ThePCGuy
Members-
Posts
97 -
Joined
-
Last visited
Everything posted by ThePCGuy
-
I still dont get it, how can i script it so the createExplosion will go in a loop till it's being called to shut off?
-
Is it possible to create a screen shaking effect with this function? Like that the function will loop so you have a constant screen shaking effect for example when you are drunk. And if so, can someone give me a little example?
-
"FROM VERSION 1.4 ONWARDS"
-
Hi, Is it possible to give the player the possibility to choose if they want a certain file not to download. For example, a player joins the game and get's a menu to check wich files are going to be downloaded. This can be good if a player wants to join the game alot quicker.
-
Thanks, i'll look into it.
-
"Or a link to a detailed one. (not the wiki)"
-
Hi there, I was just wondering if there is anyone around on the forum that would create a detailed lua tutorial, could be a text or video tutorial. Or a link to a detailed one. (not the wiki) Not the lua language itself but with the functions and events from MTA:SA. Would be great if they were in dutch. English is not a big problem anyways.
-
for index, player <--- is this a element ?
-
I meant, is there a list of where can i get the index of, now you will get all the players.
-
Ok. But, for index, players <---- (is there a list of what i can fill in here?) in ipairs( something ) do Thanks.
-
Hi, Is there a tutorial for: example: for index, players in ipairs( something ) do I dont know how to use it and what to fill in.
-
I think you got me wrong. After punching 2 times a object they break, so can i make spawned objects stronger so it will require 5 punches for example.
-
Is it possible to make breakable objects that are spawned by a .map file stronger?
-
Ah, thanks. Didnt saw that one.
-
I have a function that is playing some music. It activates on command, but can you actually stop music from being played?
-
Lock this topic, fixed now for some reason.
-
Tried it, the same issue. It only gives a pistol on register and there is a saving system for weapons with accountData only it doesnt work for some reason as there are no errors.
-
For some reason zombies arent spawning. I dont know why, its set onto the streaming option but no zombies at all. Even with the exported function ''createZombie'' the zombies dont spawn.
-
Well in that case, i have a problem anyways now since the zombie script itself wont spawn zombies for some reason. Already stopped the resource scoreboard. EDIT: Fixed now.
-
Indeed, as i am using the zombies gamemode for the animations, moaning etcetra. It only needs to set the ''chaseanim'' differently. So can you make a way around so you dont have to use that elementData?
-
How? I am confused. You are not getting any error but i am.. EDIT: I think its cause of the elementData ''zombieData". Also i am using slothbot and a other zombie spawn script so thats why its conflicting cause the zombie spawns on slothbot but it applies the animation cause of ''chaseanim'' can you make a way around the elementData "zombieData" ?
-
Zombies spawn, only it spams that error every second on debugscript 3 and Console, so it doesnt apply the animation now.
