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Mando

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Everything posted by Mando

  1. شكرآ شباب لكن ي ذا بست انا اقصد يجي في الشاشة كلها مو في الجانب ض1
  2. function ( ) guiCreateStaticImage( 20, 200, 100, 100, "imagename.png", false ) end addEventHandler( "onClientResourceStart",root كدا ي ذا بست ؟؟
  3. مشكور معرف كيف اعمل جدول ض1
  4. سلام عليكم بسم الله الرحمن الرحيم انا بغيت اعرف وش استخدم لو عايز لاعب يوم يدخل يجي له صور بس بشكل رائع مدري كيف مثل بسول
  5. سلام عليكم انا مش فاهم نظرية الموضوع ممكن حد يفهمني ؟
  6. Mando

    TagColor

    هو يبي ان لون التاج يجي في اسماء القريد لست مثلآ التاج لونة " ازرق " يجي اسم الاعبين ازرق في القريد لست هذه والله اعلم !
  7. *Client GUIEditor = { button = {}, window = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(178, 182, 458, 248, "Hack System", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible(GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(112, 32, 239, 60, "Open Jails", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(113, 116, 239, 60, "Cancel", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") end ) addEvent("Open",true) addEventHandler("Open",getRootElement(), function ( player ) guiSetVisible( GUIEditor.window[1], true ) showCursor ( true ) end ) addEventHandler ( "onClientGUIClick", getRootElement( ), function ( ) if source == GUIEditor.button[1] then triggerServerEvent("startAnim",localPlayer) sound = playSound("Hack.mp3") setTimer( function ( ) triggerServerEvent ( "Sound", getLocalPlayer() ) end, 30000, 1 ) guiSetVisible ( GUIEditor.window[1], false ) showCursor ( false ) setTimer ( function ( ) if isElement ( sound ) then destroyElement ( sound ) end end, 30000, 1 ) elseif source == GUIEditor.button[2] then guiSetVisible ( GUIEditor.window[1], false ) showCursor ( false ) end end ) *Server object1 = createObject ( 2930, 1560, -1664.9000244141, 549.79998779297 ) marker1 = createMarker ( 1560, -1664.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object2 = createObject ( 971, 1564.5999755859, -1661.8000488281, 549.40002441406 ) marker2 = createMarker ( 1564.5999755859, -1661.8000488281, 549.40002441406, 'cylinder', 3.5, 0, 0, 0, 0 ) object3 = createObject ( 2930, 1575.3000488281, -1658, 549.79998779297 ) marker3 = createMarker ( 1575.3000488281, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object4 = createObject ( 2930, 1575.3000488281, -1653.3000488281, 549.79998779297 ) marker4 = createMarker ( 1575.3000488281, -1653.3000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object5 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 ) marker5 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object6 = createObject ( 2930, 1575.3000488281, -1643.8000488281, 549.79998779297) marker6 = createMarker ( 1575.3000488281, -1643.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object7 = createObject ( 2930, 1575.3000488281, -1639, 549.79998779297) marker7 = createMarker ( 1575.3000488281, -1639, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object8 = createObject ( 2930, 1575.3000488281, -1633.8000488281, 549.79998779297) marker8 = createMarker ( 1575.3000488281, -1633.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object9 = createObject ( 971, 1569.099609375, -1632.5, 550.20001220703 ) marker9 = createMarker ( 1569.099609375, -1632.5, 550.20001220703, 'cylinder', 3.5, 0, 0, 0, 0 ) object10 = createObject ( 2930, 1559.099609375, -1633.69921875, 549.79998779297 ) marker10 = createMarker ( 1559.099609375, -1633.69921875, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object11 = createObject ( 2930, 1559, -1638.9000244141, 549.79998779297 ) marker11 = createMarker ( 1559, -1638.