AboShanab
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Everything posted by AboShanab
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alooy.almajhol
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يخترب تاج Lua اذا كانت فيه احد الابتسامات مثلا 8 ) بس بدون المسافة طبعآ ^
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حياكك الله
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جرب اكتب باف 8 debugscript 3 و سجل من اللوحة واكتب لي وش يطلع لكـ ~
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addEventHandler( "onPlayerWasted", root, function ( _, killer ) if ( killer and isPedInVehicle(killer) and isPedInVehicle(source) ) then givePlayerMoney ( killer, 30000 ) end end) جرب .. ^ بـ اختصار ي زاحف يصير كذا ,, لان اساسا يوم يموت الاعب ويكون اللي مهاجمه بسيارة اكيد بسيارة عشان هو قيم مود ريس ما يقدر ينزل من الموتر المهم ما علينا جرب
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ي حسين ضيفني سكايب : alooy.almajhol عندي لك موضوع خطير
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عاشق الشرق يعود إلى المنتدى بعد نجاح رحلة العودة ;D
AboShanab replied to abu5lf's topic in القسم العام
يه يه ي المززه وانا اقول وش فيه المنتدى منور مسوي اميير هههههه -
function centerWindow(center_window) local screenW,screenH=guiGetScreenSize() local windowW,windowH=guiGetSize(center_window,false) local x,y = (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(center_window,x,y,false) end Wnd = guiCreateWindow(525, 157, 267, 315, "( {Vehicle Police})", false) guiSetVisible(Wnd,false) centerWindow(Wnd) guiWindowSetMovable(Wnd, false) guiWindowSetSizable(Wnd, false) guiSetAlpha(Wnd, 1.00) guiSetProperty(Wnd, "CaptionColour", "FF0388F8") gridlist = guiCreateGridList(10, 22, 245, 229, false, Wnd) guiGridListAddColumn(gridlist, "Vehicles", 0.9) button = guiCreateButton(35, 261, 195, 27, "{Create it!#}", false, Wnd) guiSetFont(button, "default-bold-small") guiSetProperty(button, "NormalTextColour", "FFFBE600") label = guiCreateLabel(8, 290, 153, 21, "Created By Dr.anAs ", false, Wnd) guiSetFont(label, "default-bold-small") guiLabelSetColor(label,math.random(0, 255), math.random(0, 255), math.random(0, 255)) local VehicleTable = { 597,598,490,596,427,523 } for _,vehicle in ipairs (VehicleTable) do local row = guiGridListAddRow ( gridlist ) guiGridListSetItemText ( gridlist, row, 1,getVehicleNameFromModel (tonumber( vehicle )), false, false ) guiGridListSetItemColor ( gridlist, row,1, math.random(0, 255), math.random(0, 255), math.random(0, 255) ) guiSetFont(gridlist,"default-bold-small") end addEventHandler("onClientGUIClick",button, function () local Veh = guiGridListGetItemText ( gridlist, guiGridListGetSelectedItem ( gridlist ), 1 ) if Veh == "" then return outputChatBox("Please Chose Vehicle!",math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end triggerServerEvent("When_asked_to_create_a_vehicle",localPlayer,Veh) playSoundFrontEnd(33) guiSetVisible(Wnd,false) showCursor(false) end,false) local marker = createMarker(1570.5,-1608.5,12.39999961853,'cylinder',1.5,0,0,255,255) local marker2 = createMarker(x,y,z,'cylinder',1.5,0,0,255,255) local marker3 = createMarker(x,y,z,'cylinder',1.5,0,0,255,255) addEventHandler("onClientMarkerHit", resourceRoot, function(hitPlayer) if