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frankvg

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Everything posted by frankvg

  1. Hello people. I need some help. Lately I wanted to do Trouble in Terrorist Town with some friends but we wanted to remake it on MTA. I've made a nice map to use for it but now we've still got a problem left since we all can't script. I wanted to know if it is hard to make like a (random) innocent/traitor script, so that if there are 4 people, 1 will be assigned as traitor and the rest innocent, and that noone can see it from each other, so each will get private message like: "You are innocent" or "You are the traitor". I don't know if this is hard to make or really simple, it would be totally awesome if someone would have time to script it really "fast and simple" for us. Regards. Frank.
  2. Still doesnt work, I still get the same old stupid policecar, no matter what name.
  3. Thanks, I got their names as "copcarla" "copcarsf" but It seems their names are different in MTA, I'll try it and report what happened.
  4. Good day you all.. I have been using modloader and I've lately tryed to mod alot of police stuff, I've put in skins and they are working. Now I am trying to mod the police cars but it is not working. All police vehicles work, unless the normal ones with the sirens.. Does anyone know why I cannot mod these? Is it something with MTA, or with the modloader? Or just GTA SA? I would appreciate your comments Greetings Frank.
  5. frankvg

    MTA Skins Bugging

    I don't think thats needed as I only experience in some servers, in other servers I do not experience any of these problems at all.
  6. frankvg

    MTA Skins Bugging

    Here it is: http://pastebin.mtasa.com/194429426
  7. frankvg

    MTA Skins Bugging

    I've tryed and it doesnt ask for an update, neither it works.
  8. frankvg

    MTA Skins Bugging

    Hi I'm Frankvg and got an annoying bug in MTA. All skins are bugged, when I look around with the camera their faces go strange etc. It happens when I look around the skins, they start bugging and take weird shapes. Please help it is really annoying. Some Screenshots.
  9. Good day y'all. I'm here to show you me and my friends creations! We made this video in MTA, And its really awesome. We appreciate it if you check it out, and maybe give it a like perhaps . We're going to make more videos like this, and we'll hope to get more subscribers and more views per video! Thanks for watching, and don't mind to leave a reply at youtube or at this thread! Regards. DeDutchCast!
  10. Its working now! Thank you Threule, thanks for your time. I appreciate it!
  11. Aha I see, it misses alot of skins, including that skin 7 I used it for! I'll test it right away!
  12. Where can I find the data.lua? I did the search option, but it finds me alot of different, which one to edit.
  13. I know, I said that I named it male01.dff and male01.txd This is the data name of skin ID 7. Thats what I meant to say. Atleast, I suppose it is.
  14. I named the skin male01.txt and male01.dff which means it would be Skin ID 7 - I then switched to skin ID 7 and it was just the original. Nothing was changed.
  15. Yes, I got it out of the .zip and placed it in the resource folder in another folder named modloader15.
  16. So what could be the solution then? Since I got the exact same line for the modloader added there I don't see what I'm doing wrong. When I start up the modloader (as resource) it should load up all the modded skins right? How I got it:
  17. Aha, I do have the modloader fine, I see. But do I need to add that lowest register resource line?
  18. I also did this, but it still didnt have any effect. When I start the modloader as resource, does it automaticly start up all the skins? I tried 2 skins, both failed. Maybe I have added a wrong line to the ACL, what line to put there?
  19. If I put in a skin, do I have to change the name to an already excisting skin, so it pastes on that one? Or can I open the modloader so I can load up the skin? Please help, I'm nub,hehe.
  20. Dussss... opeens dood hier . Ik heb een kant-en-klaar spawn system gevonden en met een beetje orde bij de spelers kan ik dat goed krijgen. Nu nog even de mapping afmaken en klaar is de Survival Gamemode . Hij speelt wel af in Play dan, maar goed. Is iemand toevallig nog een prone/lig resource tegengekomen?
  21. Je kan ook een kant-en-klare versie en die zelf iets aanpassen. Link: https://community.multitheftauto.com/index.php?p= ... includes=1 Hier is info erover:
  22. Ik ga dus die eigen gamemode maken ja, en heb dus spawnposities nodig, maar geen flauw idee hoe ik die kan plaatsen ofzo.
  23. Hey, hoe kan ik in deze resource aanpassen zodat je begint met lvl 100 https://community.multitheftauto.com/in ... ls&id=6071 Nu begin je met lvl 1 en je kan pas auto rijden als je lvl 5 bent lol. Ik heb nog steeds hulp nodig met spawns plaatsen in een mapping.
  24. Ja maar ik ben nu zelf wat aant mappen en heb spawnlocaties nodig. Lees ff boven bijv.
  25. In the race mode of tactics they use that collisions, maybe this is bugged and is now starting when you start the ''resource''.
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