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object12 = createObject ( 2930, 1559, -1643.6999511719, 549.79998779297 ) marker12 = createMarker ( 1559, -1643.6999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object13 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 549.79998779297 ) marker13 = createMarker ( 1559.0999755859, -1648.4000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object14 = createObject ( 2930, 1559, -1653.1999511719, 549.79998779297 ) marker14 = createMarker ( 1559, -1653.1999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object15 = createObject ( 2930, 1559, -1658, 549.79998779297 ) marker15 = createMarker ( 1559, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object16 = createObject ( 2930, 1559.0999755859, -1633.6999511719, 556.09997558594 ) marker16 = createMarker ( 1559.0999755859, -1633.6999511719, 'cylinder', 3.5, 0, 0, 0, 0 ) object17 = createObject ( 2930, 1559.0999755859, -1638.9000244141, 556.09997558594 ) marker17 = createMarker ( 1559.0999755859, -1638.9000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object18 = createObject ( 2930, 1559, -1643.6999511719, 556.09997558594 ) marker18 = createMarker ( 1559, -1643.6999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object19 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 556.09997558594 ) marker19 = createMarker ( 1559.0999755859, -1648.4000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object20 = createObject ( 2930, 1559.0999755859, -1653.1999511719, 556.09997558594 ) marker20 = createMarker ( 1559.0999755859, -1653.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object21 = createObject ( 2930, 1559.0999755859, -1658.0999755859, 556.09997558594 ) marker21 = createMarker ( 1559.0999755859, -1658.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object22 = createObject ( 2930, 1559.0999755859, -1663, 556.09997558594 ) marker22 = createMarker ( 1559.0999755859, -1663, 556.0999755859, 'cylinder', 3.5, 0, 0, 0, 0 ) object23 = createObject ( 2930, 1575.3000488281, -1663.0999755859, 556.09997558594 ) marker23 = createMarker ( 1575.3000488281, -1663.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object24 = createObject ( 2930, 1575.1999511719, -1658.1999511719, 556.09997558594 ) marker24 = createMarker ( 1575.1999511719, -1658.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object25 = createObject ( 2930, 1575.1999511719, -1653.3000488281, 556.09997558594 ) marker25 = createMarker ( 1575.1999511719, -1653.3000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object26 = createObject ( 2930, 1575.1999511719, -1648.5, 556.09997558594 ) marker26 = createMarker ( 1575.1999511719, -1648.5, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object27 = createObject ( 2930, 1575.1999511719, -1643.8000488281, 556.09997558594 ) marker27 = createMarker ( 1575.1999511719, -1643.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object28 = createObject ( 2930, 1575.1999511719, -1639, 556.09997558594 ) marker28 = createMarker ( 1575.1999511719, -1639, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object29 = createObject ( 2930, 1575.1999511719, -1633.8000488281, 556.09997558594 ) marker29 = createMarker ( 1575.1999511719, -1633.