getTeamName(getPlayerTeam(hitPlayer)) == "Police" then guiSetVisible(Wnd, true) showCursor(true) end end) addEventHandler("onClientGUIClick",button, function () local Veh = guiGridListGetItemText ( gridlist, guiGridListGetSelectedItem ( gridlist ), 1 ) if Veh == "" then return outputChatBox("Please Chose Vehicle!",math.random(0, 255), math.random(0, 255), math.random(0, 255),true) end triggerServerEvent("When_asked_to_create_a_vehicle",localPlayer,Veh) playSoundFrontEnd(33) guiSetVisible(Wnd,false) showCursor(false) end,false)
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-- # Server Side ! local markers = { } addCommandHandler( "markerC", function( player ) if isElement( markers[player] ) then destroyElement( markers[player] ) markers[player] = nil end local x,y,z = getElementPosition( player ) markers[player] = createMarker( x, y, z, "cylinder", 3, 255, 0, 2 ) setElementData( markers[player], "Creater", player ) end ) addEventHandler( "onMarkerHit", resourceRoot, function( hitElement ) if getElementType( hitElement ) == "player" and hitElement ~= getElementData(source,"Creater") then triggerClientEvent( hitElement, "open_window", hitElement, source ) setElementFrozen ( hitElement , true ) end end ) addEventHandler( "onPlayerQuit", root, function () if ( isElement( markers[source] ) ) then destroyElement( markers[source] ) end markers[source] = nil end) addEvent( "Trigger", true ) addEventHandler( "Trigger", root, function( marker ) local player = getElementData( marker, "Creater" ) if getPlayerMoney( source ) >= 100 and isElement( player ) then takePlayerMoney( source, 100 ) givePlayerMoney( player, 50 ) end end )
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ما شاء الله عليك ي فيف مبدععع , مبدعععع كلمةة مبدعع ما توفي بـ حقكـ # تقبل مروري : )
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تستبدله بـ النوع اللي تبيه theType شكل الماركر .. بفنكشن خلق الماركر في ارقمنت اسمه هذي جميع الأنوأع : .. "checkpoint": A race checkpoint. These are very tall, but not infinite, light pillars. Checkpoints snap to ground and become invisible after going over a certain Z height. "ring": Doughnut shaped ring, normally used for aircraft. "cylinder": Small glowing ground ring. These are the glow markers you walk into to activate missions or events in single player. "arrow": Arrow pointing down. These are the arrows on the doors you can enter in single player, except MTA's are not animated by default. "corona": A glowing ball of light. بالنسبة للخلق صفة لا يقدر عليها الا الله سبحانه .. المرجو منك تغيير كلمة الخلق الى انشاء وشكرا ..
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addEventHandler("onPlayerWasted",root,function () spawnPlayer(source,x,y,z,rotation,skinID,interior,dimension,theTeam) end) الاستبدالات في سطر 2 x,y,z = الاحداثيات rotation = احداثيات دوران الاعب skinID = ايدي السكين حق الاعب يوم يسوي له سباون interior = نفس حق البيوت انتور 5 الخخ .. dimension = العالم الوهمي theTeam = التيم اللي تبيه يحطه فيه
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سكربت رائع ,, بالتوفيق لكـ #
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الحمدلله ..
