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PaiN^

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Everything posted by PaiN^

  1. وش سيرفرك, أنا أخش وأجرب ذذ
  2. OK thanx But one more request, Can you fix the code please = )
  3. LoooL I didn't know that, i thought that's different
  4. لووول غلطت في وظيفة بس ما عليه عدلته, جربه اللحين
  5. Because i have been told that you can't cancel onPlayerDamage event . But if you meant any other way, Then make your code and lay it for us so we can learn
  6. They'rlittle bit different
  7. تفضل الكود -- Server : marker = createMarker ( x, y, z, "cylinder", 8, 255, 0, 0, 255 ) addEventHandler( "onMarkerHit", root, function ( player ) if ( getElementType ( player ) == "player" ) then triggerClientEvent( "Check", getRootElement( ), player ) local Car = createVehicle ( 562, x, y, z ) warpPedIntoVehicle( player, Car ) end end ) -- Client : addEvent( "Check", true ) addEventHandler( "Check", root, function ( ) local see = isTransferBoxActive( ) if( see == false ) then cancelEvent( "onMarkerHit", true ) end end ) أرجو تصحيح أي أخطاء
  8. Fantastic job I loved the idea, It's great !! Good luck my friend =)
  9. object = createObject ( ID, x, y, z ) open = false addEvent ( "moveObject", true ) addEventHandler ( "moveObject", root, function ( ) if open then moveObject ( object, 1500, x, y, z ) open = false else moveObject ( object, 1500, x, y, z ) open = true end end ) والكلنت زي ما هو
  10. جرب حق أسامة
  11. العفو
  12. خليه سيرفر أحسن :] marker = createMarker ( -2721.6999511719, -319, 7.8000001907349, "cylinder", 2, 255, 0, 0, 170 ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then setElementPosition( player, -2410.5, -671.29998779297, 137.30000305176 ) end end )
  13. -- Server : marker = creatMarker( X, Y, Z, "cylinder" ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then if isElementWithinMarker ( player, marker ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) end end end ) addEventHandler( "onMarkerLeave", marker, function ( player ) if ( getElementType ( player ) == "player" ) then cancelEvent( "onClientPlayerDamage", true ) end end ) -- Client : addEventHandler( "onClientPlayerDamage", root, function ( player ) cancelEvent ( ) end )
  14. No Problem
  15. Yes it is key = "F2"
  16. مو لازم إذا كان المكان إلي الماركر راح يوديني له في نفس الإنترو حق الماركر
  17. -- Server : marker = creatMarker( X, Y, Z, "cylinder" ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then if isElementWithinMarker ( player, marker ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) else cancelEvent( "onClientPlayerDamage", true ) end end end ) -- Client : addEventHandler( "onClientPlayerDamage", root, function ( player ) cancelEvent ( ) end )
  18. يشرفني أن أكون أول من يرد وكعادتك مبدع يا سورا بالتوفيق يا بطل
  19. ما شاء الله يا سورا دايم موداتك أحلى من الثانية, وكلها إبداع ,أفكار ما يجيبها أحد بالتوفيق يا رجل
  20. I had some errors like Mr.Pres[T]ege said, That why it didn't work :{ But i tried to fix it and i came up with this code : -- Server : marker = creatMarker( X, Y, Z, "cylinder" ) addEventHandler( "onMarkerHit", marker, function ( player ) if ( getElementType ( player ) == "player" ) then if isElementWithinMarker ( player, marker ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) end end end ) -- Client : addEventHandler( "onClientPlayerDamage", root, function ( player ) cancelEvent ( ) end ) fix any errors please ..
  21. Then fix it, And show me my errors please
  22. Line 4 --> Replace theMarker with your marker name . -- Server addEventHandler( "onMarkerHit", root, function ( player ) if ( getElementType ( player ) == "player" ) then triggerClientEvent( "onClientPlayerDamage", getRootElement( ), player ) end end ) Line 2 --> Replace root with your marker name .
  23. -- Cleint side ( Not tested !! ) GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Image = {} GUIEditor_Scrollpane = {} GUIEditor_Window[1] = guiCreateWindow(26,35,773,574,"لوحة يـز ـن",false) guiSetAlpha(GUIEditor_Window[1],1) GUIEditor_Button[1] = guiCreateButton(99,155,197,55,"الورشة",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[1],"default-bold-small") GUIEditor_Button[2] = guiCreateButton(349,156,191,51,"مقر عصابة دارك",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[2],"default-bold-small") GUIEditor_Button[3] = guiCreateButton(572,156,161,51,"بيت يـز ـن",false,GUIEditor_Window[1]) guiSetFont(GUIEditor_Button[3],"default-bold-small") GUIEditor_Button[4] = guiCreateButton(221,356,361,45,"لتشغيل سياره او اطفاء",false,GUIEditor_Window[1]) GUIEditor_Scrollpane[1] = guiCreateScrollPane(304,128,0,0,false,GUIEditor_Window[1]) GUIEditor_Image[1] = guiCreateStaticImage(10,24,754,539,"images/mtalogo.png",false,GUIEditor_Window[1]) addEventHandler( "onClintGUIClick", root, function ( player ) if ( source == GUIEditor_Button[1] ) then setElementPosition ( source, X, Y, Z ) setElementInterior ( source, int ) setElementDimension ( source, Dim ) elseif ( source == GUIEditor_Button[2] ) then setElementPosition ( source, X, Y, Z ) setElementInterior ( source, int ) setElementDimension ( source, Dim ) elseif ( source == GUIEditor_Button[3] ) then setElementPosition ( source, X, Y, Z ) setElementInterior ( source, int ) setElementDimension ( source, Dim ) elseif ( source == GUIEditor_Button[4] ) then local vehicle = getPedOccupiedVehicle (localPlayer) if vehicle then local engine = getVehicleEngineState ( vehicle ) setVehicleEngineState ( vehicle, not engine ) end end end ) int = Interior من لوحة الآدمن Dim = Dimension من لوحة الآدمن X = الإحداثي Y = الإحداثي Z = الإحداثي *--> بدل بالإحداثيات و الأشاء الباقية, وإن شاء الله بيشتغل
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