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) ------------------------- hackMarker = createMarker ( 1553.6929931641, -1672.7907714844, 547.15625, 'cylinder', 1.2, 255, 0, 0, 150 ) addEventHandler ( "onMarkerHit", root, function ( player ) if source == hackMarker then if getElementType ( player ) == "player" then if getPlayerTeam ( player ) ~= getTeamFromName ( "Police" ) then triggerClientEvent ( player, "Open", player ) end end end end ) addEvent("Sound",true) addEventHandler("Sound",getRootElement(), function () local name = getPlayerName(source) exports.topChat:outputTopChat("" .. name .." hacked the jails successfully!",getRootElement(),255,0,0) moveObject ( object1, 1000, 1560, -1663.3000488281, 549.79998779297 ) moveObject ( object2, 1000,1572.5999755859, -1661.8000488281, 549.40002441406 ) moveObject ( object3, 1000,1575.3000488281, -1656.5, 549.79998779297 ) moveObject ( object4, 1000,1575.3000488281, -1651.8000488281, 549.79998779297 ) moveObject ( object5, 1000,1575.3000488281, -1647, 549.79998779297 ) moveObject ( object6, 1000,1575.3000488281, -1642.1999511719, 549.79998779297 ) moveObject ( object7, 1000,1575.3000488281, -1637.5, 549.79998779297 ) moveObject ( object8, 1000,1575.3000488281, -1632.3000488281, 549.79998779297 ) moveObject ( object9, 1000,1571.9000244141, -1632.5, 550.20001220703 ) moveObject ( object10, 1000,1559, -1635.1999511719, 549.79998779297 ) moveObject ( object11, 1000,1559, -1640.5, 549.79998779297 ) moveObject ( object12, 1000,1559, -1645.3000488281, 549.79998779297 ) moveObject ( object13, 1000,1559.0999755859, -1650, 549.79998779297 ) moveObject ( object14, 1000,1559, -1654.8000488281, 549.79998779297 ) moveObject ( object15, 1000,1559, -1659.5, 549.79998779297 ) moveObject ( object16, 1000,1559.0999755859, -1635.3000488281, 556.09997558594 ) moveObject ( object17, 1000,1559.0999755859, -1640.5, 556.09997558594 ) moveObject ( object18, 1000,1559.0999755859, -1645.3000488281, 556.09997558594 ) moveObject ( object19, 1000,1559.0999755859, -1650, 556.09997558594 ) moveObject ( object20, 1000,1559.0999755859, -1654.8000488281, 556.09997558594 ) moveObject ( object21, 1000,1559.0999755859, -1659.6999511719, 556.09997558594 ) moveObject ( object22, 1000,1559.0999755859, -1664.5999755859, 556.09997558594 ) moveObject ( object23, 1000,1575.1999511719, -1661.5, 556.09997558594 ) moveObject ( object24, 1000,1575.1999511719, -1656.5999755859, 556.09997558594 ) moveObject ( object25, 1000,1575.1999511719, -1651.8000488281, 556.09997558594 ) moveObject ( object26, 1000,1575.1999511719, -1647, 556.09997558594 ) moveObject ( object27, 1000,1575.1999511719, -1643.8000488281, 556.09997558594 ) moveObject ( object28, 1000,1575.1999511719, -1637.5, 556.09997558594 ) moveObject ( object29, 1000,1575.1999511719, -1632.1999511719, 556.09997558594 ) givePlayerMoney ( source, 10000 ) setPlayerWantedLevel ( source, 6 ) setTimer ( function ( ) hackMarker = createMarker ( 1553.6929931641, -1672.7907714844, 547.15625, 'cylinder', 1.2, 255, 0, 0, 255 ) end, 10*60*1000, 1 ) end ) --------------- i1 = false i2 = false i3 = false i4 = false i5 = false i6 = false i7 = false i8 = false i9 = false i10 = false i11 = false i12 = false i13 = false i14 = false i15 = false i16 = false i17 = false i18 = false i19 = false i20 = false i21 = false i22 = false i23 = false i24 = false i25 = false i26 = false i27 = false i28 = false i29 = false function AlBab ( plr_ ) local player = plr_ or source local playerTeam = getPlayerTeam ( player ) local policeTeam = getTeamFromName ( "Police" ) if playerTeam and policeTeam then if playerTeam == policeTeam then if isElementWithinMarker ( player, marker1 ) then if i1 then moveObject ( object1, 2500, 1560, -1663.3000488281, 549.79998779297 ) i1 = false else moveObject ( object1, 1500, 1560, -1664.9000244141, 549.79998779297 ) i1 = true end elseif isElementWithinMarker ( player, marker2 ) then if i2 then