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#[9MoD] مود القروب سيستم 1.3 by ahmedfef هدية العيد للجميع ^
AboShanab replied to Al-Ha[J]aRii's topic in المساهمات
سكربت رائع من شخص اروع .. سلمت يمناك على هيك مود .. خيكـ بو شنب -
* Client Side ! addEventHandler ( "onClientGUIClick", button, function ( ) triggerServerEvent ( "takeMoney", localPlayer ) end ) * Server Side ! addEvent ( "takeMoney", true ) addEventHandler ( "takeMoney", root, function ( ) if ( getPlayerMoney ( client ) >= 2000 ) then takePlayerMoney ( client, 2000 ) end end ) -- الطلب الثاني * Server Side ! local Timer = { } addCommandHandler ( "فلوس", function ( plr ) if ( isTimer ( Timer[ plr ] ) ) then return end Timer[ plr ] = setTimer ( givePlayerMoney, 300000, 0, plr, 5000 ) end ) addEventHandler ( "onPlayerQuit", root, function ( ) if ( isTimer ( Timer[ source ] ) ) then killTimer ( Timer[ source ] ) end Timer[ source ] = nil end )
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local tT = getElementData ( marker, "gettT", true ) ليه حاط بعد الـ "getttT" true ? يصير local tT = getElementData ( marker, "gettT")
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بالنسبة لـ isTimer التاكد من التايمر شغال ولا لا ------------------------ addEventHandler ( "onMarkerHit", myMarker,function ( element ) if ( getElementType(element) == "player" and not isPedInVehicle(element) ) then setTimer(function ( element ) givePlayerMoney ( element, 100000 ) end,1000,0,element) end end)
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local myMarker = createMarker( x, y, z, "cylinder",2, 255, 255, 255, 170 ) addEventHandler ( "onMarkerHit", myMarker, function ( element ) if getElementType ( element ) == "player" then setTimer(givePlayerMoney,10000,1,element, 100000) end end ) addEventHandler ( "onMarkerLeave", myMarker, function ( element ) if getElementType ( element ) == "player" then takePlayerMoney ( element, 100000 ) end end )
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حياكـ الله #
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الرجال يبي بفلوس بكيفهـ .. المهم انا فاضي .. اقبل اضافتي .. Sky : alooy.almajhol
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* Client Side ! GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(167,84,540,480,"لوحه الانشاء",false) guiSetAlpha(GUIEditor_Window[1],1) GUIEditor_Button[1] = guiCreateButton(31,48,195,83,"سيارة",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(158,167,5,5,"",false,GUIEditor_Button[1]) GUIEditor_Button[3] = guiCreateButton(292,48,195,83,"طياره",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(292,203,195,83,"دراجه صغيره",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(31,198,195,83,"قارب 1",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(31,337,195,83,"قارب 2",false,GUIEditor_Window[1]) GUIEditor_Button[7] = guiCreateButton(292,335,195,83,"دراجه كبيرة",false,GUIEditor_Window[1]) ----- guiSetVisible(GUIEditor_Window[1],false) bindKey ( "F7" , "down" , function() if ( guiGetVisible ( GUIEditor_Window[1] ) == true ) then guiSetVisible ( GUIEditor_Window[1] ,false ) showCursor (false ) guiSetInputEnabled(false) elseif ( guiGetVisible ( GUIEditor_Window[1] ) == false ) then guiSetVisible ( GUIEditor_Window[1] ,true ) showCursor (false ) guiSetInputEnabled(true) end end ) addEventHandler ( "onClientGUIClick", root, function ( ) local x, y, z = getElementPosition ( localPlayer ); if ( source == GUIEditor_Button[1] ) then triggerServerEvent ( "giveCar", localPlayer, 429, x, y, z ); elseif ( source == GUIEditor_Button[3] ) then triggerServerEvent ( "giveCar", localPlayer, 487, x, y, z ); elseif ( source == GUIEditor_Button[4] ) then triggerServerEvent ( "giveCar", localPlayer, 481, x, y, z ); elseif ( source == GUIEditor_Button[5] ) then triggerServerEvent ( "giveCar", localPlayer, 595, x, y, z ); elseif ( source == GUIEditor_Button[6] ) then triggerServerEvent ( "giveCar", localPlayer, 473, x, y, z ); elseif ( source == GUIEditor_Button[7] ) then triggerServerEvent ( "giveCar", localPlayer, 510, x, y, z ); end end ); * Server Side ! cTable = { }; addEvent ( "giveCar", true ); addEventHandler ( "giveCar",root, function ( ID, x, y, z ) if isElement ( cTable [ client ] ) then destroyElement ( cTable [ client ] ) cTable [ client ] = nil end cTable [ client ] = createVehicle ( ID, x, y + 2, z ); end ); addEventHandler ( "onPlayerQuit", root, function ( ) if isElement ( cTable [ source ] ) then destroyElement ( cTable [ source ] ); end cTable [ source ] = nil end ); addEventHandler ( "onVehicleExplode", resourceRoot, function ( ) destroyElement ( source ); end );
