Jump to content

PaiN^

Members
  • Posts

    2,258
  • Joined

  • Last visited

Everything posted by PaiN^

  1. التايمر لحاله ما يسبب لآق, لكن كثرته ورا بعض تسبب لآق, وكودكـ فيه تقريباً 10 تايمرآت لمن تفتح النافذة و 10 لمن تقفلها
  2. كثرة التايمرات تسبب لآق
  3. @KING-ABADY : ! كودكـ راح يسبب لآق قوي
  4. ! سورا, ترى حتى انا نفس مشكلة برستيج
  5. وش الزر إللي يطلع اللوحة ؟
  6. فكرة حلوة وتنفيذ جميل ^^ مشكوور عالطرح يالغالي #
  7. PaiN^

    Help me KDR

    You're welcome .
  8. PaiN^

    Help me KDR

    addEventHandler ( "onPlayerWasted", root, function( totalAmmo, killer, killerWeapon, bodypart, stealth ) if killer then local account = getPlayerAccount ( killer ) if killer ~= source then setAccountData( account,"TK",tonumber( getAccountData( account,"TK" ) or 0 ) +1 ) setElementData( killer, "TK", tonumber( getAccountData( account,"TK" ) ) ) setElementData( killer, "KDR", tonumber(getElementData( killer, "TK" )/getElementData( killer, "TD") ) ) local accountSource = getPlayerAccount ( source ) setAccountData( accountSource,"TD",tonumber( getAccountData(accountSource,"TD") or 0 ) +1 ) setElementData( source, "TD", tonumber( getAccountData( accountSource,"TD" ) ) ) setElementData( source, "KDR", tonumber(getElementData( source, "TK" ))/tonumber(getElementData( source, "TD"))) end end end )
  9. PaiN^

    gui help

    local getoccup = getElementData( getLocalPlayer(), "Occupation" ) local getmoney = getPlayerMoney(getLocalPlayer()) local getserial = getPlayerSerial(getLocalPlayer()) local totalkills = getElementData( getLocalPlayer(),"TK" ) or 0 local totaldeaths = getElementData( getLocalPlayer(),"TD" ) or 0 local totalkillsdeaths = getElementData( getLocalPlayer(),"KDR" ) or 0 function menuShow () visableornot = guiGetVisible (theWindow2) if (visableornot == true) then guiSetVisible (theWindow2, false) showCursor (false) guiSetText(label,"",true) guiSetText(label1,"",true) guiSetText(label2,"",true) guiSetText(label3,"",true) guiSetText(label4,"",true) guiSetText(label5,"",true) guiSetText(label6,"",true) elseif (visableornot == false) then getoccup = getElementData( getLocalPlayer(), "Occupation" ) getmoney = getPlayerMoney(getLocalPlayer()) getserial = getPlayerSerial(getLocalPlayer()) totalkills = getElementData( getLocalPlayer(),"TK" ) or 0 totaldeaths = getElementData( getLocalPlayer(),"TD" ) or 0 totalkillsdeaths = getElementData( getLocalPlayer(),"KDR" ) or 0 guiSetVisible (theWindow2, true) showCursor (true) guiSetText(label,"Your Correct Occupation: "..getoccup) guiSetText(label1,"Your name: "..getPlayerName(getLocalPlayer())) guiSetText(label2,"Your name: $"..tostring(getmoney)) guiSetText(label3,"Your Serial is: "..tostring(getserial)) guiSetText(label4,"Your Total Kills: "..tostring(totalkills)) guiSetText(label5,"Your Total Deaths: "..tostring(totaldeaths)) guiSetText(label6,"Your Total KDR: "..tostring(totalkillsdeaths)) for id, player in ipairs(getElementsByType("player")) do guiComboBoxClear( guicomboBox ) guiComboBoxAddItem(guicomboBox, getPlayerName(player)) end end end
  10. PaiN^

    gui help

    The locals in the top of the code are not required, Unless you are using theme in another function .
  11. PaiN^