moveObject ( object2, 2500, 1572.5999755859, -1661.8000488281, 549.40002441406 ) i2 = false else moveObject ( object2, 1500, 1564.5999755859, -1661.8000488281, 549.40002441406 ) i2 = true end elseif isElementWithinMarker ( player, marker3 ) then if i3 then moveObject ( object3, 2500, 1575.3000488281, -1656.5, 549.79998779297 ) i3 = false else moveObject ( object3, 1500, 1575.3000488281, -1658, 549.79998779297 ) i3 = true end elseif isElementWithinMarker ( player, marker4 ) then if i4 then moveObject ( object4, 2500, 1575.3000488281, -1651.8000488281, 549.79998779297 ) i4 = false else moveObject ( object4, 1500, 1575.3000488281, -1653.3000488281, 549.79998779297 ) i4 = true end elseif isElementWithinMarker ( player, marker5 ) then if i5 then moveObject ( object5, 2500, 1575.3000488281, -1647, 549.79998779297 ) i5 = false else moveObject ( object5, 1500, 1575.3000488281, -1648.5, 549.79998779297 ) i5 = true end elseif isElementWithinMarker ( player, marker6 ) then if i6 then moveObject ( object6, 2500, 1575.3000488281, -1642.1999511719, 549.79998779297 ) i6 = false else moveObject ( object6, 1500, 1575.3000488281, -1643.8000488281, 549.79998779297 ) i6 = true end elseif isElementWithinMarker ( player, marker7 ) then if i7 then moveObject ( object7, 2500, 1575.3000488281, -1637.5, 549.79998779297 ) i7 = false else moveObject ( object7, 1500, 1575.3000488281, -1639, 549.79998779297 ) i7 = true end elseif isElementWithinMarker ( player, marker8 ) then if i8 then moveObject ( object8, 2500, 1575.3000488281, -1632.3000488281, 549.79998779297 ) i8 = false else moveObject ( object8, 1500, 1575.3000488281, -1633.8000488281, 549.79998779297 ) i8 = true end elseif isElementWithinMarker ( player, marker9 ) then if i9 then moveObject ( object9, 2500, 1571.9000244141, -1632.5, 550.20001220703 ) i9 = false else moveObject ( object9, 1500, 1569.099609375, -1632.5, 550.20001220703 ) i9 = true end elseif isElementWithinMarker ( player, marker10 ) then if i10 then moveObject ( object10, 2500, 1559, -1635.1999511719, 549.79998779297 ) i10 = false else moveObject ( object10, 1500, 1559.099609375, -1633.69921875, 549.79998779297 ) i10 = true end elseif isElementWithinMarker ( player, marker11 ) then if i11 then moveObject ( object11, 2500, 1559, -1640.5, 549.79998779297 ) i11 = false else moveObject ( object11, 1500, 1559, -1638.9000244141, 549.79998779297 ) i11 = true end elseif isElementWithinMarker ( player, marker12 ) then if i12 then moveObject ( object12, 2500, 1559, -1645.3000488281, 549.79998779297 ) i12 = false else
  8. أنا دخلت الروم وربي كل شيء في روم دنجر مووجود في SRC هههه بس كيف سرقها ض1
  9. ي برستيج فعلآ سارق المودات ؟؟
  10. هنا الصور حق الاسلحة https://www.google.com.eg/search?q=Gun% ... 0QXKw4DIDg هنا الصور حق المخدرات https://www.google.com.eg/search?q=Gun% ... =isch&um=1 العلامات الصفرة حق الوظايف https://www.google.com.eg/search?q=Gun% ... =isch&um=1
  11. نايس اشتغل بغبائي نسيت اعدل علي الملف ض1
  12. سويتها لكن الصورة مانفع addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), function() exports.customblips:createCustomBlip ( 2485, -1660.0113525391, 20, 20, "name.jpg" ) end ) مركب المود customblips سويتها كلنت وسيرفر مانفع ايضآ الميتا "Mando" version="1.0" type="script" name="blibe" description="" /> "images/name.jpg" />
  13. كفووووووووووو مشكور والله انتو ناس جدعان اوي
  14. انت مو فاهمني انا اقصد العلامات المناسبة مثلآ محل الاسلحة في رابط له ؟ يعني في علامة له ؟ ولا لازم من الجهاز انا اصنعها ؟
  15. ادري في رابط اجيب منه صور ؟؟ مثلآ المخدرات البرشام وكدا ؟
  16. اخوي G.KING منين اجيب صورة بحجم صغير تناسب الخريطة ؟ وتكون واضحة ؟؟
