addEventHandler( "onPlayerQuit" ,root, function( )
local accP = getPlayerAccount( source )
if ( accP and not isGuestAccount( accP ) ) then
local Deaths = tonumber( getElementData( source, "Deaths" ) ) or 0
local Kills = tonumber ( getElementData( source, "Kills" ) ) or 0
setAccountData(accP, "PlayerDeaths", Deaths )
setAccountData(accP, "PlayerKills", Kills )
end
end )
addEventHandler( "onPlayerLogin", root, function( _,acc )
local DataDeaths = getAccountData(acc, "PlayerDeaths" )
local DataKills = getAccountData(acc, "PlayerKills" )
if ( DataDeaths and DataKills ) then
setElementData( source, "Deaths", DataDeaths )
setElementData( source, "Kills", DataKills )
end
end )