local HouseRob = createMarker ( 2024.5205078125, 1545.6474609375, 9.81995010376, "cylinder", 10, 255, 0, 0, 150)
function Money(hElement)
local Criminals = getPlayerTeam ( hElement )
if ( Criminals ) then
setTimer(givePlayerMoney,60000,1,hElement, 10000)
setTimer(setPlayerWantedLevel,60000,1,hElement, 6)
setTimer (destroyElement,60000,1,HouseRob)
end
end
addEventHandler ("onMarkerHit", HouseRob, Money)
function Otro(hElement)
HouseRobC = createMarker ( 2027.5205078125, 1545.6474609375, 9.81995010376, "cylinder", 10, 255, 0, 0, 150)
if (markerevent == nil) then
markerevent = addEventHandler ("onMarkerHit", HouseRobC, Otro)
end
end
addEventHandler ("onElementDestroy", HouseRob, Otro)
function Otro(hElement)
local Criminals = getPlayerTeam ( hElement )
if ( Criminals ) then
setTimer(givePlayerMoney,60000,1,hElement, 10000)
setTimer(setPlayerWantedLevel,60000,1,hElement, 6)
setTimer (destroyElement,60000,1,HouseRobC)
end
end