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papam77

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Everything posted by papam77

  1. Yes, but race gamemode must be start for move to the race, you can't move to race if race isn't started. And if i start the race it is before lobby. btw: Why event for moveToDM2 ? It work correctly when i click "You have been move to DM!" But only doesn't move me to DM because dm isn't started.
  2. Hello, i have problem with lobby i am trying to setElementData ( player, xxxxxxxxxxxxxxxxxxxx) but when i add race to lobby meta then race start before lobby i wanna start race for the local player when he click to the button. How can do it? dm.lua addEvent ("moveToDM", true) function moveToDM() local dm = { ["dm"]= guiCreateStaticImage(0.157, 0.19, 0.17, 0.305, "images/areny/dm.png", true, arenas, lobby), } guiSetAlpha ( dm["dm"], 0.75 ) addEventHandler( "onClientMouseEnter", root, function(aX, aY) for key,gui in pairs (dm) do if gui == source then guiSetAlpha ( source, 1 ) playSound("sound/btn.mp3") return end end end ) addEventHandler( "onClientMouseLeave", root, function(aX, aY) for key,gui in pairs (dm) do if gui == source then guiSetAlpha ( source, 0.75 ) return end end end ) addEventHandler ( "onClientGUIClick", dm["dm"], moveToDM2, false ) end function moveToDM2(button) if button == "left" then setElementData (player,"gamemode","[gamemodes]/[race]/race", true) setElementDimension (2) outputChatBox ("You have been move to DM!") playSound ( "sound/click.mp3" ) end end addEventHandler("moveToDM", getRootElement(), moveToDM)
  3. I setted it to current time and doesn't work.
  4. so if ( 18:00 ) then setWaterLevel ( theWater, 5 ) ?
  5. Hello is possible to make if time get 18:00 then set water level to 3 ?
  6. -------------------------- -- Welcome To Los Santos -------------------------- -- TO SHOP function ammux () -- OUTDOOR ammu = createMarker ( 1367.9, -1279.6, 14.2 ) setMarkerSize ( ammu, 1.5 ) setMarkerType ( ammu, "arrow" ) setMarkerColor ( ammu, 251, 255, 2 ) -- INDOOR ammuxx = createMarker ( 285.4, -41.3, 1002.1 ) setMarkerSize ( ammuxx, 1.5 ) setMarkerType ( ammuxx, "arrow" ) setMarkerColor ( ammuxx, 251, 255, 2 ) setElementInterior ( ammuxx, 1 ) end addEventHandler ( "onResourceStart", getRootElement(), ammux ) function ammux1 () -- TO SHOP if ( ammu ) then setElementPosition ( source, 286.1, -40.6, 1001.5 ) setElementInterior ( source, 1 ) -- TO OUT if ( ammuxx ) then setElementPosition ( source, 1357.9, -1279.6, 14.2 ) setElementInterior ( source, 0 ) end end end addEventHandler ( "onPlayerMarkerHit", getRootElement(), ammux1 ) Marker to shop is teleporting me to out. But why?
  7. With no error. Line deleted.
  8. It doesn't load my old skin.
  9. Yes, it must load skin which player had before death.
  10. addEventHandler( "onPlayerWasted", getRootElement( ), function ( ) -- Place for spawn setTimer ( spawnPlayer, 3000, 1, source, 2034, -1414, 16.3 ) -- Saving Part local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local playermoney = getPlayerMoney ( source ) local skin = getElementModel ( source ) local pos = getElementPosition ( source ) setAccountData ( playeraccount, "acc", playermoney ) setAccountData ( playeraccount, "skin", skin ) end -- Loading part local player = getRootElement() if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "acc" ) local skin = getAccountData ( playeraccount, "skin" ) -- Money if ( playermoney ) then setPlayerMoney ( source, playermoney ) end -- Skin if ( skin ) then setElementModel ( source, skin ) else outputChatBox ( "NO SKIN SAVED!", source ) end end end ) I edited something, but it doesn't load my skin.
