam addEvent( "onPlayerChangeTeam", true ) function setPlayerTeam ( thePlayer, theTeam ) triggerEvent ( "onPlayerChangeTeam", root, thePlayer, theTeam ) return _setPlayerTeam ( thePlayer, theTeam ) end addEventHandler ( "onPlayerChangeTeam", root, function ( player, team ) local teamName = getTeamName ( team ) if teamName ~= "Criminal" then destroyElement ( robhouseMarker ) destroyElement ( robhouseBlip ) end end )
  4. -- Tested but not working i just changed my team from admin panel to another team but Element not destroyed .. _setPlayerTeam = setPlayerTeam addEvent( "onPlayerChangeTeam", true ) function setPlayerTeam ( thePlayer, theTeam ) triggerEvent ( "onPlayerChangeTeam", root, thePlayer, theTeam ) return _setPlayerTeam ( thePlayer, theTeam ) end addEventHandler ( "onPlayerChangeTeam", root, function ( player, team ) local playerTeam = getTeamName ( team ) if playerTeam ~= "Criminal" then destroyElement ( robhouseMarker ) destroyElement ( robhouseBlip ) end end)
  5. hmm so this will be how it looks ? addEventHandler ( "onPlayerChangeTeam", root, function ( player, team ) local playerTeam = getPlayerTeam ( source ) if playerTeam ~= "Criminal" then destroyElement ( robhouseMarker ) destroyElement ( robhouseBlip ) end end)
  6. well, what about the first code ? >> _setPlayerTeam = setPlayerTeam addEvent( "onPlayerChangeTeam", true ) function setPlayerTeam ( thePlayer, theTeam ) triggerEvent ( "onPlayerChangeTeam", root, thePlayer, theTeam ) return _setPlayerTeam ( thePlayer, theTeam ) end i really dont understand this setPlayerTeam thingy ?? Can u explain ?
  7. WhoAmI, do u understand what i mean ? i mean if a Player in Criminal Team and changed his Team to any other team for example like civilian, if so then destroyElement ( Element ) that what i mean.
  8. Dude, you know what ? you just saved over 30k ppl time ( ppl who downloaded the res ), its really a time save resource, i always use your Editor to make GUI. thanks dude
  9. Really an EPIC script and hard work from you, good job bro
  10. Good job, keep it up brah
  11. Really an amazing idea, keep it up guys
  12. Images not working .. re-upload images
  13. [quote name=..&G:..]Ok, thanks. And now, how do I replace the paintjobs of a car? Cause in the pack I have elegy.txd, elegy1.txd, elegy2.txd etc.. And they are paintjobs use this > setVehiclePaintJob
  14. Hell-Mate

    Cars

    Can you please post the errors which the console output ? just to know which line we should fix
  15. Hey community, i need someone's help. i tried to find any event for when a player change his team but i failed. i made a robber job which create some markers and blips and i want to destroyElement of this Markers and Blips on Player team change i need any Event that can help. Thanks function removeblips () local playerTeam = getPlayerTeam ( source ) if playerTeam ~= "Criminal" then destroyElement ( robhouseMarker ) destroyElement ( robhouseBlip ) end end Which Event should i add ?
  16. oh sorry my bad, worked like a charm, Thanks bro
  17. Well, you can use setPedAimTarget --to get the target and setPedControlState --to shoot the target
  18. Error : Server triggered clientside event mechanic:display but event is not added clientside
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