PaiN^
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Everything posted by PaiN^
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OK thanx But one more request, Can you fix the code please = )
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LoooL I didn't know that, i thought that's different
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لووول غلطت في وظيفة بس ما عليه عدلته, جربه اللحين
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Because i have been told that you can't cancel onPlayerDamage event . But if you meant any other way, Then make your code and lay it for us so we can learn
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They'rlittle bit different
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تفضل الكود -- Server : marker = createMarker ( x, y, z, "cylinder", 8, 255, 0, 0, 255 ) addEventHandler( "onMarkerHit", root, function ( player ) if ( getElementType ( player ) == "player" ) then triggerClientEvent( "Check", getRootElement( ), player ) local Car = createVehicle ( 562, x, y, z ) warpPedIntoVehicle( player, Car ) end end ) -- Client : addEvent( "Check", true ) addEventHandler( "Check", root, function ( ) local see = isTransferBoxActive( ) if( see == false ) then cancelEvent( "onMarkerHit", true ) end end ) أرجو تصحيح أي أخطاء
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Fantastic job I loved the idea, It's great !! Good luck my friend =)
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object = createObject ( ID, x, y, z ) open = false addEvent ( "moveObject", true ) addEventHandler ( "moveObject", root, function ( ) if open then moveObject ( object, 1500, x, y, z ) open = false else moveObject ( object, 1500, x, y, z ) open = true end end ) والكلنت زي ما هو
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خليه سيرفر أحسن :] marker = createMarker ( -2721.6999511719, -319, 7.8000001907349, "cylinder", 2, 255, 0, 0, 170 ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then setElementPosition( player, -2410.5, -671.29998779297, 137.30000305176 ) end end )
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-- Server : marker = creatMarker( X, Y, Z, "cylinder" ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then if isElementWithinMarker ( player, marker ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) end end end ) addEventHandler( "onMarkerLeave", marker, function ( player ) if ( getElementType ( player ) == "player" ) then cancelEvent( "onClientPlayerDamage", true ) end end ) -- Client : addEventHandler( "onClientPlayerDamage", root, function ( player ) cancelEvent ( ) end )
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مو لازم إذا كان المكان إلي الماركر راح يوديني له في نفس الإنترو حق الماركر
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-- Server : marker = creatMarker( X, Y, Z, "cylinder" ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then if isElementWithinMarker ( player, marker ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) else cancelEvent( "onClientPlayerDamage", true ) end end end ) -- Client : addEventHandler( "onClientPlayerDamage", root, function ( player ) cancelEvent ( ) end )
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يشرفني أن أكون أول من يرد وكعادتك مبدع يا سورا بالتوفيق يا بطل
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ما شاء الله يا سورا دايم موداتك أحلى من الثانية, وكلها إبداع ,أفكار ما يجيبها أحد بالتوفيق يا رجل
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I had some errors like Mr.Pres[T]ege said, That why it didn't work :{ But i tried to fix it and i came up with this code : -- Server : marker = creatMarker( X, Y, Z, "cylinder" ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then if isElementWithinMarker ( player, marker ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) end end end ) -- Client : addEventHandler( "onClientPlayerDamage", root, function ( player ) cancelEvent ( ) end ) fix any errors please ..
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Then fix it, And show me my errors please
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Line 4 --> Replace theMarker with your marker name . -- Server addEventHandler( "onMarkerHit", root, function ( player ) if ( getElementType ( player ) == "player" ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) end end ) Line 2 --> Replace root with your marker name .
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-- Cleint side ( Not tested !! ) GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Image = {} GUIEditor_Scrollpane = {} GUIEditor_Window[1] = guiCreateWindow(26,35,773,574,"لوحة يـز ـن",false) guiSetAlpha(GUIEditor_Window[1],1) GUIEditor_Button[1] = guiCreateButton(99,155,197,55,"الورشة",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[1],"default-bold-small") GUIEditor_Button[2] = guiCreateButton(349,156,191,51,"مقر عصابة دارك",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[2],"default-bold-small") GUIEditor_Button[3] = guiCreateButton(572,156,161,51,"بيت يـز ـن",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[3],"default-bold-small") GUIEditor_Button[4] = guiCreateButton(221,356,361,45,"لتشغيل سياره او اطفاء",false,GUIEditor_Window[1]) GUIEditor_Scrollpane[1] = guiCreateScrollPane(304,128,0,0,false,GUIEditor_Window[1]) GUIEditor_Image[1] = guiCreateStaticImage(10,24,754,539,"images/mtalogo.png",false,GUIEditor_Window[1]) addEventHandler( "onClintGUIClick", root, function ( player ) if ( source == GUIEditor_Button[1] ) then setElementPosition ( source, X, Y, Z ) setElementInterior ( source, int ) setElementDimension ( source, Dim ) elseif ( source == GUIEditor_Button[2] ) then setElementPosition ( source, X, Y, Z ) setElementInterior ( source, int ) setElementDimension ( source, Dim ) elseif ( source == GUIEditor_Button[3] ) then setElementPosition ( source, X, Y, Z ) setElementInterior ( source, int ) setElementDimension ( source, Dim ) elseif ( source == GUIEditor_Button[4] ) then local vehicle = getPedOccupiedVehicle (localPlayer) if vehicle then local engine = getVehicleEngineState ( vehicle ) setVehicleEngineState ( vehicle, not engine ) end end end ) int = Interior من لوحة الآدمن Dim = Dimension من لوحة الآدمن X = الإحداثي Y = الإحداثي Z = الإحداثي *--> بدل بالإحداثيات و الأشاء الباقية, وإن شاء الله بيشتغل