  11. No no, not needed Work it, ty
  12. Full code: server_side: -------------------------- -- Welcome To Los Santos -------------------------- addEventHandler ( "onPlayerJoin", root, function ( ) setCameraTarget ( source ) fadeCamera ( source, true, 1.0, 255, 0 ,0 ) spawnPlayer ( source, 1642.5999755859, -2241.1999511719, 13.10000038147 ) setElementFrozen ( source, true ) end ) addEventHandler ( "onPlayerLogout", root, function ( ) local player = getRootElement() setElementFrozen ( source, true ) end) function onPlayerQuit ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local playermoney = getPlayerMoney ( source ) local skin = getElementModel ( source ) local pos = getElementPosition ( source ) setAccountData ( playeraccount, "acc", playermoney ) setAccountData ( playeraccount, "skin", skin ) setAccountData ( playeraccount, "pos", pos ) end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) addEventHandler ( "onPlayerLogout", getRootElement ( ), onPlayerQuit ) function onPlayerLogin ( _, playeraccount ) local player = getRootElement() setFPSLimit ( 100 ) fadeCamera ( source, true, 1.0, 255, 0, 0 ) setElementFrozen ( source, false ) setPlayerSkin ( player, 29 ) outputChatBox ("#FE02F7Získáváš #2CFE02500XP #FE02F7jako bonus za přihlášení.",getRootElement(), 255, 255, 255, true ) setElementRotation ( player, 0, 0, 180) if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "acc" ) local skin = getAccountData ( playeraccount, "skin" ) local pos = getAccountData ( playeraccount, "pos" ) -- Money if ( playermoney ) then setPlayerMoney ( source, playermoney ) end -- Skin if ( skin ) then setElementModel ( source, skin ) else outputChatBox ( "NO SKIN SAVED!", source ) end -- Positions if ( pos ) then setElementPosition ( source ) else outputChatBox ( "NO POSITION SAVED!", source ) end end end addEventHandler ( "onPlayerLogin", getRootElement ( ), onPlayerLogin ) addEventHandler ( "onPlayerVehicleEnter", root, function ( vehicle ) local vehicle = getVehicleName ( vehicle ) outputChatBox ("#FE02F7Pro nastartování vozidla #ffffff" .. vehicle .. "#FE02F7 stiskni #ffffffK#FE02F7.",getRootElement(), 255, 255, 255, true ) end ) addEventHandler( "onPlayerWasted", getRootElement( ), function ( player ) setTimer ( spawnPlayer, 3000, 1, player, 2034, -1414, 16 ) end )
  13. And this addEventHandler( "onPlayerWasted", getRootElement( ), function ( source ) setTimer ( spawnPlayer, 3000, 1, source, 2034, -1414, 16 ) end ) It doesn't spawn me to the place selected by me
  14. addEventHandler ( "onPlayerJoin", root, function ( ) setCameraTarget ( source ) fadeCamera ( source, true, 1.0, 255, 0 ,0 ) setElementFrozen ( source, true ) spawnPlayer ( source, 1642.5999755859, -2241.1999511719, 13.10000038147 ) end ) And i'm not frozen.
  15. Ty. And if player isn't logged freeze him/her? How?
  16. Ah now works, my bad. And if i have this: -------------------------- -- Welcome To Los Santos -------------------------- addEventHandler ( "onPlayerLogin", root, function ( ) local player = getRootElement() fadeCamera ( source, true, 1.0, 255, 0, 0 ) setPlayerSkin ( player, 29 ) outputChatBox ("#FE02F7Vítej na serveru #ffffff"..getPlayerName( source ).."#FE02F7.",getRootElement(), 255, 255, 255, true ) outputChatBox ("#FE02F7Získáváš #2CFE02500XP #FE02F7jako bonus za přihlášení.",getRootElement(), 255, 255, 255, true ) setElementRotation ( player, 0, 0, 180) setCameraTarget ( source ) spawnPlayer ( source, 1642.5999755859, -2241.1999511719, 13.10000038147 ) end ) function onPlayerQuit ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local playermoney = getPlayerMoney ( source ) local skin = getElementModel ( source ) local pos = getElementPosition ( source ) setAccountData ( playeraccount, "acc", playermoney ) setAccountData ( playeraccount, "skin", skin ) setAccountData ( playeraccount, "pos", pos ) end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) function onPlayerLogin ( _, playeraccount ) if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "acc" ) local skin = getAccountData ( playeraccount, "skin" ) local pos = getAccountData ( playeraccount, "pos" ) -- Money if ( playermoney ) then setPlayerMoney ( source, playermoney ) end -- Skin if ( skin ) then setElementModel ( source, skin ) else outputChatBox ( "NO SKIN SAVED!", source ) end -- Positions if ( pos ) then setElementPosition ( source, posX, posY, posZ ) else outputChatBox ( "NO POSITION SAVED!", source ) end end end addEventHandler ( "onPlayerLogin", getRootElement ( ), onPlayerLogin ) How can do this spawnPlayer ( source, 1642.5999755859, -2241.1999511719, 13.10000038147 ) Only if is player new on the server. First standing.
  17. It doesn't load my skin.
  18. Ah Work it, thank you function onPlayerQuit ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local playermoney = getPlayerMoney ( source ) setAccountData ( playeraccount, "Penize", playermoney ) end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) function onPlayerLogin (_, playeraccount ) if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "Penize" ) if ( playermoney ) then setPlayerMoney ( source, playermoney ) end end end addEventHandler ( "onPlayerLogin", getRootElement ( ), onPlayerLogin) And why doesn't work it for the skin? function onPlayerQuit ( ) local playeraccount = getPlayerAccount ( source ) if ( playeraccount ) and not isGuestAccount ( playeraccount ) then local playermoney = getPlayerMoney ( source ) local skin = getPlayerSkin ( source ) setAccountData ( playeraccount, "acc", playermoney ) setAccountData ( playeraccount, "skin", skin ) end end addEventHandler ( "onPlayerQuit", getRootElement ( ), onPlayerQuit ) function onPlayerLogin (_, playeraccount ) if ( playeraccount ) then local playermoney = getAccountData ( playeraccount, "acc" ) local skin = getAccountData ( playeraccount, "skin" ) if ( playermoney ) then setPlayerMoney ( source, playermoney ) setPlayerSkin ( source, skin ) end end end addEventHandler ( "onPlayerLogin", getRootElement ( ), onPlayerLogin)
  19. Hello, i never made with the xml, but i need know how to make savePlayerMoney onPlayerDisconnect. And load from the xml onPlayerLogin How can do it?
  20. Ah now works addEventHandler ( "onPlayerLogin", root, function ( ) fadeCamera ( source, true, 1.0, 255, 0, 0 ) outputChatBox ("Vítej na server"..getPlayerName( source )..".") setElementRotation ( source, 0, 0, 180) spawnPlayer ( source, 1642.5999755859, -2241.1999511719, 13.10000038147 ) setCameraTarget ( source ) end )
  21. Yes, but it doesn't work i still see the black screen.
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