    gui help

    local getoccup = getElementData( getLocalPlayer(), "Occupation" ) local getmoney = getPlayerMoney(getLocalPlayer()) local getserial = getPlayerSerial(getLocalPlayer()) local totalkills = getElementData( getLocalPlayer(),"TK" ) or 0 local totaldeaths = getElementData( getLocalPlayer(),"TD" ) or 0 local totalkillsdeaths = getElementData( getLocalPlayer(),"KDR" ) or 0 function menuShow () visableornot = guiGetVisible (theWindow2) if (visableornot == true) then guiSetVisible (theWindow2, false) showCursor (false) guiSetText(label,"") guiSetText(label1,"") guiSetText(label2,"") guiSetText(label3,"") guiSetText(label4,"") guiSetText(label5,"") guiSetText(label6,"") elseif (visableornot == false) then guiSetVisible (theWindow2, true) showCursor (true) guiSetText(label,"Your Correct Occupation: "..getoccup) guiSetText(label1,"Your name: "..getPlayerName(getLocalPlayer())) guiSetText(label2,"Your money: $"..tostring(getmoney)) guiSetText(label3,"Your Serial is: "..tostring(getserial)) guiSetText(label4,"Your Total Kills: "..tostring(totalkills)) guiSetText(label5,"Your Total Deaths: "..tostring(totaldeaths)) guiSetText(label6,"Your Total KDR: "..tostring(totalkillsdeaths)) end end setTimer( menuShow, 5000, 0 ) --and last this for id, player in ipairs(getElementsByType("player")) do guiComboBoxAddItem(guicomboBox, getPlayerName(player)) end B.T.W : The function guiSetTextdosn't have a third argument, So you don't need to but true or false .
  12. PaiN^

    gui help

    What do you mean ' updatable ' ?
  13. Really amazing driving, Well done ..
  14. .. bindKey فيه الكود إللي طلبته, بس عدل التايمر و إسمـ النافذة وسويلها زر guiGetAlpha مثال الويكي حق
  15. Use my code : and add the function to the open function, Like this : function ( ) if guiGetVisible( window ) then guiSetVisible( window, false ) showCursor( false ) guiSetInputEnabled( false ) else guiSetVisible( window, true ) showCursor( true ) guiSetInputEnabled( true ) getAllPlayers( ) end end )
  16. for i,v in ipairs( getElementsByType( "player" ) ) do local row = guiGridListAddRow( playerList ) guiGridListSetItemText( playerList, row, columnPlayers, getPlayerName( v )[1], false, false ) end If it didn't work, try this : function getAllPlayers ( ) guiGridListClear( playerList ) for i,v in ipairs( getElementsByType( "player" ) ) do local row = guiGridListAddRow( playerList ) guiGridListSetItemText( playerList, row, 1, getPlayerName( v ), false, false ) end end
  17. PaiN^

    Some LA Condos

    Really great, I loved it Keep it up bro ..
  18. function da ( ) serverName = getServerName( ) myServer = "اسم سيرفرك" if serverName ~= myServer then cancelEvent( ) else outputChatBox( "* "..getResourceName( getThisResource( ) ).." Has Started", root, 255, 255, 255 ) end end addEventHandler( "onResourceStart", getResourceRootElement( getThisResource( ) ) , da ) أعتقد ممكن يشتغل, بس أي واحد مداه يشيل الكود
  19. ^^ الله يعافيكـ
  20. ! ما راح يختفي Pickup بس الـ + ما راح يرجع بعد 5 دقاياق + ما راح يتحركـ pickup لأن الـ attachElements ما يحتاج تستخدمـ يختفي تلقآئي اول ما ينلمس + بنفس الأرجمنت محدد وقت إعادة إنشائة Pickupالـ ! بدون ماسوي إحداثيات ورجة Pickupمع الـ Blipذي عشان أرفِق الـ attachElementsأما بالنسبة لـ # الزبدة ، جرب الكود وشف كيف = ) لوول ما انتبهت للأرقمنت + مشكوور عالمعلومة
×
×
  • Create New...