  17. انا اصلا مش فاهم فكرة المود كيف لما تضغط حرف H يركب معاك ؟
  18. شكرآ يا كنق يعطيك العافية شكرآ The Killer
  19. مشكوررررررر شكرآ ^
  20. اخوي الكود حق ساحر ksa يمكن تستفيد منه ^ object1 = createObject ( 2930, 1560, -1664.9000244141, 549.79998779297 ) marker1 = createMarker ( 1560, -1664.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object2 = createObject ( 971, 1564.5999755859, -1661.8000488281, 549.40002441406 ) marker2 = createMarker ( 1564.5999755859, -1661.8000488281, 549.40002441406, 'cylinder', 3.5, 0, 0, 0, 0 ) object3 = createObject ( 2930, 1575.3000488281, -1658, 549.79998779297 ) marker3 = createMarker ( 1575.3000488281, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object4 = createObject ( 2930, 1575.3000488281, -1653.3000488281, 549.79998779297 ) marker4 = createMarker ( 1575.3000488281, -1653.3000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object5 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 ) marker5 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object6 = createObject ( 2930, 1575.3000488281, -1643.8000488281, 549.79998779297) marker6 = createMarker ( 1575.3000488281, -1643.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object7 = createObject ( 2930, 1575.3000488281, -1639, 549.79998779297) marker7 = createMarker ( 1575.3000488281, -1639, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object8 = createObject ( 2930, 1575.3000488281, -1633.8000488281, 549.79998779297) marker8 = createMarker ( 1575.3000488281, -1633.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object9 = createObject ( 971, 1569.099609375, -1632.5, 550.20001220703 ) marker9 = createMarker ( 1569.099609375, -1632.5, 550.20001220703, 'cylinder', 3.5, 0, 0, 0, 0 ) object10 = createObject ( 2930, 1559.099609375, -1633.69921875, 549.79998779297 ) marker10 = createMarker ( 1559.099609375, -1633.69921875, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object11 = createObject ( 2930, 1559, -1638.9000244141, 549.79998779297 ) marker11 = createMarker ( 1559, -1638.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object12 = createObject ( 2930, 1559, -1643.6999511719, 549.79998779297 ) marker12 = createMarker ( 1559, -1643.6999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object13 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 549.79998779297 ) marker13 = createMarker ( 1559.0999755859, -1648.4000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object14 = createObject ( 2930, 1559, -1653.1999511719, 549.79998779297 ) marker14 = createMarker ( 1559, -1653.1999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object15 = createObject ( 2930, 1559, -1658, 549.79998779297 ) marker15 = createMarker ( 1559, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object16 = createObject ( 2930, 1559.0999755859, -1633.6999511719, 556.09997558594 ) marker16 = createMarker ( 1559.0999755859, -1633.6999511719, 'cylinder', 3.5, 0, 0, 0, 0 ) object17 = createObject ( 2930, 1559.0999755859, -1638.9000244141, 556.09997558594 ) marker17 = createMarker ( 1559.0999755859, -1638.9000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object18 = createObject ( 2930, 1559, -1643.6999511719, 556.09997558594 ) marker18 = createMarker ( 1559, -1643.6999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object19 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 556.09997558594 ) marker19 = createMarker ( 1559.0999755859, -1648.4000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object20 = createObject ( 2930, 1559.0999755859, -1653.1999511719, 556.09997558594 ) marker20 = createMarker ( 1559.0999755859, -1653.