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-.Paradox.-

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Everything posted by -.Paradox.-

  1. 3 Errors and not woring ._.
  2. Yes, i want change only coordinates.
  3. I want make it in same size i want it just for those coordinates, can you help me with a code?
  4. No its working but i want add those coordinates X= -2657.48853 Y= 632.81934 Z= 14.45313
  5. Not working too , ill try to make it by myself.
  6. Hello i have this greenzone mode but idk how to use it here is the coordinates i want put in. X= -2657.48853 Y= 632.81934 Z= 14.45313 client.lua x, y, size = 1844.5594482422, 1375.3376464844, 120 local greenzone = createColRectangle ( 1844.5594482422, 1375.3376464844, 284, 312.22 ) local greenzonemaparea = createRadarArea (1844.5594482422, 1375.3376464844, 284, 312.22, 0, 255, 0, 120) function greenzoneEnter ( thePlayer, matchingDimension ) if getElementType( thePlayer ) ~= "player" then return end triggerClientEvent(thePlayer, "zoneEnter", thePlayer) toggleControl ( thePlayer, "fire", false ) toggleControl ( thePlayer, "next_weapon", false ) toggleControl ( thePlayer, "previous_weapon", false ) setPedWeaponSlot ( thePlayer, 0 ) toggleControl ( thePlayer, "aim_weapon", false ) toggleControl ( thePlayer, "vehicle_fire", false ) toggleControl ( thePlayer, "vehicle_secondary_fire", false ) end addEventHandler ( "onColShapeHit", greenzone, greenzoneEnter ) function greenzoneExit ( thePlayer, matchingDimension ) if getElementType( thePlayer ) ~= "player" then return end triggerClientEvent(thePlayer, "zoneExit", thePlayer) toggleControl ( thePlayer, "fire", true ) toggleControl ( thePlayer, "next_weapon", true ) toggleControl ( thePlayer, "previous_weapon", true ) toggleControl ( thePlayer, "aim_weapon", true ) toggleControl ( thePlayer, "vehicle_fire", true ) toggleControl ( thePlayer, "vehicle_secondary_fire", true ) end addEventHandler ( "onColShapeLeave", greenzone, greenzoneExit ) server.lua function buildNotice() purpleLabel = guiCreateLabel(0.65, 0, 1, 1, "You are in a Safe Zone.", true) guiSetFont(purpleLabel, "sa-header") guiLabelSetColor(purpleLabel,0,255,0) guiSetVisible(purpleLabel,false) end addEventHandler("onClientResourceStart", getResourceRootElement( getThisResource() ), buildNotice) addEvent("zoneEnter", true) addEventHandler("zoneEnter", getRootElement(), function() guiSetVisible(purpleLabel, true) end ) addEvent("zoneExit", true) addEventHandler("zoneExit", getRootElement(), function() guiSetVisible(purpleLabel, false) end )
  7. i tried reconnect neither
  8. still 0 i tried with all weapons
  9. Not working, i guess because removed weapon type, anyway thanks for help i will try to do my self just give me some functions i could use like creating a table.
  10. Yes i want it for all weapons. and thanks for helping me.
  11. I did but it add only for pistol not for other weapons.
  12. Same code...you didn't changed the id of weapons its still 22 and this id for pistol.
  13. I'm trying to add Points for every weapon not only for Pistol, like using a table.
  14. i'm connected from iPhone too Yes.
  15. Working but what about unlocking?
  16. ._. can you fix my code please?
  17. function playLockingSound(vehicle) if vehicle then source = vehicle end local x,y,z = getElementPosition(source) local lockSound = playSound3D("files/lock.mp3", x, y, z) setSoundMaxDistance(lockSound, 50) attachElements(lockSound, source) beep(source) end addEvent("onClientVehicleLock", true) addEventHandler("onClientVehicleLock", root, playLockingSound) function playUnlockingSound() stopVehicleAlarm(source) local x,y,z = getElementPosition(source) local unlockSound = playSound3D("files/unlock.mp3", x, y, z) setSoundMaxDistance(unlockSound, 50) attachElements(unlockSound, source) beep(source) setTimer(beep, 200, 1, source) end addEvent("onClientVehicleUnlock", true) addEventHandler("onClientVehicleUnlock", root, playUnlockingSound) i tried not working
  18. Hello i have this vehicle car lock system, and i want to locate the file when vehicle is locked it will play "files/lock.mp3"& when unlocked it will play "files/unlock.mp3" here is the code client side: -- Car Locks ( client ) -- local player localPlayer = getLocalPlayer ( ) -- playSoundNearElement addEvent ( "onPlaySoundNearElement", true ) function playSoundNearElement ( theElement, sound ) -- local sound = 5 local maxdist = 15.0 -- valid element if ( theElement ) then local x,y,z = getElementPosition ( theElement ) local x2,y2,z2 = getElementPosition ( localPlayer ) local dist = getDistanceBetweenPoints3D ( x, y, z, x2, y2, z2 ) -- distance is less than parameter maxdist if ( dist < maxdist ) then -- play parameter sound playSoundFrontEnd ( 5 ) -- outputChatBox ( "sound should play" ) else -- outputChatBox ( "not in range" ) end else -- outputChatBox ( "invalid element" ) end end addEventHandler ( "onPlaySoundNearElement", getRootElement(), playSoundNearElement ) server side -- Car Locks ( client ) -- local player localPlayer = getLocalPlayer ( ) -- playSoundNearElement addEvent ( "onPlaySoundNearElement", true ) function playSoundNearElement ( theElement, sound ) -- local sound = 5 local maxdist = 15.0 -- valid element if ( theElement ) then local x,y,z = getElementPosition ( theElement ) local x2,y2,z2 = getElementPosition ( localPlayer ) local dist = getDistanceBetweenPoints3D ( x, y, z, x2, y2, z2 ) -- distance is less than parameter maxdist if ( dist < maxdist ) then -- play parameter sound playSoundFrontEnd ( 5 ) -- outputChatBox ( "sound should play" ) else -- outputChatBox ( "not in range" ) end else -- outputChatBox ( "invalid element" ) end end addEventHandler ( "onPlaySoundNearElement", getRootElement(), playSoundNearElement ) thanks for helping
  19. I can change my local ip, but not sure if it gonna work.
  20. MTA San Andreas 1.3\server\mods\deathmatch Didnt saw that post, i guess that is the problem.
  21. Yes, tell me what you want to add in mtaserver.conf
  22. Download this http://www.mediafire.com/view/z2bea58qk3463bw/mtaserver.conf
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