function SpawnDodo ()
triggerServerEvent ( "spawnDodo", localPlayer )
guiSetVisible(Window2, false)
showCursor(false) then
destroyElement ( DestinationBlip )
destroyElement ( DestinationMarker )
PassengerMarker = createMarker ( 1514.71289, 1205.07666, 10, "cylinder", 2, 9, 233, 213, 105 )
PasengerMarker = createMarker (1574.69788, 1503.02808, 10.8363, "checkpoint",5,9,233,213,105 )
end
addEventHandler ( 'onClientGUIClick', Button2, SpawnDodo, false )
I added a then after showCursor(false) Try it now