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object21 = createObject ( 2930, 1559.0999755859, -1658.0999755859, 556.09997558594 ) marker21 = createMarker ( 1559.0999755859, -1658.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object22 = createObject ( 2930, 1559.0999755859, -1663, 556.09997558594 ) marker22 = createMarker ( 1559.0999755859, -1663, 556.0999755859, 'cylinder', 3.5, 0, 0, 0, 0 ) object23 = createObject ( 2930, 1575.3000488281, -1663.0999755859, 556.09997558594 ) marker23 = createMarker ( 1575.3000488281, -1663.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object24 = createObject ( 2930, 1575.1999511719, -1658.1999511719, 556.09997558594 ) marker24 = createMarker ( 1575.1999511719, -1658.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object25 = createObject ( 2930, 1575.1999511719, -1653.3000488281, 556.09997558594 ) marker25 = createMarker ( 1575.1999511719, -1653.3000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object26 = createObject ( 2930, 1575.1999511719, -1648.5, 556.09997558594 ) marker26 = createMarker ( 1575.1999511719, -1648.5, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object27 = createObject ( 2930, 1575.1999511719, -1643.8000488281, 556.09997558594 ) marker27 = createMarker ( 1575.1999511719, -1643.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object28 = createObject ( 2930, 1575.1999511719, -1639, 556.09997558594 ) marker28 = createMarker ( 1575.1999511719, -1639, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object29 = createObject ( 2930, 1575.1999511719, -1633.8000488281, 556.09997558594 ) marker29 = createMarker ( 1575.1999511719, -1633.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) i1 = false i2 = false i3 = false i4 = false i5 = false i6 = false i7 = false i8 = false i9 = false i10 = false i11 = false i12 = false i13 = false i14 = false i15 = false i16 = false i17 = false i18 = false i19 = false i20 = false i21 = false i22 = false i23 = false i24 = false i25 = false i26 = false i27 = false i28 = false i29 = false function AlBab ( plr_ ) local player = plr_ or source local playerTeam = getPlayerTeam ( player ) local policeTeam = getTeamFromName ( "Police" ) if playerTeam and policeTeam then if playerTeam == policeTeam then if isElementWithinMarker ( player, marker1 ) then if i1 then moveObject ( object1, 2500, 1560, -1663.3000488281, 549.79998779297 ) i1 = false else moveObject ( object1, 1500, 1560, -1664.9000244141, 549.79998779297 ) i1 = true end elseif isElementWithinMarker ( player, marker2 ) then if i2 then moveObject ( object2, 2500, 1572.5999755859, -1661.8000488281, 549.40002441406 ) i2 = false else moveObject ( object2, 1500, 1564.5999755859, -1661.8000488281, 549.40002441406 ) i2 = true end elseif isElementWithinMarker ( player, marker3 ) then if i3 then moveObject ( object3, 2500, 1575.3000488281, -1656.5, 549.79998779297 ) i3 = false else moveObject ( object3, 1500, 1575.3000488281, -1658, 549.79998779297 ) i3 = true end elseif isElementWithinMarker ( player, marker4 ) then if i4 then moveObject ( object4, 2500, 1575.3000488281, -1651.8000488281, 549.79998779297 ) i4 = false else moveObject ( object4, 1500, 1575.3000488281, -1653.3000488281, 549.79998779297 ) i4 = true end elseif isElementWithinMarker ( player, marker5 ) then if i5 then moveObject ( object5, 2500, 1575.3000488281, -1647, 549.79998779297 ) i5 = false else moveObject ( object5, 1500, 1575.3000488281, -1648.5, 549.79998779297 ) i5 = true end elseif isElementWithinMarker ( player, marker6 ) then if i6 then moveObject ( object6, 2500, 1575.3000488281, -1642.1999511719, 549.79998779297 ) i6 = false else moveObject ( object6, 1500, 1575.3000488281, -1643.8000488281, 549.79998779297 ) i6 = true end elseif isElementWithinMarker ( player, marker7 ) then if i7 then moveObject ( object7, 2500, 1575.3000488281, -1637.5, 549.79998779297 ) i7 = false else moveObject ( object7, 1500, 1575.3000488281, -1639, 549.79998779297 ) i7 = true end elseif isElementWithinMarker ( player, marker8 ) then if i8 then moveObject ( object8, 2500, 1575.3000488281, -1632.3000488281, 549.79998779297 ) i8 = false else moveObject ( object8, 1500, 1575.3000488281, -1633.8000488281, 549.79998779297 ) i8 = true end elseif isElementWithinMarker ( player, marker9 ) then if i9 then moveObject ( object9, 2500, 1571.9000244141, -1632.5, 550.20001220703 ) i9 = false else moveObject ( object9, 1500, 1569.099609375, -1632.5, 550.20001220703 ) i9 = true end elseif isElementWithinMarker ( player, marker10 ) then if i10 then moveObject ( object10, 2500, 1559, -1635.1999511719, 549.79998779297 ) i10 = false else moveObject ( object10, 1500, 1559.099609375, -1633.69921875, 549.79998779297 ) i10 = true end elseif isElementWithinMarker ( player, marker11 ) then if i11 then moveObject ( object11, 2500, 1559, -1640.5, 549.79998779297 ) i11 = false else moveObject ( object11, 1500, 1559, -1638.9000244141, 549.79998779297 ) i11 = true end elseif isElementWithinMarker ( player, marker12 ) then if i12 then moveObject ( object12, 2500, 1559, -1645.3000488281, 549.79998779297 ) i12 = false else moveObject ( object12, 1500, 1559, -1643.6999511719, 549.79998779297 ) i12 = true end elseif isElementWithinMarker ( player, marker13 ) then if i13 then moveObject ( object13, 2500, 1559.0999755859, -1650, 549.79998779297 ) i13 = false else moveObject ( object13, 1500, 1559.0999755859, -1648.4000244141, 549.79998779297 ) i13 = true end elseif isElementWithinMarker ( player, marker14 ) then if i14 then moveObject ( object14, 2500, 1559, -1654.8000488281, 549.79998779297 ) i14 = false else moveObject ( object14, 1500, 1559, -1653.1999511719, 549.79998779297 ) i14 = true end elseif isElementWithinMarker ( player, marker15 ) then if i15 then moveObject ( object15, 2500, 1559, -1659.5, 549.79998779297 ) i15 = false else moveObject ( object15, 1500, 1559, -1658, 549.79998779297 ) i15 = true end elseif isElementWithinMarker ( player, marker16 ) then if i16 then moveObject ( object16, 2500, 1559.0999755859, -1635.3000488281, 556.09997558594 ) i16 = false else moveObject ( object16, 1500, 1559.0999755859, -1633.6999511719, 556.09997558594 ) i16 = true end elseif isElementWithinMarker ( player, marker17 ) then if i17 then moveObject ( object17, 2500, 1559.0999755859, -1640.5, 556.09997558594 ) i17 = false else moveObject ( object17, 1500, 1559.0999755859, -1638.9000244141, 556.09997558594 ) i17 = true end elseif isElementWithinMarker ( player, marker18 ) then if i18 then moveObject ( object18, 2500, 1559.0999755859, -1645.3000488281, 556.09997558594 ) i18 = false else moveObject ( object18, 1500, 1559, -1643.6999511719, 556.09997558594 ) i18 = true end elseif isElementWithinMarker ( player, marker19 ) then if i19 then moveObject ( object19, 2500, 1559.0999755859, -1650, 556.09997558594 ) i19 = false else moveObject ( object19, 1500, 1559.0999755859, -1648.4000244141, 556.09997558594 ) i19 = true end elseif isElementWithinMarker ( player, marker20 ) then if i20 then moveObject ( object20, 2500, 1559.0999755859, -1654.8000488281, 556.09997558594 ) i20 = false
  21. اها يعني تقصد الكود يصير كدا ؟ myWindow = guiCreateWindow(...) button = guiCreateButton( 0.7, 0.1, 0.2, 0.1, "Output!", true,myWindow)
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